unlock three tools. Ashley's tools are the Hurl Knife, Booty Call (secret - telepath tower), and Flare Gun. Brad's tools are the Kick Boots, Bombs, and Earthquake. Lilka utilizes three rods: Fire, Freeze, and Change, which turns large gems into traversable blocks. Tim uses "Pooka", a guide which can unlock secret "medium" powers, as well as Air Ballet and Mist Cloak. Kanon uses the Wire Hook, Rad Blades, and Jump Shoes. Marivel, the secret character, comes with the Electel, and can unlock the Windup Key and My Mike, which summons secret enemies. Battle system While normal gameplay is exhibited using both two and three-dimensional graphics, battle sequences are rendered entirely in 3D. Wild Arms 2 utilizes a turn-based approach to combat, with playable characters and enemies acting according to their "response" or RES statistic, a numerical designation that shows how fast a character is and how soon they can act. A character or enemy with the highest response rate will act first, followed by the next highest in sequence every combat round until the battle is over. Each round, the player has the option of performing a number of actions with each character, including attacking enemies, defending, running from battle, or using curative items to restore hit points, a representation of a particular character's remaining vitality. In all, six characters are available for use in and out of combat, though only three may be used in a particular battle. In addition to having different statistics such as strength and magic power, each character has a unique set of abilities at their disposal. Ashley and Brad, each firearm users, can use powerful attacks based on whatever weaponry the player has collected throughout the course of the game, while Lilka, a magician, can conjure a variety of spells to either aid party members by curing wounds or damage enemies with harmful magic. Additional members Tim, Kanon, and Marivel have their own respective techniques as well. Each character can be actively switched in or out of a battle at any time, provided enough characters are in the player's party at the time. Plot Setting Wild Arms 2 is set in the world of Filgaia, a planet made to resemble the American Old West with additional science fiction, steampunk, and traditional fantasy elements. An example of "Weird West", the game contains several stock elements from American Western films, literature, and folklore, including expansive deserts,