move away from the pawn and allow it to be captured or play 4...Kd3 and deliver stalemate. The king is on the sixth rank In this diagram, the black king is on its sixth rank, but with Black to move it does not have the opposition. If the Black king moves, the white king simply goes to d2 (best) or d1. If the pawn advances to d2, the white king moves to d1, and a draw results as above. A player should be familiar with both the attacking and defending roles, since a wrong move by the defender may allow the attacker to get to a winning position and a wrong move by the attacker may give up one of the conditions of rule 2, resulting in a draw. Example from Gligorić versus Fischer In the game Svetozar Gligorić–Bobby Fischer, Yugoslavia 1959, White can get the king in front of the pawn, but he does not have the opposition and is not on the sixth rank. Black must make sure that White does not get the opposition or get the king to the sixth rank: 1... Kb8! Any move by Black to the seventh rank loses because White can take the opposition and reach a key square. (The move 1...Kd8 allows the white king to reach the key square a6.) After 1...Kb8, Black draws by taking the opposition if the white king advances, e.g. 2.Kc5 Kc7! draws or 2.Kb5 Kb7! draws. Guidelines Edmar Mednis gave these guidelines: The rook pawn is the worst pawn to have. The defending king draws if it can get in front of the pawn or reach the square diagonally adjacent to the promotion square. For other pawns, the position on the right is the key position. White to move draws; Black to move loses (rule 2, parts b and c above). It is always an advantage to have the opposition. If the attacking king is on the sixth rank in front of the pawn it always wins (rule 2, parts a and c). It is always an advantage to have the king in front of its pawn. Otherwise, the key is whether or not the king can get in front of the pawn in an advantageous position. If the attacking king is on the third, fourth, or fifth rank in front of the pawn he wins if he has the opposition (rule 2, parts a