had the codes that would deactivate the bomb. D.D. was the leader, Ingrid & Rook were his teammates. Their codes were Ogre, Fallen Angel and Isis. Legacy While the game never received an official release, the idea of Capcom's own characters in a crossover game would instead be used in the 2D fighting game, Capcom Fighting Evolution; released in 2004. An original character slated to debut in All-Stars, Ingrid, would later appear in Capcom Fighting Evolution/Jam for the PlayStation 2 and Arcades and in Project X Zone 2. Ingrid would also appear in Street Fighter Alpha 3 MAX for the PlayStation Portable. Ingrid, D.D. and Rook made a cameo appearance in the Rhythm RPG Otoranger. Two unique ideas were used in the game. The first idea was a "break" during the matches. This was to present a logical representation for things happening between rounds. The second idea was the "finishing move," a concept derived to be similar to that of the "Fatality" in Mortal Kombat. Neither idea has seen use in any subsequent Capcom games. In 2017, Capcom published a pair of articles about the game on their Street Fighter V website revealing previously unpublished artwork and details for the game, including the identities of its two hidden characters (Akuma and Dimitri), the final boss and its planned guest character (SNK Playmore's Kyo Kusanagi). In Street Fighter V, Ingrid appears as an alternate costume for Karin. References External links Capcom Fighting All-Stars page from the Fighters Frontline Capcom games Cancelled arcade video games Cancelled PlayStation 2 games Crossover fighting games Fighting games Video games about bomb disposal ja:イングリッド (カプコン)