trapped in the destroyed spaceship. Dan assigns missions to players, occasionally commenting on their performance. The game is set on a space station—the titular Silicon Valley, which consists of four environments: Euro Eden, Arctic Kingdom, Jungle Safari, and Desert Adventure. The environments are unlocked as players progress through the game. Each environment consists of numerous sub-levels, ranging from six to ten, each of which task players with certain objectives; examples include activating switches, disabling electric fences, and gathering a set number of objects. As players progress through the levels, they collect the scattered remains of Evo's protective shell suit, eventually re-assembling them for the final level. Each level also contains a hidden objective, such as collecting a souvenir or making an animal perform a certain act; as players complete the hidden objectives, they are rewarded with a gold trophy, and collecting all trophies unlocks a bonus level. However, the Nintendo 64 version contains a glitch which prevents the player from collecting the souvenir from the level "Fat Bear Mountain", meaning the special bonus round cannot be accessed through normal means. Plot In the year 2001, the space station Silicon Valley is launched, housing numerous robotic animals. Seven minutes after its launch, it vanishes. Believed to have disappeared forever, it reappears 1000 years later, and the many expeditions sent to retrieve the space station vanish without explanation. Following this, the duo of Dan Danger and Evo are sent to investigate; they crash land in the station and Evo's body is destroyed, reducing him to a microchip. Evo sets out to find his missing parts and fix the control station, which is on a collision course with Earth. Upon repairing his body and arriving at the control room, Evo confronts the Evil Brain controlling the station, who is fascinated by Evo's abilities and wants to keep him to complete the collection of robotic animals. The Evil Brain threatens to destroy the Earth using a shrink ray, but is quickly defeated by Evo. Despite this, Evo is unable to stop the space station from spinning out of control; it collides with Earth, landing in New York Harbor. The robotic animals escape and flee around New York City, though Evo manages to terminate them before they can terrorise the planet. Development Space Station Silicon Valley began development in September 1995, as part of a three-game publishing deal between developer DMA Design and BMG Interactive,