In computer programming, an entry point is the place in a program where the execution of a program begins, and where the program has access to command line arguments. To start a program's execution, the loader or operating system passes control to its entry point. (During booting, the operating system itself is the program). This marks the transition from load time (and dynamic link time, if present) to run time. For some operating systems and programming languages, the entry point is in a runtime library, a set of support functions for the language. The library code initializes the program and then passes control to the program proper. In other cases, the program may initialize the runtime library itself. In simple systems, execution begins at the first statement, which is common in interpreted languages, simple executable formats, and boot loaders. In other cases, the entry point is at some other known memory address which can be an absolute address or relative address (offset). Alternatively, execution of a program can begin at a named point, either with a conventional name defined by the programming language or operating system or at a caller-specified name. In many C-family languages, this is a function named main; as a result, the entry point is often known as the main function. In JVM languages such as Java the entry point is a static method named main; in CLI languages such as C# the entry point is a static method named Main. Usage Entry points apply both to source code and to executable files. However, in day-to-day software development, programmers specify the entry points only in source code, which makes them much better known. Entry points in executable files depend on the application binary interface (ABI) of the actual operating system, and are generated by the compiler or linker (if not fixed by the ABI). Other linked object files may also have entry points, which are used later by the linker when generating entry points of an executable file. Entry points are capable of passing on command arguments, variables, or other information as a local variable used by the Main() method. This way, specific options may be set upon execution of the program, and then interpreted by the program. Many programs use this as an alternative way to configure different settings, or perform a set variety of actions using a single program. Contemporary In most of today's popular