Special Rule: The king card may never be displayed face up before drafting and must be shuffled back into the Character Deck then replaced. Action Phase After character selection is finished, characters are called out in order of the numbers on the top left corner of each card to take their actions. Characters that are out of play are skipped and the next character takes their action phase. The actions involve: taking income (either two gold coins or looking at two district cards and keeping one), building district cards, and using character-specific abilities. Special characters that are labeled as yellow, blue, green, or red may take coins equal to the amount of buildings with the corresponding color they have built into their tableau (i.e. personal playing field). Characters are then reshuffled and a new turn begins with players selecting new characters in the same process. Ending the Game When a player 'builds' their eighth district card in their tableau, the game ends and points are tallied. Bonus points are awarded for building the maximum 8 districts, being the first to do so, and having a district of each possible color (purple, yellow, red, blue, green). There are several cards that affect the end of the game. A player can build the "Belltower" district card to cause the game to end with 7 districts instead of 8. This affects the appropriate bonus points and the warlord/diplomat abilities. Characters The abilities associated with each character vary and include defensive, offensive, and bonus earning powers. The original set contained eight character cards: Assassin (No. 1) - May name one character (not player). That character may not take their turn this round. Thief (No. 2) - May name one character (not player). At the beginning of their turn, that character must give the Thief all of their gold pieces (excluding income of the current round). Magician (No. 3) - May swap hands with one player. King (No. 4 and Yellow) May collect gold pieces equal to the number of yellow buildings in their tableau (i.e. in their personal playing field). Receives the crown token and begins the character selection phase next round. Bishop (No. 5 and Blue) - May collect gold pieces equal to the number of blue buildings in their tableau (i.e. in their personal playing field). Is protected from the power of the Warlord, except if the bishop was assassinated. Merchant (No.