Free Radical Design Ltd. is a British video game developer based in Nottingham. Founded by David Doak, Steve Ellis, Karl Hilton and Graeme Norgate in Stoke-on-Trent in April 1999, they are best known for their TimeSplitters series of games. After going into financial administration, it was announced on 3 February 2009 that the studio had been acquired by German video game developer Crytek and would be renamed Crytek UK. Crytek had a good relationship with the city of Nottingham due in part to its sponsorship of the Gamecity festival and its recruitment drives with Nottingham Trent University. In 2014, the studio would close and a majority of the staff transferred to the newly formed Dambuster Studios. In May 2021, the original founders reformed the studio, led by Doak and Ellis, to create a new entry in the TimeSplitters series. The current studio incarnation operates under Deep Silver. History Most of Free Radical Design's initial employees previously worked for the game developer Rare. While at Rare, they (David Doak, Steve Ellis, Karl Hilton, Graeme Norgate, Lee Ray and James Cunliffe) worked on the Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. From late 1998 to early 1999, this team left Rare to form Free Radical Design, which was established in April 1999, their first release being TimeSplitters for the PlayStation 2 in 2000. It was known for its very fast-paced gameplay and its particular emphasis on multiplayer rather than story. TimeSplitters attracted attention at the time because of the former Rare employees' work on the critically acclaimed GoldenEye 007. Its sequel, TimeSplitters 2, became the highest-ranked first-person shooter for PlayStation 2 on GameRankings. Free Radical Design was working on Star Wars: Battlefront III from 2006 to 2008, but it was cancelled by their publishing partner when it was supposedly "99 percent" complete. The cancellation of this title, and the poorly received release of Haze, contributed to Free Radical Design going into bankruptcy. In late 2008, Free Radical Design was approached by Activision to work on a GoldenEye 007 remake. Although the studio rebuilt the Dam Level for the PlayStation 3 and Xbox 360, negotiations fell through, with the studio entering administration soon afterwards. The remake would release on those consoles without FRD's involvement in 2011 as an enhanced port of its original release on the Wii and Nintendo DS a year prior. On 18 December 2008, it was reported that