dream was too ambitious for production milestones and current technology. Once the Apple II became outdated, Gorlin says he couldn't figure out what its successor was going to be. He says that he was hoping the Macintosh or Amiga would emerge as the new dominant system, but was disappointed that neither did. He investigated MS-DOS, but was disgusted with the hardware limitations. He says he decided to "wait it out" and went back to teaching African music and culture, which he had been doing since 1972. Gorlin became interested in game development again around 1995, with the introduction of Windows 95 and DirectX. He became the Director of Software Development for Gravity, Inc. in San Francisco, California. He pursued putting together a development team with Victor Mercieca. What became of that venture was never publicly disclosed, but in late 1997 it leaked to the press that Gorlin had founded a development team called Ariok Entertainment and was working on a 3D Choplifter game for PC. This game was never released. Gorlin was a consultant for Choplifter HD in 2011, and was exploring the idea of developing games for the Android platform. References External links Video game programmers American video game designers Year of birth missing (living people) Living people