Ed, Edd n Eddy: The Mis-Edventures is a 3D platform video game based on the Cartoon Network animated television series Ed, Edd n Eddy, developed by Artificial Mind and Movement and Cartoon Network Interactive and published by Midway Games. The game's plot is loosely structured around six different stories with two bonus levels, each involving a scam by the titular trio to acquire enough money to buy jawbreakers, a plot that mirrors that of the animated series. Players may choose at any point to take control of Ed, Edd, or Eddy to overcome the game's obstacles. Character selection is strategical due to each of the Eds having his own unique ability. Throughout the game, the player encounters not only the Ed trio but also the series' side characters, such as Jimmy, Sarah, Kevin, Jonny, and the Kanker sisters. It was announced on February 15, 2005, and released on November 3, 2005, for the PlayStation 2, GameCube, Xbox, Game Boy Advance, and Microsoft Windows. It is the second video game based on Ed, Edd n Eddy, succeeding Ed, Edd n Eddy: Jawbreakers! and preceding Ed, Edd n Eddy: Scam of the Century. Gameplay Ed, Edd n Eddy: The Mis-Edventures is a 3D platforming game in which protagonists Ed, Edd, and Eddy are playable characters. Players can use them in special tag team formations like the "(Leaning-)Tower-of-Eddy" (as Eddy), "Trampol-Edd" (as Edd), and "Batter-Ed(-Ram)" (as Ed) to complete eight levels, referred to as scams. The Eds' normal weapons and skills include Ed lifting heavy objects and smashing his head, Edd using a slingshot to hit distant targets and smacking with his ruler in close range, and Eddy using the El Mongo stink bomb to stun enemies, along with using his wallet attached to a chain like a yo-yo. Plot The game is divided into six segments, each having its own separate plot. The two bonus stages are only available in the console and Windows versions of the game. In "Cool Yer Ed", the Eds plan to steal ice cubes from coolers in the neighborhood kids' backyards to create snow-cones to sell during the hot weather. Though they face obstacles, Ed's unquestioned strength and speed guides them through. They find a meatball-making machine in Rolf's shed, but Rolf refuses to let them use it. His pigs escape after Ed smashes the fence of their pen, and the Eds agree to catch the pigs