long, Plato attempts to kill the player; Floyd is conflicted between the two friendships but reluctantly destroys the other robot. He moves from sadness over Plato's death to belligerence before disappearing altogether. A pyramid-shaped artifact devised by the Zeenak race is emitting some sort of energy, the player discovers (thanks to Plato revealing everything upon trying to assassinate the player), and this energy causes anything mechanical to rebel against the human Hunji race. All the people on the space station were killed by the Hunji machinery. Whatever the Zeenak pyramid is, the machines are building countless replicas of it that will be sent to "infect" other installations and similarly take them over. Before the player can put a stop to this, however, Floyd reappears, completely under the evil influence of the Zeenak pyramid. In order to survive, the player has no choice but to kill Floyd. This time, however, the damage is too severe and there is no chance of repair for the robot. After the pyramid is defeated, Oliver finally comes to life, and seems almost to be a reincarnation of the once-childlike and playful Floyd. Feelies Infocom was famous for including extra items, called feelies, with each game package. These documents and objects were generally related to the game in some way, and sometimes provided information necessary to complete the game. The feelies in the Stationfall package: Blueprints for a "Gamma-Delta-Gamma Class deep space station" (detailed maps of the space station in which the game is set) Three forms: an HB-56-V Class Three Spacecraft Activation form, a JZ-59-G Robot Use Authorization form, and a QX-17-T Assignment Completion form (which also contained "Astrogator navigational data" needed to reach the space station) A Stellar Patrol patch for the rank of Lieutenant First Class Reception Charles Ardai of Computer Gaming World called Stationfall "a worthy successor", stating that it had its predecessor's wit and interesting story. In a review for "Amstrad Action", the reviewer gave Stationfall a 90 out of 100, stating "To some extent (and with the notable exception of Hitchhikers) Meretzky's games are traditional adventures in the sense that they place a lot of emphasis on exploration, discovery and puzzle-solving. The spice is added by Meretzky's inimitable humour." References External links Stationfall at Infocom-if.org Stationfall at the Infocom Gallery has scans of the instructions and feelies that shipped with Stationfall 1980s interactive fiction 1987 video games Adventure games set