adds Mordor itself as the new section of Middle-Earth, the first region of which was the Plateu of Gorgoroth. The Plateu itself is further divided into five distinct areas, each with a separate storyline and a set of Deeds: Udun: The area of Mordor directly beyond the now ruined Black Gate of Mordor where the weapons for the armies of Sauron were forged. Dol Amarth: The area to the north of Mount Doom reaching up to the Mountaints of Shadow and also containing the ruins of Barad-Dur. Lhingris: The vale between the Western Mountains of Mordor and the Morgai, which contains the Tower of Cirith Ungol and the entrance to the Shelob's Lair. Talath Urui: The plain to the south of Orodruin, the eruption of which had created in it a lake of molten lava and fire, dangerous to all but the most deadly servants of Sauron. Agarnaith: The area to the east of Mount Doom and to the south of Barad-Dur. Agarnaith is a blood-red swamp created by the experiments of Sauron's chief poisoner, who in the past was responsible for The Great Plague. Gameplay enhancements Mordor introduced three new gameplay elements: disenchanting, Shadow of Mordor and the Allegiance system. "Disenchanting" refers to destroying a piece of equipment from Mordor in exchange for an amount of new currency (originally "Ash of Gorgoroth", later renamed to Motes/Embers) which can be spend on end-game equipment. This process allows the player to receive something of value for undesirable or unusable rewards from quests and instances, while previously unwanted gear bound to a character could only be sold to vendors for a meager amount of silver. "Shadow of Mordor" is a regional effect present in landscape and instances of Mordor which gives the player's character a progressive debuff as they venture deeper into the Land of Shadow. Much like the Gloom/Radiance mechanic from the Mines of Moria expansion, "Shadow of Mordor" can only be countered by a new stat called "Light of Earendil" which is present on gear awarded in Mordor. The next level inscrease granted all characters a set amount of Light of Earendil to compensate the lack of it on the new tier of equipment. The Allegiance system is similar but separate to the existing Reputation Factions and allows the players to pledge their Allegiance to one of the four factions: "The Kingdom of Gondor", "Hobbits of the Company", "Durin's Folk"