the game "a good follow-up to the previous entry". Legacy In a 2004 retrospective review, PC Gamer UK'''s John Walker stated that Ultima Underworld II "was new and exciting in half a dozen areas at once, not just one. Somehow, no game has quite achieved that since". PC Gamer has included Ultima Underworld II in several lists of the best computer games of all time: the game placed 5th in 1994, 18th in 1998, 54th in 2001, 39th in 2007, and 98th in 2011. One writer for the magazine wrote, "Like Ultima Underworld but again and better. No, that won't do. Ultima Underworld [II] needs to be hailed from the roof-tops for being one of the best dungeon-based adventure RPGs of all illustrious gaming history." Another wrote that "[n]o other game since has raised the bar half as high". In 2011, a writer for PC Gamer called Ultima Underworld II "a game from the future" that was "[w]onderfully, richly, impossibly interactive". According to Church, Looking Glass found Ultima Underworld IIs long playtesting phase extremely stressful. Neurath commented that the game's rushed production led to burnout on the team. Near the end of development, the company decided that it "had done too many dungeon games", and it began to consider a project with a similar design philosophy but without a fantasy setting. After brainstorming sessions by Church, Spector, Grossman and Neurath, Looking Glass began development of System Shock. Grossman later stated that his work on the Tomb of Praecor Loth was in some ways a "mini-prototype" for ideas he fleshed out in System Shock. Looking Glass pitched a sequel to Ultima Underworld II several times, but Origin Systems rejected the idea. Years later, Arkane Studios pitched Ultima Underworld III to Electronic Arts and received a similar response, which inspired the studio to create the spiritual successor Arx Fatalis. In 2014, Neurath and his company OtherSide Entertainment announced Underworld Ascension, another spiritual successor to the Ultima Underworld series. In 2015 the game was renamed to Underworld Ascendant'' and a Kickstarter campaign was launched and successfully funded. References External links Ultima Underworld II: Labyrinth of Worlds on the Codex of Ultima Wisdom wiki 1993 video games Action role-playing video games DOS games Dungeon crawler video games First-person video games FM Towns games Games commercially released with DOSBox Immersive sims Looking Glass Studios games NEC PC-9801 games Role-playing video games Single-player video games Labyrinth