a full-scale war zone. Kojima wanted to also retain the stealth elements from previous entries in the series, which made the team abandon the original "No Place to Hide" concept. The only announced war zone before release was the Middle East. Using several locations emphasized Kojima's original intention to present the world in full-scale armed conflict. Solid Snake was physically aged to portray to the player the games' overarching theme, SENSE, and to assign them to a character whose task was to pass moral values to future generations. Kojima's initial ending for the Guns of the Patriots would entail Snake and Otacon turning themselves in for breaking the law, and subsequently convicted and executed. This was avoided after negative feedback from the development team. Snake's experience across the series made the creation of new enemies challenging and encouraged staff to create groups of non-human enemies to rival Snake. During development, the game's exclusivity was continuously questioned, even after Kojima officially confirmed the exclusivity several times. The exclusivity of the game was still in doubt from non-PlayStation 3 owners for a long period after the initial release, with the company confirming that the 25th Anniversary edition of the game released in late 2012 was still a PlayStation 3 exclusive. Upon the release of Metal Gear Solid: The Legacy Collection, Kojima had once again firmly denied chances of the games release on any other console, stating that an "Xbox 360 version [will not be] released, because an Xbox 360 version of MGS4 hasn't gone on sale" and that "the amount of data in MGS4 is just too enormous". The game was publicly announced first at E3 2005, by means of a humorous and slightly abstract gag machinima using characters from Snake Eater, under the slogan of "No Place to Hide". The title was described as "essentially finished" by January 2008 and went through extensive beta testing. At Destination PlayStation on February 26, 2008, Sony announced that the game would be released worldwide on June 12, 2008, along with the special Guns of the Patriots-themed PlayStation 3 bundle. It was announced that Guns of the Patriots is the first PlayStation 3 game that uses a 50GB dual layer Blu-ray Disc, even with the use of file compression. The budget for the game has been estimated to be between US$ 50-70 million. Kenichiro Imaizumi from Kojima Productions denied this stating if it had cost