Double Talk is an American game show that aired on the ABC network from August 18 to December 19, 1986. The show was a Bob Stewart-produced word game which borrowed elements from Stewart's previous show Shoot for the Stars and his then-current editions of Pyramid. Double Talk was hosted by actor and frequent Pyramid panelist Henry Polic II. Bob Hilton announced for the first two weeks, with Johnny Gilbert replacing him for the remaining sixteen. Near the end of its run, the show was retitled Celebrity Double Talk. However, no format changes took place with the change in the show's title. Gameplay Main game Two teams, each consisting of a contestant and celebrity competed. The object was for the team to work together and decipher puzzles that are written "in other words" style. For example, "Twice / Speak" translated to "Double Talk", the show's title. The slash represented a break in the puzzle, and each partner had to solve half of the puzzle to score. As noted above, this game play mechanic was borrowed from Shoot For the Stars but slightly modified for Double Talk. The game board had four hidden puzzles on it, each worth ten points if correctly solved by the team in control. The controlling team could continue to solve puzzles until they solved all four puzzles on the board or made a mistake. If either partner could not solve their half, control passed to the other team, who could score five points and end the round by providing the correct response to the puzzle missed by their opponents. If the second team provided an incorrect response in their attempt to steal, play continued with the original team and any remaining unrevealed puzzles. Round One ended after both teams played one board. In Round Two, each team again attempted four puzzles on their own board, with correct responses worth twenty points, but still only five points for a steal. The team with the higher score at the end of Round Two won the game and played the bonus round for $10,000. If both teams were tied at the end of Round Two, the scores were reset to zero and teams attempted to solve a best-of-three puzzles by buzzing-in and responding in the same manner as before. Each puzzle solved correctly was worth ten points; otherwise, those points were awarded to the other team upon buzzing in incorrectly.