February 3. Originally announced as a digital exclusive in North America, a limited physical edition was released exclusively through Amazon.com. Reception Famitsu called the setting "outstanding"; while Destructoid's Jim Sterling said that while Kat was an "adorable" protagonist, the story became nonsensical by the second half. Edge Magazine said the story provided "an engaging blend of eccentric nonsense", providing engaging scenarios for Kat while also praising her for breaking away from the physical superhero norms. Mollie L. Patterson Electronic Gaming Monthly praised Kat as a protagonist, while Christian Donlan of Eurogamer praised the writing, narrative, and the light tone adopted to tell the story. GamesRadar's Lucas Sullivan likewise enjoyed Kat as a protagonist and praised the cast, while Dan Ryckert of Game Informer felt that the story quickly lost focus and left the player wanting. GameSpots Carolyn Petit felt that the game left too many mysteries unanswered. Greg Miller of IGN greatly enjoyed Kat's characterization and the opening segments of the story, but shared Petit's criticisms of the ending. Official PlayStation Magazines Louise Blain called Kat a "perfect, charmingly reluctant heroine", but said that trying to describe the story would be like "trying to explain five seasons of Fringe in one sentence". Speaking about the gameplay, Famitsu enjoyed the sensation of navigating the city, and praised the sense of freedom despite noting control issues. Sterling enjoyed exploring the city, but found the combat cumbersome and mission objectives repetitive. Edge likewise enjoyed exploring the city and positively compared the wall walking segments to climbing in Crackdown, and despite finding aspects of general gameplay and combat weak did not feel this brought down the experience too much. Patterson was positive overall, saying that while there were some elements that seemed underdeveloped, the overall experience was highly enjoyable and left her wanting more. Donlan called combat "simple but satisfying" and praised both the exploration and controls, while Ryckert enjoyed general exploration and combat while finding most side activities "basic". Petit enjoyed exploring the city, but found combat tedious and felt that the game's pacing was bogged down by uninteresting side activities. Sullivan found aspects of the control scheme took some time to master, but generally enjoyed the gameplay. Miller praised the gravity-based gameplay, but called some later missions frustrating. Blain praised the controls and found the gravity-based gameplay generally entertaining. Both Famitsu and Edge praised the visuals; Edge positively called them a "