and Drakengard 2. In addition to designing the characters, Fujisaka drew the character portraits used for character dialogue boxes during in-game cutscenes, a feature he initially objected to. Nowe, in contrast to the other protagonists of the Drakengard series, was designed around the concept of a stereotypical hero. Nowe was one of Fujisaka's favorite characters to design, although Shiba was less enthusiastic. Manah's redesign in Drakengard 2 reflected both her evolved personality and her more traditional depiction as a fantasy heroine. Elements of their designs were taken from Caim and Furiae, representing "passing the torch" between characters. Because of Legna's different roles in Drakengard and Drakengard 2, his design and movements were altered for his second incarnation. Eris's design was inspired by Casca, a character from Berserk: while he tried not to copy any parts of Casca's design, Fujisaka tried to convey it using aspects of her personality. He also tried to balance this part of her depiction with a tender and more feminine side. Another idea he had in mind was the image of an honors student. Her dance-like fighting style was generally suggested by the game's staff. Caim's redesign was meant to represent his status as a wanderer. Music Drakengard 2s soundtrack was composed by Ryoki Matsumoto and Aoi Yoshiki, with supervision by Nobuyoshi Sano, who worked on the music of Drakengard and acted as Sound Director for the game. The CGI cutscenes were scored by Masashi Yano. Due to criticism of his work on the first game, Sano was asked by Shiba to bring in outside help for the second game's soundtrack: Matsumoto was brought in because of his work on the songs "Yuki no Hana" and "Tsuki no Shizuku", and, Yoshiki was brought on at Matsumoto's request. The soundtrack was designed to be a fusion of J-pop and conventional video game music, and to evoke the emotions of the various characters and the feeling of battle. The game's theme song in Japan, "Hitori", was sung by Mika Nakashima, who also worked as a sound producer. The theme song for the game's English release was "Growing Wings", a localized version of the first game's theme song sung by Kari Wahlgren. Reception Drakengard 2 sold well in Japan. The game was considered a hit in Japan by Ubisoft, selling 100,000 units in its first week, and reaching sales of 170,000 units by the end of the month, becoming