a boat, $500 cash, and a car. The show's draw format changed too. The $25,000 prizes were replaced by two $10,000 draws. The grand prize for $100,000 stayed and could be broken down for smaller prizes. Wintario's format changed again on April 12, 1984 from Cornwall. Wintario now offered three $100,000 grand prize draws, a new top prize of $200,000, and the Mystery Bonus Wheel offered either $10,000 cash or a new car. The show had so many draws in a half-hour that pre-draws had to be done prior to air so that the show could allow the bigger prizes to be done live. Tickets issued now had a letter before the six-digit number. Players who matched the letter with the correct six digits would win the top prizes. The $200,000 now could be broken down by the first or last five, four or three digits. The final show format change was in April 1986. Wintario was condensed from having 12 draws to five draws in a half-hour. An instant scratch and win box was added to tickets. Players could win small $2 and $5 prizes. Symbols replaced the lettering system. Each six-digit ticket had either a diamond, circle, square, triangle, heart or club. The top prize remained at $200,000. Every so often Wintario would hold bonus draws; some of those included a Christmas Shoppers Bonus Draw, a Giant Bonus Draw, a Whale of a Bonus Draw, Aloha Bonus, Car-razy Bonus, and the special "10 Winning Years Anniversary" bonus that kept players saving their Wintario ticket stubs for weeks. Button pressers People in the audience were selected to press the button that activated each draw from the Ryo-Catteau lottery machines mixing on stage. Known as Wintario Button Pressers, it could be a festival mascot, a recent grand prize winner, a town crier, a performer from the town's pre-show, the mayor, or a member of Ontario's Provincial Parliament. The machines were manually loaded by three lottery staff introduced at the beginning of the show. Once loaded, Faye would instruct the machines needed to mix. Then she would send the proceedings out to the audience. The cohost would interview the "button presser" and ask them to press the button that activated the trap doors on the lottery machines. It then was a matter of waiting for a ball to come out of each machine. Only one ball was allowed to emerge. Sometimes