published by Laguna Video Games, a German game publisher who published a majority of Capcom's titles for the SNES in Europe, but in July 1997 Infogrames acquired Laguna's owner Philips Multimedia BV, and so they instead published the game in October 1997, exclusively for the PlayStation. Reception and legacy Mega Man 8 received moderately positive reviews from critics. One complaint involved the game having virtually nothing in terms of gameplay or features that had not already appeared in previous installments of the series, and very little change in the gameplay formula that had been used since the first Mega Man game appeared a decade ago. Jeff Gerstmann of GameSpot commented that the robots seem to be clones of enemies from earlier, while Matt Rubenstein summarized his reviews, "this whole premise has been done seven times before and [...] it's starting to get old." In contrast, Crispin Boyer of Electronic Gaming Monthly, while agreeing it did not add anything new, still gave praise for its controls and bosses. Some claimed that the game's graphics did not utilize the abilities of fifth generation consoles outside of the FMV cutscenes. The English-dubbing voice acting in Mega Man 8 was considered some of the worst in video games by publications including EGM, IGN, and the Australian television show Good Game. In 2010, IGNs Lucas M. Thomas took a similar look back on the franchise, calling Mega Man 8 the worst in the core Mega Man series because it took Capcom's iconic hero off of Nintendo consoles, utilized animated cutscenes with bad voice acting, and further changed the visual style. GamesRadar named Mega Man 8 the 23rd best Sega Saturn game of all time out of a list of 25. Initial sales of Mega Man 8 were good. Major gaming retailers in North America including Electronics Boutique and Babbage's reported selling 55% of their stock within three days of the game's release. Electronics Boutique additionally noted having sold 75% of its stock within ten days, and many locations of Babbage's being sold out in similar period of time. Capcom's president Bill Gardner later announced that the response they got from retailers was so overwhelming they had to allocate product based on orders being greater than anticipated. In 2002, the PlayStation version of Mega Man 8 was re-released as part of Sony's Greatest Hits label of bestsellers, confirming that it had sold at least 350,000 units.