animations were reduced to fit the hardware. Cancelled ports Versions for both the Sega CD and Sega Genesis were in development by Black Pearl Software and planned to be published by Malibu Games but neither port were officially released to the public for unknown reasons, despite being advertised and previewed in a few video game magazines. A prototype cartridge of the Genesis port is currently under ownership of video game collector Jason Wilson. Release Total Carnage was first released in arcades by Midway in January 1992. In late 1993, The game was ported to the Super Nintendo Entertainment System by Black Pearl Software and published by Malibu Games. This version mimics the dual control aspect of the arcade original by mapping the console's four main buttons (A, B, X and Y) like a D-pad, enabling the player to shoot in one direction while running in another. In February 1994, a Game Boy port of the title was released by Malibu Games across North America and Europe. In mid-1994, it was also ported to the Amiga and Amiga CD32 by International Computer Entertainment. Around the same time period, a MS-DOS conversion by British developer Hand Made Software was released as well. The original arcade game was first re-released in 2004 as part of Midway Arcade Treasures 2 for the PlayStation 2, Xbox and Nintendo GameCube game consoles. In 2005, an Atari Jaguar version by Hand Made Software that previously went unpublished was released worldwide by Songbird Productions, nearly ten years after work on the game originally began. The arcade version was later re-released in 2006 as part of Midway Arcade Treasures Deluxe Edition for the PC and in 2012 as part of Midway Arcade Origins for PlayStation 3 and Xbox 360. Reception RePlay reported Total Carnage to be the third most-popular arcade game in the United States in May 1992. According to Liptak, Total Carnage failed to reach the target of 2,000 arcade cabinets ordered. The game's slow sales resulted in Turmell taking on a different project for his next game, which would become the highly successful NBA Jam. In a coin-op feature, Sinclair User rated the arcade game 96% and called it a "classic cartoon style cathartic experience", dubbing it the "best game of 1992". In 2009, the game's trademark was abandoned. Notes References External links Total Carnage at AtariAge Total Carnage at GameFAQs Total Carnage at Giant Bomb Total