Burntime is a strategy/RPG video game for MS-DOS and Amiga produced by Max Design in 1993. Plot The game is set in a post-apocalyptic future, based on the three stages of every civilized society: ascent, heyday, and downfall. Burntime starts at the end of a flourishing civilization. The main goal of the game is to conquer the remaining habitable areas, as well as to survive. Gameplay To progress through this game the player must establish sources of food and water. The player must then clear out hostiles and hire mercenaries to guard the location. Armor can be found in the form of protective suits, and all elements of a suit must be collected for full protection. There are three classes of mercenaries: doctors, technicians, and fighters. Fighters are good at defending areas and killing monsters. Technicians are needed to combine scrap items to produce working items (for example, wire, plus screws, plus a woodpile will produce a rat trap, a great source of food and income). Finally, doctors will heal the player and his men if he keeps them over a period of time. References External links Burntime at Lemon Amiga 1993 video games Amiga games Amiga 1200 games DOS games Europe-exclusive video games Post-apocalyptic video games Role-playing video games Strategy video games Survival video games Video games developed in Austria