perspective probably won't change in VF3. If the viewpoint changes rapidly during gameplay, the player can't concentrate on the game, and it's difficult to keep up with the situation your character is in, as in [Battle Arena Toshinden]." In addition, he stated later in the same interview that he intended to keep Virtua Fighter 3 a three-button game like its predecessors. The game was unveiled at Tokyo's AOU show in February 1996. Sega displayed non-playable demos of Lau Chan, Dural, and new character Aoi Umenokoji, who was unveiled for the first time at the show. However, Dural, the robotic final boss, garnered the most attention, due to being made of a metallic surface that reflected the surrounding environment. A playable demo with just two characters, Jacky Bryant and Dural, was shown to a select handful of individuals at the show. Computer and Video Games described the game's demo, also shown at Miami's ACME show in early March 1996, as "the most astounding display of video game graphic muscle ever in the history of this industry." According to Next Generation magazine, Virtua Fighter 3 "stunned the crowd" and "stole the show hands down." Yu Suzuki said the added characters, Aoi and Taka-Arashi, were inspired in part by a desire to introduce traditional Japanese martial arts to the Virtua Fighter series, which had previously been dominated by Chinese martial arts. During the game's beta testing at the Sega Joyopolis Arcade in Tokyo, players waited in line six to eight hours for one round of combat. By this time the development was focused on fine-tuning the timing of the moves and sensitivity of the buttons. Yu Suzuki announced a Sega Saturn port at a late 1996 press conference (the same conference at which Fighters Megamix was unveiled), elaborating that AM2 research had been studying Virtua Fighter 3 for the past few months and had at last determined that it was possible to create a Saturn port comparable to the arcade version. To facilitate the conversion, AM2's Research and Development labs spent some months working on a 3D accelerator cartridge for the Saturn, but the cartridge was canceled for undisclosed reasons. Sega officials nonetheless stated that Virtua Fighter 3 would be ported to the Saturn with or without the upgrade cartridge. According to insiders, this cartridge was being designed by Lockheed Martin Corporation and based on the same Real3D chipset used in their upcoming