is a dungeon crawler role-playing video game developed by tri-Ace and published by Konami for the Nintendo 3DS handheld video game console. The game revolves around a group of players who have begun playing an online multiplayer game, only to find themselves thrust into a world completely different from theirs. They encounter a girl who has become trapped in this world's Labyrinth, and the two parties must work together to find a way out. Beyond the Labyrinth has been described as having graphical similarities to the game Ico. The game's combat system blends real-time and action-based gameplay elements together. The soundtrack of the game is composed by Motoi Sakuraba. The game features two well-known voice actors, Haruka Tomatsu and Takehito Koyasu. Gameplay Gameplay in Beyond the Labyrinth takes place in a 3D world, with the player controlling their "character"—a group of 4 players, with the main character in control—from a first-person perspective. Exploration takes place in several maze-like areas, which are filled with monsters and items. After the introductory segment, the player is joined by a young girl, whom the player accompanies throughout the game. Although unable to use magic in battle at first, the girl is able to perform actions that the player cannot, such as moving lifts and opening special doors. Each player's character has a health meter; any attack inflicted upon them will affect only one character at a time, rather than all at once. After the introductory segment, an independent health bar will appear for the young girl. If the main player or the girl lose all of their health, the game is over. In certain areas, the player and the female character can restore their health completely at save points. Battle system The game's battle system combines elements from real-time and turn-based games, as well as incorporating rock-paper-scissors, where three categories of magic attacks—fire, ice, and wind—work against each other in a cycle. In the game, ice (paper) beats fire (rock) beats wind (scissors) beats ice. The group encounters monsters that fall into one of the three categories: fire-based (colored red), ice-based (colored blue), and wind-based (colored green). The amount of damage the player can inflict depends on the magic types of both the player characters and the enemies. Attacks that are ineffective against a certain type deal half the desired damage; attacks that match the type deal regular damage; and attacks that are effective