of the Flame and Lizardfolk factions, each of which includes seven missions, plus single-player and multiplayer skirmish maps. Single-player campaign maps feature main quest goals that advance the storyline and optional side-quests that provide bonuses such as inventory items, experience points, gold, and Champion Artifacts. Unused items are stored in an item vault between missions. Upon completion of a campaign map, players earn "Reward Points" depending on how skillfully they played. Reward Points can be spent between campaigns to buy items from the item vault or upgrade champions with additional Champion Artifacts. Single-player and multiplayer skirmish games have one mandatory and three optional win conditions: Raze - Destroy all enemy buildings. This condition cannot be disabled. Expansion - Control over 50% of expansion bases for a set period of time. Artifacts - Collect artifacts randomly dropped by monsters. The first player to reach the target number of artifacts wins. Control - Control over 50% of a map's "Places of Power" (shrines that a player can capture) for a set period of time. Plot Dragonshard takes place in the world of Eberron. In the creation myth of Eberron, the dragon Khyber warred with his sister Siberys and shattered her body to pieces. In his anger, Khyber's brother Eberron wrapped him in his coils, trapping Khyber. The bodies of the three dragons became the three parts of Eberron's world: the surface Eberron, the Ring of Siberys that encircles Eberron, and the underworld of Khyber. The three world parts produce dragonshards, crystal and rock fragments imbued with magic power. The Heart of Siberys is the largest dragonshard in Eberron. When it fell from the Ring of Siberys to the continent of Xen'drik, it created a storm-swept mountain range known as the Ring of Storms and caused a city to sink into the earth. Its immense magical force caused the natural creatures of the Ring of Storm to evolve into the Lizardfolk. To this day, the Heart draws factions into conflict over control of its power. In addition to the playable races, Eberron is populated by a number of neutral non-player factions and creatures, including the illithids, longtime foes of the Umbragen, a host of golems constructed by an extinct elven race, ettins, and thri-kreen. Dragonshard is the first video game set in the Dungeons & Dragons campaign setting of Eberron. Eberron's creator Keith Baker wrote the storyline for Dragonshard. However, some discrepancies exist