Manhattan, Roosevelt Island, Ellis Island, and Liberty Island. Players take on the role of Spider-Man and complete missions—linear scenarios with set objectives—to progress through the story. The story is divided into multiple chapters, each with its own set of objectives, such as purchasing upgrades for Spider-Man, or acquiring a certain number of hero points from completing side missions. These side missions are given by random pedestrians across the game's map, and mainly consist of battling criminals, stopping speeding cars by jumping on top of them and punching them, taking injured people to the hospital, or saving construction workers from falling to their deaths. Each chapter includes at least one story mission related to the main plot. Players are able to web swing, crawl walls, and fight enemies using a variety of combos. They can use Spider-Man's "spider sense" to slow down time and dodge incoming attacks, including gun fire. This version of the game was considered innovative at that time due to its physics-based algorithms that simulate Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games. Combat is far more complex, as it involves carefully timing the player's attacks and dodges. After completing the main storyline, a bonus mode inside a warehouse is unlocked, where the player can fight waves of enemies and bosses from the main storyline, as well as an exclusive villain: Calypso. Microsoft Windows The Windows version of Spider-Man 2 is a level-based beat 'em up. The player can use several combos and web-based attacks to fight enemies, as well as a power move that causes Spider-Man's fists to glow and deal extra damage; it is charged up by defeating enemies. In addition to wall crawling, web swinging is also featured in the levels set outdoors, though the player can only attach webs to glowing orbs that float in the sky. PlayStation Portable The PlayStation Portable version of Spider-Man 2 uses the same engine as 2002's Spider-Man. Because of this, the gameplay is virtually unchanged, and many locations from the first game are reused, as is its scoring system, which assigns players a score at the end of each level based on various factors, such as the time taken to complete the level and the number of combos used. The player can crawl walls and web swing, though Spider-Man is only able to move forward