Rayman 3: Hoodlum Havoc is a 2003 platform game developed and published by Ubisoft, and the third major installment in the Rayman series. It tells the story of how Rayman stops André, an evil black lum, from taking over the world with his army of sack-like "Hoodlum" soldiers. Unlike the game's predecessor Rayman 2: The Great Escape, Rayman 3 took a more light-hearted turn, utilizing sarcastic self-referential undertones while also poking fun at the platforming video game genre. It was released for the GameCube, PlayStation 2, Xbox and Microsoft Windows, and on OS X by Feral Interactive in 2004. 2D versions of the game were developed for the Game Boy Advance, N-Gage and mobile phones since the beta version and the prototype versions were made in 2002. A remastered HD version was released for PlayStation Network and Xbox Live Arcade in 2012. A follow up game, Rayman: Hoodlums' Revenge, was released for the Game Boy Advance in 2005. This would be the last main series Rayman game to be released until Rayman Origins in 2011. Gameplay Rayman's controls are similar to that of Rayman 2: The Great Escape, albeit utilising long-ranged punches (and kicks at some opportunities), instead of throwing Energy Spheres. Rayman can restore health by picking up Red Lums. Instead of permanent upgrades to his abilities, Rayman can find special "Laser Detergent" cans (used by the Hoodlums to turn their clothes into combat fatigues) containing one of five temporary power-ups. The Vortex allows Rayman to fire mini-tornadoes instead of punching, the Heavy Metal Fist increases Rayman's strength and allows him to break down certain doors, the Lockjaw gives Rayman extendable claw weapons that can be used to latch onto and electrocute enemies or swing across gaps, the Shock Rocket allows Rayman to fire a remote controlled missile, and the Throttle Copter provides Rayman with a special helmet that allows him to fly vertically for a limited time. After a certain point in the game, Rayman gains the ability to pull a face similar to the original game, which allows him to turn Black Lums left behind from defeating Hoodlums into Red Lums. Unlike most entries, Rayman 3 features a scoring system that tallies points based on Rayman's actions. Whenever points are scored, this system switches to a "Combo mode" that adds even more points acquired from Rayman's actions, though if the player's scoring stops after a few seconds,