Wood-Elves in the forest now known as Eryn Lasgalen, and Gandalf himself soon joins them. Relics from Dol Guldur share no insight into Karazgar's plans and the White Wizard bids the player to continue to the Lonely Mountain. On their way there, the player learns that the Weeping Warrior is indeed in the North, stirring trouble in Lake-town and seeking the bones of dragon Smaug for some unknown purpose. Upon reaching Erebor the player learns that the craftsmanship of the Dwarves has been in decline for years and that some believe the cause to be tied to the Arkenstone. To make sure that the jewel had not been stolen, King Thorin III Stonehelm gives Gandalf permission to open the tomb of his namesake. In the presence of surviving members of the company of Thorin Oakenshield and his sister Dís, Gandalf opens his tomb and finds the Arkenstone where it was laid to rest, beginning to doubt that Karazgar is after any specific artifact. Chapter 7 - The Iron Hills King Thorin III Stonehelm bids the player to go to Iron Hills and bring back his son Durin VII, who had been kept away from Erebor during the War of the Ring. Accompanied by several dwarves, the player journeys into the Ironfold, where after greeting King's brother Nain they make a worrying discovery: a secret door in a dwarf-home reveals a hidden chamber which contains a single tome with an Eye of Sauron on the cover. Chapter 8 - The Grey Mountains Lord Nain order the relic of Mordor to be gone from his Halls and the player offers to take it to Gandalf. During his and Durin's journey back to Erebor they come across a large band of Zhélruka, a clan of dwarves from the East on their way to Grey Mountains, believing that those ancient dwarves holdings may now be reclaimed with the Dark Lord defeated. The player delivers the Black Book to Gandalf in Erebor but learns that Durin had disobeyed the order of his father and joined the band of Zhélruka. King Thorin orders the player to bring his son back, but the young prince who had been denied the chance to earn glory during the war is determined to prove his worth in another way. The Zhélruka dwarves establish a foothold in an abandon dwarven keep of old when Karazgar makes his presence known and gives