is a platform game released by Namco in arcades in 1990. It runs on the Namco System 2 hardware. The game was published for the Mega Drive in 1991, with the European version renamed Talmit's Adventure. The game shares its name with the fictitious kingdom where the 1986 Japan-only Famicom game Valkyrie no Bōken: Toki no Kagi Densetsu takes place, but has no connections with it otherwise. Likewise the game has no connections with Marvel Comics or any of their associated characters either. In December 2022, the arcade version of Marvel Land was re-released exclusively in Japan on the Nintendo Switch and the PlayStation 4 on the Arcade Archives lineup of digital arcade titles. It was originally planned for worldwide release at one point but was ultimately cancelled due to licensing issues with Disney (who then copyrighted the Marvel brand in 2009) and Hamster Corporation. Gameplay In Marvel Land, the player must take control of Prince Paco (Talmit in English), who is on a quest to save Princess Luxie (Wondra in English) from the evil Mole King (Japanese: 魔王モウル; Maō Mōru); the gameplay is similar to that for Nintendo's Super Mario Bros.. Power-ups make it easier for Paco to defeat enemies and collect various items to increase his score; these include dragon wings which allow Paco to jump higher and fly (to a certain extent), shoes that can allow him to walk faster for a while, and a clone powerup which allows him to whip multiple copies of himself at enemies in a line. Each of the game's four worlds take place in an amusement park (which is the eponymous "Marvel Land"), and most areas are set outside with various obstacles that must be overcome; other areas include a ride on a roller coaster, and even a walk through a funhouse. At the end of the regular outside levels, Paco must jump through a huge target to earn between 100 and 7650 (Namco's goroawase number) extra points; the remaining time will also then be added to the score. The game's enemies are an army of moles known as "Mogles", along with a wide range of other creatures. A boss must also be fought at the end of the last area of all four worlds; they are unique in that they are played more like a minigame (rock paper scissors for Worlds 1 and 4, and tug of war for Worlds