shooter", as the way enemy formations closed in on players resembled the movement of curtains. Composer Akihiko Ishikawa, whose works include Ninja Assault and The Idolmaster series, scored the soundtrack. Release Namco Bandai Games teased Galaga Legions DX on November 16, 2010. The company revealed that the game would be the second title released under its Namco Generations series of classic game updates, which included Pac-Man Championship Edition DX and the later-cancelled Aero-Cross. Namco Bandai released a teaser trailer in April 2011, where it announced the game would coincide with the 30th anniversary of the original Galaga. A playable demo was demonstrated at E3 2011. Galaga Legions DX was released for the Xbox 360 on June 29, 2011 worldwide through the Xbox Live service. The PlayStation 3 version was released for the PlayStation Network on August 3, 2011 in North America and Japan, and on August 10 in Europe. To commemorate its release, an update for both Taiko no Tatsujin 14 and Taiko no Tatsujin Plus included one of the game's songs, "Doom Noiz", as a playable track. A version for Windows Phone was released on September 4, 2012, which uses touch-screen thumbsticks for movement. On April 27, 2016, the Xbox 360 version of Galaga Legions DX was re-released through Xbox One's backwards comparability lineup. Reception By the end of 2011, Galaga Legions DX sold 19,755 units on the Xbox 360, significantly less than its predecessor. The game itself was received favorably, holding a 74/100 on the review aggregator website Metacritic. David Wolinsky of GamesRadar+ praised it for being more approachable than to the original Legions, saying that it was much faster and it made the player "feel like a badass" while destroying large waves of enemies. He concluded by stating the game is a "mighty fine diversion worth sinking your teeth into." Jim Sterling of Destructoid said the game appealed to both hardcore and casual fans for its addictive gameplay and content, heavily praising the game's puzzle-solving techniques, easy approach and graphics. Carolyn Petit of GameSpot called it "a worthy bearer of the Galaga title", applauding the game's lowered difficulty, graphical style and addictive gameplay. Daemon Hatfield of IGN praised its graphics and selectable game skins, and for its strategy-based gameplay, while Sammy Barker of Push Square applauded the "fantastic" presentation and its "risk-and-reward" mechanic. Despite its praise, many would argue the game was not as refined as its