1997, the first game released for the N64 was Super Mario 64 by the group Anthrox and the console division of Swat. The games are released as one zipfile following the old traditional 8.3 naming convention. No folders were used. The ROM extensions ".v64" and ".z64" were used as naming conventions. Shortly before the closure of 64dd.net in January 2015, there were 883 releases numbered on the site. The last releases listed were done by the group Carrot in 2012. Dreamcast On June 23, 2000, the first ripped Dreamcast game, Dead or Alive 2, was released by Utopia., this was a CDRWIN ISO image (bin/cue) like in the PC game ISO scene. The day before, Utopia released a Dreamcast BootCD that was capable of booting copies and imports on a non-chipped standard consumer model. Less than two months later, when Kalisto released the first self bootable game, Dynamite Cop, the game was a Padus DiscJuggler (CDI) image. Later that month, the first copy protected game, Ultimate Fighting Championship, was released by Kalisto. Almost all releases that followed were released as a CDI image and thus became the de facto standard. When Kalisto announced their retirement in the DC scene, they had released more than 66% of all Dreamcast releases. Two days later, a new group called Echelon picked up where Kalisto left off. This group released Evil Twin: Cyprien's Chronicles their 188th and last Dreamcast game release on April 30, 2002. On October 12, 2000, PARADOX, another big and respected scene group, released the first trainer for the Dreamcast. Two weeks after that, they released their first game, Shadowman, for the Dreamcast console with an intro just to prove that we can do neat DC releases as well. Besides games and dox, also emulators and Linux distros were released in the DC scene. Xbox Xbox releases are by convention in the XISO format, a slight modification of the DVD ISO format. DVDRips of Xbox games were released so they could fit on a single CD. A lot of the first Xbox games were released by the group ProjectX on May 3, 2002. These first releases worked on a developer Xbox, but if it would be playable on retail versions was unknown at the time because no modchips existed yet. There are more than 4400 Xbox releases released in the scene. PlayStation 2 PlayStation 2 releases must be in standard DVD