battle, but Seere leads an army of Golems against them. With everything seeming lost, Manah and Nowe share a final kiss, which triggers Nowe's transformation into the New Breed. Nowe and Legna do battle, and Legna is killed. Eris then reveals that she is to become the new Goddess. Eris is initiated, and although the world is restored, Nowe and Manah feel sad that no other solution could be found. Ending B: When they arrive, Legna reveals Eris' fate to become the new Goddess and Nowe chooses to follow Legna's plan. But upon trying to enter the Casket, it rejects him and fuses with Manah. Legna and Nowe battle Manah, who sacrifices herself to destroy the Bone Casket's power. Nowe, Legna and Eris then lead the Holy Dragons in their war against the Watchers. Ending C: Events proceed as in Ending B, but when the Casket attacks Manah, she manages to win the fight against it. Legna summons the Holy Dragons and events proceed as in Ending A. After Legna's defeat and the destruction of the Bone Casket, both the Watchers and the dragons fade, leaving the world safe and humans free to create a new future for themselves. Development Drakengard 2 was announced in December 2004. Producer Takamasa Shiba and character designer Kimihiko Fujisaka returned to the team, alongside actor Shinnosuke Ikehata, who voiced the dragon Angelus and its partner Caim in the previous game. The original director, Yoko Taro, originally proposed a space adventure involving dragons, but this was vetoed at an early stage. Yoko was not involved in creating the narrative as he had been in Drakengard, being mostly tied up with another project, though he was able to observe the project's progress. He and Drakengard 2s director Akira Yasui suffered from creative differences, with the result that Yoko termed their relationship on the project as a "love-hate" story in a 2013 interview concerning the series. Their relationship inspired one of the stories created for an in-game weapon. Yoko was eventually brought on fairly late in the game's production to act as video editor for the CGI cutscenes and trailers. The CGI cutscenes were created by Studio Anima. The game's cast featured multiple film and television actors, including Ryo Katsuji, Saki Aibu, Koyuki and veteran actor Yoshio Harada. Shiba commented at the time that he felt they had gathered a very good voice cast for the game.