after the game's release, stated "But the sad truth is that NWN2 shipped in a pretty messy state, and even after a couple patches (as of this writing), the biggest problems remain." The Mac version of Neverwinter Nights 2 received mixed reception, and reviewers complained about its lack of the editor toolkit and its high system requirements. 1UP.com writer Matt Peckham caused controversy with his initial review of Neverwinter Nights 2. A 1UP editor pulled the review from the site and officially retracted it from the print version of the January 2007 issue of Games for Windows: The Official Magazine, explaining that "we felt that this particular review of Neverwinter Nights 2 did a disservice to fans of the [role-playing game] genre." The subsequent review by Jeff Green gave the game a score of C+ and is one of the most negative reviews among major outlets. A modified version of Peckham's review was later published by the Sci Fi Channel, and another version of the review can be found at Penny Arcade. Modding community The Neverwinter Nights 2 level editor and design toolset were widely praised, with the Deseret News referring to them as "insanely powerful and complex". Neverwinter Nights 2 did not attract as active a modding community as Neverwinter Nights, and PC Gamer attributed this to the complexity and steep learning curve of the Electron toolset compared to the Aurora toolset of Neverwinter Nights. Notable Neverwinter Nights 2 modding projects included remakes of Baldur's Gate, Icewind Dale, and RuneScape. References External links 2006 video games Aspyr games Atari games Cooperative video games Fantasy video games MacOS games Multiplayer online games Neverwinter Nights Obsidian Entertainment games Role-playing video games Video game sequels Video games developed in the United States Video games featuring protagonists of selectable gender Video games with expansion packs Video games with user-generated gameplay content Windows games