Free Peoples (Good) The Fellowship of the Ring (Good) – Most scenario-based games require at least one member of the Fellowship. Whilst not a real army, they are effective as a skirmish force, due to their high points-values and limited numbers. Elves (Good) – The Quendi are the oldest of the races of Middle-earth, and the majority of armies are either Wood Elves, High Elves or Galadhrim, often allied with Men of Númenor from the Last Alliance. Individually, Elf Warriors are among the most powerful and bravest of available races, with high Courage and Fight values. Also Elven armies have the best archers in the game, and are also notable for their potent powers of healing and foresight among Heroes such as Galadriel and Elrond. In earlier editions of the rules, Games Workshop kept the two kinds of Elves separate, and although the One Rulebook merges the two "races", they are most often kept separated into the two main themes:. The Galadhrim are the most developed of the three elven kinds, they have Galadrim warriors including spearmen, archers and warriors with elven blades/glaives, cavalry in the form of Galadrim Knights (which can be archers), and the elite Guards of the Galadrim Court led by a newer elven hero, Rumil, kinsmen of Haldir and includes the heroes; Galadriel, Celeborn, Haldir and Rumil. Elven Havens – The Elves of Eriador are considered the "High Elves" of the Last Alliance, and are not commonly seen in Third Age games. Their powerful Heroes include Gil-galad and Elrond, with the latter sometimes used outside the Second Age. Woodland Realms - Originally, the Wood Elves were limited to a small range of metal miniatures, but with the release of The Fall of the Necromancer Supplement, a boxed set of plastics was released. Wood Elves include the Lothlórien Elves (also known as Haldir's Elves) as their elite troops, but the bulk of their armies consist of the Taurdirim of Mirkwood. These armies can also include the members of the White Council, and Ents such as Treebeard. Gondor (Good) – The Kingdom of the White Tree has the widest range of warriors and heroes available. It can be divided into three main themes: Minas Tirith, Ithilien and the Fiefdoms of Gondor. Minas Tirith's key strength is in its armoured infantry, but it also has available mounted knights and the finest siege engines in the game: trebuchets and "bolt