Jeffery Scott Campbell (born April 12, 1973) is an American comic book artist. He was initially known professionally as Jeffery Scott, but is best known as J. Scott Campbell. He rose to fame as an artist for Wildstorm Comics, though he has since done work for Marvel Comics (most notably as a cover artist on The Amazing Spider-Man), and the video game industry. Early life Jeffery Scott Campbell was born in East Tawas, Michigan, though he has no memories of that city, as his family moved when he was very young to Denver, Colorado, which he regards as his home. He has a younger sister, who is a digital architect who fills out the orders for Campbell's e-commerce website, and a younger brother who is a musician. As a child, Campbell was interested in cartoons, rather than comics. He first became interested in comics when, as a teenager, he visited a friend's house, where his friend showed him Uncanny X-Men Annual #10, which featured artwork by Arthur Adams, whose style would greatly influence Campbell's own. Campbell, explains, "I immediately went nuts over the book. That book had such detail. The art was fantastic. It just started me going. It just turned me around. All of a sudden I wanted to do this, and I felt I could." Campbell began collecting, purchasing books based on the art, not the title, which he says made his collecting habits somewhat difficult at times. In 1989, Campbell, then age fifteen, entered for and won an "Invent the Ultimate Video Game" contest featured in the issue 6 of Nintendo's official magazine, Nintendo Power, whereby submitted contest entries were to consist of drawings and concepts for a video game. Color drawings from "Lockarm," the videogame idea he pitched, were published in the magazine as the winning entry. Career Wildstorm/DC Comics After graduating from high school in Aurora, Colorado, Campbell began doing freelance commercial art jobs. As Campbell prepared to show his samples at the 1993 San Diego Comic Con, the series WildC.A.T.S premiered by Jim Lee's publishing studio, Wildstorm Productions (then called Homage Studios). One issue advertised a talent search for which readers could submit artwork, so Campbell put together a package that included a four-page WildC.A.T.S story and sent it in. A week and a half later, Jim Lee telephoned Campbell and asked him if he would move to San Diego to work for him.