Gothic II is a role-playing video game by German developer Piranha Bytes and the sequel to Gothic. It was released on 29 November 2002 in Germany and in North America on 28 October 2003. The game was published by JoWooD Productions and Atari Gothic II was a commercial success in Germany, and became JoWood's biggest hit at the time of its release. By 2004, it had sold over 300,000 units when combined with its expansion pack, Night of the Raven. Sales of Gothic II alone ultimately surpassed 400,000 units by 2007, following its re-release as a budget title in Germany. Synopsis Setting Like Gothic, Gothic II is set on the medieval styled isle Khorinis. Places include the City of Khorinis, the monastery of the Fire Mages, farms and woods. The Mining Valley from the predecessor is also in the game, though it is a desolate wasteland now. Of the Old Camp only the castle ruins remain, the New Camp has turned into a region of unnatural frost, and the Swamp Camp is made inaccessible by a wall built by the orcs. The final place visited in the game is the Islet of Irdorath, which contains a dungeon similar to the Sleeper's temple in Gothic. Khorinis is a rich area with beautiful farms and dense forests. The main trade resource of Khorinis is the magic ore delivered from its recently fallen prison colony to the King, who is fighting the orcs on the mainland. Most of the farms in Khorinis are owned by one landowner who has hired mercenaries - most of them former convicts from the Mining Valley - to protect him and his farms from the city militia when they try to collect taxes from the farms. This has caused Khorinis to be on the edge of a civil war. The city is low on basic necessities and relies on travelling merchants as the ships from the mainland have stopped coming because of the war. People in Khorinis believe in three gods: Innos, the god of fire, sunlight and order; Beliar, the god of death, darkness and things unnatural; and Adanos, the god of water who is also the patron of humanity and maintains balance between Innos' and Beliar's influence over human world. Prologue After the barrier around the prison colony was destroyed, ore supplies for the kingdom have stopped. The king decides to send Lord Hagen with 100