as Onimen was the real enemy and not the T'soas. Before they can have a real discussion about the matter, the cloaked stranger that helped Sia escape from Athorre's castle appears. He offers to govern the T'soas for them. Sia is surprised to see him again, but is willing to accept the offer. After telling the others what the stranger did for her, they agree as well. Setting Lady Sia takes place in an unnamed fantasy world. Gameplay takes place in the three continents involved in the war, each of which are separated by seas. Two of these continents serve as kingdoms. The continent of Athorre is the kingdom of humans. These humans do not possess magic, but have a good understanding of technology and city construction. Athorre is the first realm attacked by the T'soas. By the time Sia starts her quest, the kingdom has been completely taken over. The T'soas use Athorre's castle jail to imprison Sia and the village Algambiade and the city Merrion to hide Sia's sword and ring. Northeast of Athorre lies an unnamed continent that contains multiple kingdoms. The elemental kingdoms are located in the northern part of the continent. Present in the game are the Water Kingdom, the Fire Kingdom and the Air Kingdom. It appears that an Earth Kingdom was planned, but eventually not implemented. Each kingdom is ruled by a monarch who is capable of powerful magic. Sia's kingdom, Myriade, is separated from the elemental realms by the Snowy Mountain and located in the southern part of the continent. Myriade's inhabitants appear well-versed in magic. The continent of Callyge is located in the northeast of the map and is the T'soas' and Onimen's headquarters. Seaports protect Callyge from attacks. Reception Lady Sia received "average" reviews according to the review aggregation website Metacritic. In particular, it was praised for its beautiful, anime-inspired, hand-drawn graphics had a slightly cartoonic feel to them. However, the press also considered this one of Lady Sia'''s weaknesses and said it was difficult to distinguish between background and interactive game elements. Another aspect Lady Sia was praised for was its solid gameplay that IGN described as "a decent balance between" standard platformers and Final Fight clones. Sia herself has a remarkable number of abilities at her disposal. Although this prevented combat from being too repetitive, most reviewers felt Sia's abilities could have used a little more fine-tuning. For