is a motorcycle racing arcade game released by Sega, and the sequel to the acclaimed Hang-On. It uses a fully simulated motorcycle arcade cabinet, like the original game. A version of this game, in the full simulated motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On. Gameplay The arcade mode in Super Hang-On is similar to the original Hang-On. However, there is a choice of four tracks to race on which are based on continents, each containing a different number of stages. Also, should the player reach the normal maximum speed of 280 km/h, a turbo button is enabled. Using this button allows the player to reach an even higher top speed of 324 km/h. Each stage is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (six stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at ten stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long. When the player starts a race, they have their choice of four songs that will play during the race, a feature borrowed from Out Run. The Sega Mega Drive version of the game included the full arcade game, and an additional original mode, which allowed players to recruit sponsors and earn money to buy enhanced components for their bike. The cover for this version has a bike and rider in the same colors as Shinichi Itoh, who competed in the All-Japan 500 cc Championship on a Rothmans Honda NSR500. Computer and console releases Versions of the game were released for the ZX Spectrum, Amstrad CPC and Commodore 64 in 1987 with further home conversions following for the Mega Drive/Genesis, Commodore Amiga, Atari ST, Macintosh, Sharp X68000 and DOS in 1989 and 1990. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega 6-Pak. It was included in Sega Arcade Gallery for Game Boy Advance. The arcade version was released on the Wii's Virtual Console service in Japan on September 14, 2010, and later in North America and Europe on May 3, 2012. Like Shinobi and its omission of any references to Marilyn Monroe, the Virtual Console