Jeffery L. Briggs (born March 10, 1957) is the American founder and former President and CEO of Firaxis Games, a video game developer based in Hunt Valley, Maryland, United States. He was previously a game designer at MicroProse but left that company in 1996 along with Sid Meier and Brian Reynolds to form Firaxis Games. Career Briggs holds a Doctorate in Musical Composition and Theory from the University of Illinois. Briggs' composition teachers included Samuel Adler, Warren Benson, Joseph Schwantner, Donald Freund, and John Melby. His career began in New York City where he composed music for various events, including dance and theater groups. He took a job as game editor and designer at West End Games where he worked until 1987. He then joined MicroProse Software, where he served as designer, writer, composer and producer, becoming the company's Executive Producer and, finally, its Director of Product Development. Briggs's music first appeared in a 1989 MicroProse release Sword of the Samurai. Following that, most MicroProse games featured his work. Before working in software entertainment, Briggs' music had already received performances by ensembles internationally in Paris' Pompidou Centre ("Ecliptic"), New York City's Avery Fisher Hall ("Comets"), and in the Krannert Center for the Performing Arts in Illinois ("Adjectives," "Firaxis", "Chimera," "Aurora," and others) as well as various smaller venues in New York and other cities throughout the United States. In 1996, he was awarded US Patent 5,496,962 for a "System for Real-Time Music Composition and Synthesis" used in a product called "CPU Bach". Briggs left MicroProse in 1996 to co-found Firaxis Games. In a 2004 interview he commented his decision: "Civ II had just come out and MicroProse had been purchased by Spectrum HoloByte. [...] Things had gotten pretty bad. By that time I was director of product development and they were asking me to do things and tell people things that I just didn't like. I decided that I could do a lot better job running the company than they could, so I left." Briggs then led the design of Civilization III and oversaw the expansion of the company into a major developer of strategy computer games. He also co-designed Colonization and Civilization II, as well as composing much of the original music in Civilization IV. He negotiated the acquisition of Firaxis Games by Take Two Interactive in 2005, became its Chairman in spring of 2006, and left Firaxis in