the time. The player can be taken to the end of the game if the salaryman throws 30,720 punches on the title screen. Development and release The game's plot, where a despondent salaryman seeks to find a hidden treasure on an island, is introduced as having been created by Kitano while he was drunk at a bar; however, Kitano himself explains that the plot was solely the result of an hour-long talk at a café near his production company. The game's basis of being able to exert violence on all characters is similar to that of the Grand Theft Auto series. However, many of Kitano's ideas were rejected either because of the limitations of the Famicom game system, or because the content was not suitable for young children. Two more games bearing Kitano's name were developed after Takeshi no Chōsenjō (Takeshi no Sengoku Fūunji and Family Trainer Totsugeki! Fūun Takeshijō) but Kitano himself was not involved in the development of either of these later games. Though Kitano was involved in a scandal concerning the Japanese gossip magazine Friday (see :ja:フライデー襲撃事件) on December 9, 1986, a day before the game's release, Takeshi no Chōsenjō was released as scheduled the following day. Two television commercials were created to advertise the game; one where Kitano is singing karaoke while playing the game, and another where he yells "Come out!" at the microphone in the Famicom's second controller to pull up a treasure map on the game screen. Both commercials are hints for completing the game. According to a Taito source, 800,000 copies were sold. The game was rereleased on the Wii Virtual Console on March 31, 2009. The iOS and Android version titled Chōsenjō From Beat Takeshi (挑戦状 From Beat Takeshi) was released in Japan on August 15, 2017. This version includes widescreen support, a new stage taking place in America and new background music by Taito's sound team Zuntata. Reception The game placed first in Famitsu magazine's kusoge (crap game) ranking, and is often referred to as one of the worst video games of all time. According to video game researchers Wilson and Sicart, On the other hand, it left a strong impact on some critics, and in 2007, it was nominated for the 2007 Retro Game Award at the Tokyo Game Show, along with Spelunker, Adventure Island, and Ghosts 'n Goblins (Super Mario Bros. won the award). See also Takeshi's Castle