was not addressed was sincerity. Also, it did not account for the fact that repeating the same statement too many times would eventually reduce its effect. Legacy Although Crawford was proud of this game, he never developed a structure of goals and never published it. The two developers that worked on the assembler versions had a different opinion, calling it boring. Although they raised this point during development, it was said that Crawford would simply state that if they understood the concept they would know it would be fun. One of the developers quit the project due to this attitude. Crawford applied a similar social model in Excalibur for the management of the Knights of the Round Table and diplomacy with the other kings of England. In 2013 Crawford publicly released the source code of several of his games, including Gossip. References External links Gossip at Atari Mania Gossip at Atari Archives 1983 video games Atari 8-bit family games Atari 8-bit family-only games Atari Program Exchange software Social simulation video games Chris Crawford (game designer) games Commercial video games with freely available source code Video games developed in the United States