in-game currency). Nintendo Play Coins can be used in place of macca. Repeatedly dying unlocks an easy mode: in this mode, the player can flee from battle if they choose. Enemies wander the environments Flynn explores. A battle starts when Flynn strikes an enemy (granting the player an advantage), an enemy runs into Flynn from the side or behind (granting the advantage to the enemy), or when they run into each other head-on. In battle, the player controls Flynn and three demons, with one AI-controlled human support character. During battle, both player and enemy actions are governed by the turn-based Press Turn System, a battle system carried over from previous entries in the Shin Megami Tensei series. The system revolves around exploiting physical or elemental weaknesses: if a character strikes another character's weak point or deals a critical hit, the party gains an extra turn, while if the attack is absorbed or blocked, they lose their turn. If a character strikes a weakness or gets a critical hit, there is a chance they will enter "Smirk" status: Smirking temporarily increases a character's damage, eliminates their elemental weaknesses, and gives them a high probability of dodging attacks. Other systems continuing from previous entries in the series are Demon Recruitment and Demon Fusion. To recruit demons, the player talks with a demon instead of fighting them, and must negotiate for their services: these negotiations can involve flattery, bribery, or threats. Up to 400 demons are available for recruitment. Demon Fusions allow the player to take two demons and fuse them into a new form, granting new abilities. During fusion, players can choose which skills are retained and which are discarded. The demon's fusion history is recorded for players to look over during the later stages of the game. Negotiation and Fusions also grant experience points for the player. Some demons change forms on their own without needing fusion; instead, they must be leveled up with experience in battle. As Flynn levels up, new fusions become available. Tamed demons teach new skills to Flynn. Using the Nintendo 3DS' StreetPass system, players can trade demons. Plot Setting and characters Shin Megami Tensei IV takes place in a world separate from the rest of the Shin Megami Tensei games, even though recurring demons and abilities are present. The two main locations are the Eastern Kingdom of Mikado, a feudal society inspired by Medieval Europe which