a retrospective feature, Craig Owens of Nintendo Gamer wrote that the game's "chunky, angular" art style conveys the "experimental, unpredictable tone". Electronic Gaming Monthly presented Space Station Silicon Valley the Silver Editor's Choice Award. It was named IGNs Game of the Month for October 1998, and in February 1999 it won Most Innovative Game from IGN, who praised it for capturing "old-school" gameplay mechanics. In January 2007, IGN placed the game fifth on a list of "Underrated and Underappreciated Games", and in April 2009 placed it on a list of "Nintendo 64 Treasures", stating that it "remains one of the great unsung heroes" of the console. Despite its critical success, the game failed to match expected sales, and was unable to earn enough money to warrant a sequel. The team attributed the poor commercial performance to the game's simultaneous launch with The Legend of Zelda: Ocarina of Time, which was Nintendo's marketing focus at the time. Notes and references Notes References Sources 1998 video games 3D platform games Game Boy Color games Nintendo 64 games PlayStation (console) games Single-player video games Take-Two Interactive games Video games about robots Video games developed in the United Kingdom Video games set in outer space Video games set in the 31st century