Senshuken Kirby Super Star The Legend of Zelda: A Link to the Past Lock On Lufia II: Rise of the Sinistrals The Magical Quest starring Mickey Mouse MechWarrior Mega Man 7 Mohawk & Headphone Jack Mr. Nutz NCAA Basketball NHL Stanley Cup Power Rangers Zeo: Battle Racers Pilotwings RoboCop 3 Romance of the Three Kingdoms IV: Wall of Fire Run Saber R-Type III: The Third Lightning Rendering Ranger: R2 Secret of Evermore Secret of Mana and Trials of Mana Skyblazer SOS Star Fox Star Ocean Stargate Street Racer Super Aleste Super Adventure Island Super Castlevania IV Super Copa Super Ghouls 'n Ghosts Super Mario Kart Super Mario RPG: Legend of the Seven Stars Super Mario World Super Mario World 2: Yoshi's Island Super Metroid The Super Robot Wars series Super Scope 6 The Super Star Wars series Super Tennis The Super Turrican series Tales of Phantasia Teenage Mutant Ninja Turtles IV: Turtles in Time Terranigma Wing Commander Wings 2 Aces High Wolfenstein 3D Yoshi's Safari Zoku: The Legend of Bishin The visual effects were later reimplemented by other means in the Game Boy Advance incarnations of many of these games. See also Ray casting References Super Nintendo Entertainment System Texture mapping Video game development