Bomb" lets Mog and Chocobo stay. However, Shiroma is then kidnapped and it is up to Chocobo to save her. Chocobo gets the help of the local inventor Cid after helping him clear out the imps taking over his tower. Reception Chocobo's Dungeon 2 was received with generally negative reviews, such as IGN calling the game "boring", and saying that "It lacks just about every feature that is important in a masterful role-playing experience". GameSpot praised the game's graphical design, calling it endearing, and praising the game's replayability. GameFan called the game "slow-paced, drab and gloomy", saying the gameplay is repetitive and boring, and describing the dungeons as mono-colored. Chris Charla reviewed the game for Next Generation and stated that "If you're looking for something new, look elsewhere. If you're looking for something classic done with more advanced graphics, you've found it." Famitsu Weekly rated Chocobo's Dungeon 2 as the 53rd best PlayStation game in November 2000. Legacy Square Enix designers considered basing Chocobo's Mystery Dungeon Every Buddy!, a 2019 remaster of the Wii game Final Fantasy Fables: Chocobo's Dungeon, around Chocobo's Dungeon 2, as it was cited as one of the more popular Chocobo Dungeon games in the series. The enemy creature Skull Hammer was incorporated into that port. Notes References External links Chocobo games 1998 video games PlayStation (console) games PlayStation Network games Video games developed in Japan Video games scored by Tsuyoshi Sekito Video games scored by Yasuhiro Kawakami