In 2008–07, it became a developer for Gamania. Firedog Studio Company Limited (火狗工房股份有限公司): A Hong Kong-based developer. Became a subsidiary of Gamania Digital Entertainment Co., Ltd. in 2010–08. Gamania RD center: Tornado Studio Co., Ltd.: Gama Games Co., Ltd. became a fully owned subsidiary in 2011. Gama Games Co., Ltd. was renamed to Tornado Studio Co., Ltd. in 2011–08. Former subsidiaries Gamania Korea Digital Entertainment Co., Ltd.: Established in 2000–01, and closed in 2012–11. Extreme Digital Technology Co., Ltd.? (極刻數位科技股份有限公司): As of 2012 Q2, Gamania Digital Entertainment Co., Ltd. no longer has stock for the subsidiary. History of Gamania 1995 Established as FullSoft on 1995-06-12, debut in-house title "Eclipse". 1999 Renamed to Gamania Digital Entertainment Co., Ltd (遊戲橘子數位科技股份有限公司). "Convenience Store" broke the sales record of more than 1,200,000 copies over five areas in Asia (The sale number of the most famous game in Asia then was over 100,000 copies). It was the most successful console game in Asia in 1999. 2000 Entered the Korean market and established Gamania (Korea). "Convenience Store 1" Korean edition was published and became very popular, selling 150,000 copies. Gamania's corporate logo was awarded the Gold Award for Creative Logo Design and Judges’ Pick at the Taipei International Creative Design Exhibition. Expanded into the media industry to publish the digital leisure magazine "Mania" in Taiwan. It immediately became the top-selling magazine of its type with a circulation of 200,000 copies. Established the largest online game server center in Asia. Published the Korean edition of "Fast Food Store" in Korea. Over 50,000 copies were sold and the game was selected by the Pusan University in Korea as assigned case study. Acquired the Chinese edition license for the online game "Lineage". Just two weeks after its release in Taiwan, membership swelled to 200,000. Established Gamania (Hong Kong). "Convenience Store 2" simultaneously launched in Taiwan, Hong Kong and Korea. 2001 Gamania's corporate logo won the gold award in the "Top 10 National Design Awards." Established Gamania (Japan) in Tokyo. 2002 Gamania formally listed on the Taiwan Stock Exchange. Established Gamania (Beijing). Acquired AliBangBang Digital Games, bringing its self-developed game "Xian Mo Dao" into Gamania group. 2003 Self-developed game "Cococan" launched in Taiwan bundled with the Single of game soundtrack. Within just two weeks membership passed the 250,000 mark. Integration of game portal Gamania.com completed, making it the most viewed portal website and standard-setter for Taiwan's online game industry. Gamania's