true graphics hardware support was added to Mesa in 1997, based upon the Glide API for the then new 3dfx Voodoo I/II graphics cards and their successors. A major problem of using Glide as the acceleration layer was the habit of Glide to run full screen, which was only suitable for computer games. Further, Glide took the lock of the screen memory, and thus the display server was blocked from doing any other GUI tasks. See also Free and open-source graphics device driver References External links External links for Gallium3D 1993 software Assembly language software Direct Rendering Infrastructure Free 3D graphics software Free computer libraries Free software programmed in C Free system software Freedesktop.org Graphics libraries OpenGL OpenGL Software that uses Meson Software using the MIT license