Easy Money was a board game introduced by Milton Bradley Company in 1935. Like Monopoly, the game is based on The Landlord's Game in the movement of pieces around the board, the use of cards, properties that can be purchased, and houses that can be established on them. Game play Easy Money is a member of the Landlord's Game/auction family of games, of which Monopoly is the most famous example. Players begin with a set amount of money. Properties allow owners to charge rents based on the houses purchased on that property. Players may trade or sell properties. Other spaces have a particular action that must be taken when landing on or passing over. Key differences from Monopoly include: no "color groups" for properties (instead, a player must own one "street" on each of the four sides of the board before properties can be improved) no listed purchase prices for utilities or commercial buildings, instead they are automatically auctioned off by the bank to the highest bidder once a player lands on one of these unowned properties no Title Deed cards with printed rents and mortgage values (instead, the information is printed on the gameboard) instead of a shared pool of houses and hotels, each player has color-coded houses that are used to denote ownership of a property as well as the current rent value no dedicated "Jail" space no "Free Parking" space nor the optional "Free Parking jackpot house rule". Instead money collected from "accident" spaces officially goes to the "Hospital" space. When a player lands on Hospital, they may take that money. a "red traffic light" space (or spaces depending on the version), in which players pay a traffic fine for passing over instead of landing on those spaces. rather than the two card types in Parker Brothers' Monopoly (and early Finance sets) players draw "Give-or-Take" cards whenever they throw doubles on the dice, with similar rewards and penalties. Since there is no "Jail" space and thus no Get Out of Jail Free card, there is instead a special exception card for taxes and traffic fines. Players start with $2,000 (rather than $1,500 as they do in Monopoly), and earn $250 (not $200) for completing a full circuit of the board. In the 1974 edition of the game, basic dollar amounts were multiplied by 10; consequently, these figures became $20,000 to start with and $2,500 for a full