is shown in the correct order, but on a wheel so that the letters are arranged clockwise in a circle. The contestant who buzzes in with the answer receives 10 points. From then on, play moves from left to right with no buzzing, beginning with the player who identified the word, and each player in turn must offer a word at least four letters long, and they receive one point for every letter of the word. For example, from RATIONALLY the players could offer TRAY for 4 points, TRAIN for 5 points or RATION for 6 points. For the first few days of this format, there was an additional twist: Any player who failed to give a word when his/her turn comes round, or gave an invalid word, was frozen out for the rest of the round. Should all players be frozen out before the end of the round (this happened only once), a new word would be given and all contestants would be back in play. Now, all three players who reach this round remain in play throughout the round. One contestant is eliminated after this round, so that two remain. The scores are again set back to zero. Rounds played by two contestants Crossfire This is a general knowledge crossword game. The computer randomly selects the first clue to be presented to the contestants. The player who correctly answers each clue then chooses the next clue to be solved. If neither player can give a correct answer, the answer is revealed and the next clue is chosen randomly again. Prior to 2005, this was not a quick-fire round. Instead, one player had control at a time, starting with the player who scored the most points in Scramble. The player who has control had the first attempt at answering each clue, and control passed only when a player failed to answer correctly. If neither player could give a correct answer, the control stayed with the second player to whom it was offered. Wordstorm Contestants must find a word with the given number of letters and the given first and last letters. Pyramid The winner of the rounds played by two contestants plays the solo pyramid game. The player must find words of increasing length, each of which adds a letter to the previous word. The initial three-letter word is given, and for each word the new letter is given