action. John Lee of NextGen said that the same PC version was "not without its quirks and annoyances, but damn if it ain't fun." Peter Olafson of GamePro said that the same PC version "isn't king of third-person action/adventures. But with some repairs, it could be next in the line of succession." Later, however, Dr. Zombie called the Dreamcast version "solid fun for Dreamcast, providing a good mix of action with challenging puzzle solving, but doesn't go far beyond other adventure games such as Tomb Raider Revelations. Rent before buying." Legacy Following the poor performance of Prince of Persia 3D, Mechner distanced himself from the video game industry, feeling burned out and disconnected from the series. In 2001, Mattel sold off The Learning Company's entertainment division, which included rights to the Prince of Persia series catalogue, to Ubisoft. At that time, Mechner retained the IP rights, and Ubisoft contacted him about rebooting the series. While Mechner was reluctant, Ubisoft won him over and he decided to start over with both the series and its lead character. That reboot, Prince of Persia: The Sands of Time, released in 2003 to commercial success and positive reviews. The game saw multiple sequels, and is cited as the reason players and critics returned to the Prince of Persia series following Prince of Persia 3D. Notes References External links 1999 video games 3D platform games Avalanche Software games Cancelled Nintendo 64 games Cancelled PlayStation (console) games Dreamcast games The Learning Company games Mindscape games NetImmerse engine games Prince of Persia games Red Orb Entertainment games Single-player video games Video games developed in the United States Video games set in the Middle East Windows games de:Prince of Persia#Prince of Persia 3D