main role of Trophy is defence against missile strikes, more so for lighter armored personnel carriers, which are very vulnerable to rocket attacks. Since 2011, the system has achieved 100% success in all low and high-intensity combat events, in diversified terrain (urban, open and foliage). The system has intercepted a variety of threats, including the 9M133 Kornet ATGM, RPG-29, etc. the U.S Army has reported similar success in tests. “I tried to kill the Abrams tank with ATGM 48 times and failed, despite the fact that some of them were supersonic,” said US Army Col. Glenn Dean. According to Rafael, by 2017, Trophy has accrued over 50,000 operating hours in deployment, bringing the system to a maximum reliability level. To minimize collateral damage and residual penetration, Rafael selected a unique kill mechanism for Trophy, with a surgical effect. The system uses a miniature EFP which penetrates the threat envelope and disintegrates RPGs at a safe distance from the vehicle. In the ATGM's case, the EFP will affect the chemical energy jet, dramatically decreasing its penetration ability into medium-sized platforms. It has been proven in tests and battle, that such a kill mechanism poses an extremely low risk to dismounts around the vehicle, and thus does not affect usual combined arms tactics, techniques, and procedures. To provide thousands of systems to its customers, Rafael established the first Trophy production line in Israel in 2007, which began delivery in 2010. Another production line was established in the U.S in 2012, which began deliveries in 2015, with a main purpose of providing Trophy systems to the IDF as part of the Foreign Military Funding (FMF) program. Both production lines will be used for the U.S. contract and others. Trophy is claimed to even be effective at defending against top attack missiles. Maneuverability enabler Trophy's radar is responsible for searching, detecting, classifying, locating, and reporting potential threats to the vehicle's onboard computer network and beyond, to the tactical network, creating a Hostile Fire Detection (HFD) ability, which alerts the crew and formation about incoming threats, and instantly provides an exact shooter location on the existing platform display. If Trophy identifies that a threat will miss the platform, it does not activate the countermeasure but provides a shooter's location, enabling rapid engagement by the combat team, thus preventing more attacks. In symmetric warfare situations, Trophy's built-in HFD ability can provide tank crews with the location