up to ten million colors, and since the gamut of a display is smaller than the range of human vision, this means this should cover that range with more detail than can be perceived. However, displays do not evenly distribute the colors in human perception space, so humans can see the changes between some adjacent colors as color banding. Monochromatic images set all three channels to the same value, resulting in only 256 different colors; some software attempts to dither the gray level into the color channels to increase this, although in modern software this is more often used for subpixel rendering to increase the space resolution on LCD screens where the colors have slightly different positions. The DVD-Video and Blu-ray Disc standards support a bit depth of 8 bits per color in YCbCr with 4:2:0 chroma subsampling. YCbCr can be losslessly converted to RGB. MacOS refers to 24-bit colour as "millions of colours". The term true colour is sometimes used to mean what this article is calling direct colour. It is also often used to refer to all color depths greater or equal to 24. Deep color (30-bit) Deep color consists of a billion or more colors. 230 is 1,073,741,824. Usually this is 10 bits each of red, green, and blue (10 bpc). If an alpha channel of the same size is added then each pixel takes 40 bits. Some earlier systems placed three 10-bit channels in a 32-bit word, with 2 bits unused (or used as a 4-level alpha channel); the Cineon file format, for example, used this. Some SGI systems had 10- (or more) bit digital-to-analog converters for the video signal and could be set up to interpret data stored this way for display. BMP files define this as one of its formats, and it is called "HiColor" by Microsoft. Video cards with 10 bits per component started coming to market in the late 1990s. An early example was the Radius ThunderPower card for the Macintosh, which included extensions for QuickDraw and Adobe Photoshop plugins to support editing 30-bit images. Some vendors call their 24-bit color depth with FRC panels 30-bit panels; however, true deep color displays have 10-bit or more color depth without FRC. The HDMI 1.3 specification defines a bit depth of 30 bits (as well as 36 and 48 bit depths). In that regard, the Nvidia Quadro graphics cards manufactured after 2006 support 30-bit