In computer programming, self-documenting (or self-describing) source code and user interfaces follow naming conventions and structured programming conventions that enable use of the system without prior specific knowledge. In web development, self-documenting refers to a website that exposes the entire process of its creation through public documentation, and whose public documentation is part of the development process. Objectives Commonly stated objectives for self-documenting systems include: Make source code easier to read and understand Minimize the effort required to maintain or extend legacy systems Reduce the need for users and developers of a system to consult secondary documentation sources such as code comments or software manuals Facilitate automation through self-contained knowledge representation Conventions Self-documenting code is ostensibly written using human-readable names, typically consisting of a phrase in a human language which reflects the symbol's meaning, such as article.numberOfWords or TryOpen. The code must also have a clear and clean structure so that a human reader can easily understand the algorithm used. Practical considerations There are certain practical considerations that influence whether and how well the objectives for a self-documenting system can be realized. uniformity of naming conventions consistency scope of the application and system requirements Examples Below is a very simple example of self-documenting code, using naming conventions in place of explicit comments to make the logic of the code more obvious to human readers. size_t count_alphabetic_chars(const char *text) { if (text == NULL) return 0; size_t count = 0; while (*text != '\0') { if (is_alphabetic(*text)) count++; text++; } return count; } Criticism Jef Raskin criticized the belief in "self-documenting" code by saying that code cannot explain the rationale behind why the program is being written or why it is implemented in such a way. See also Autological word Code readability Comment (computer programming) Controlled natural language Literate programming Natural language programming References Further reading Computer programming Software documentation