criticized the soundtrack as "intrusive", and thought the total possible score of 4000 was too large "which devalues the sense of achievement associated with scoring the points for trivial extras." He also believed that the increased complexity of this sequel meant that "responses are often less precise than they were." Clarke concluded by giving the game a rating of 8 out of 10 for both gameplay and graphics, saying, "Sierra's consistently high standards create an expectation of quality that I simply do not expect other companies to match." Leisure Suit Larry III won an "Excellence Award" from the editors of Game Player's PC Strategy Guide. In 1991, PC Format placed the first three Leisure Suit Larry titles on its list of the 50 best computer games of all time. The editors wrote, "The three Larry games so far plumb new depths in computer entertainment — they're crude, suggestive, full of innuendo and double entendres and designed to appeal to the worst aspects of human nature — you'll love 'em." In 1994, PC Gamer US named Leisure Suit Larry III as the 37th best computer game ever. The editors wrote, "It's very funny, offers plenty of game play, and even lets you experiment with gender swapping. How can you beat that?" References Note External links 1980s interactive fiction 1989 video games Amiga games Atari ST games DOS games Leisure Suit Larry games Metafictional video games ScummVM-supported games Sierra Entertainment games Video game sequels Video games featuring female protagonists Video games set in Oceania Video games set on fictional islands Video games developed in the United States Single-player video games