expansion, titled Tomb Raider III: The Lost Artefact, was released for Microsoft Windows and Mac OS computers in March 2000. Unlike the main game, the expansion was developed by a separate Eidos team. It includes six levels set in several European locations, where Lara must learn of the existence of a fifth meteorite piece called the Hand of Rathmore. In 2011, Tomb Raider III was released as a "PSOne Classic" on the PlayStation Network. Reception Although Tomb Raider III received generally favourable reviews from critics, it did not fare as well as its two predecessors. Edge considered Tomb Raider III "a valid addition to the growing franchise", stating that it offers more attractive graphics and more innovation than Tomb Raider II, while Next Generation called it the biggest and most rewarding game of the series. CVG described it as a perfect mix of the exploration and puzzles of the original, in addition of more shooting elements in the game. Other critics, however, felt that the game failed to change the same tried and tested formula. In its review, IGN said that Tomb Raider III added nothing revolutionary in its formula. Writing for GameSpot, reviewer Joe Fielder highlighted the graphics for their new lighting effects and varied textures, saying that they improve the gameplay experience because they make it easier for players to identify ledges and jump-off points. Douglass Perry of IGN remarked that the upgraded engine made the game look better than its predecessors, but overall considered Tomb Raider III to be outdated, especially when compared to newer engines that were released at the time. Edge felt that the old controls did not suit the more complex environments and criticised the game's lack of narrative and cinematic presentation. The game's difficult and unforgiving gameplay frustrated critics. Game Revolution explained that, while in previous Tomb Raider games instant death was when trying to rush through an area, every step in Tomb Raider III is a potential threat of instant death. The publication went so far as to call Tomb Raider III "a marketing concept", stating that the game is so difficult that it is impossible to beat without buying a strategy guide. Similarly, Electronic Gaming Monthly criticised the game for being rushed and highly frustrating. The magazine also remarked that the stealth elements in the Nevada levels were ineffective, especially when compared to Konami's Metal Gear Solid. The game's new vehicles,