succeeded (Margin of Success, MoS) or failed (Margin of Failure, MoF) helps to determine the final outcome. Combat is handled by the same system, with characters taking penalty-inflicting wounds rather than depleting a set number of health points. As a result, the system can be lethal, especially on inexperienced characters. Tribe 8'''s rules were characteristic for their introduction of magic, which was totally absent of any other Dream Pod 9 game setting. Reception According to Shannon Appelcline: "The game was very well received for its combination of evocative setting, interesting metastory and non-linear play. The simplicity of the Silhouette system also continued to be lauded. [...] Some of the sourcebooks were quite well received, such as the Vimary Sourcebook (1998), which provided a description of post-apocalyptic Montreal and is recognised as one of the industry’s top-rated setting books." The November 1998 issue of Pyramid reported that "Tribe 8 - the newest game release from Dream Pod 9, is an innovative post-apocalyptic Earth. Summed up in the phrase 'The Past is Dead, Your Future Begins Now,' Tribe 8 deals with the possibilities of what is to come, rather than dwelling on what has happened. The core book offers a complete world and system to immediately begin gaming. The book opens solidly, with the prophecies and words of the leaders and people who inhabit the island of 'Vimary,' the detailed setting of Tribe 8. The world is rich and textured, coming alive as you follow the confessions and tales, and you learn of the many and varied elements of Vimary through the seamless prose. The illustrations, surprisingly, coincide with the writing and are of professional quality. Definite eye candy! By the time you complete the first half of the main rule book, you'll be completely immersed in the atmosphere of the game. Tribe 8 centers around the Fallen, individuals who have questioned the status quo and have subsequently been exiled. This is where the characters begin play, having recently been stripped of family, clan, and tribe. Character creation is fun and set up in steps, helping the player complete a fully realized, three dimensional person". Reviews Pyramid Volume 2 (13 November 1998) Pyramid Volume 2 (19 May 2000)Backstab'' #12 References External links Blood and Sacrifice Ghislain Barbe (Lead Conceptual Artist) Canadian role-playing games Dream Pod 9 games Fantasy role-playing games Role-playing games introduced in 1998 Post-apocalyptic role-playing games Fantasy campaign settings Campaign