Dragonstomper is an Atari 2600 role-playing video game programmed by Stephen Landrum and published in 1982 by Starpath. It requires the Starpath Supercharger peripheral. Dragonstomper follows the adventures of a dragon hunter who is given a quest by the king to defeat a dragon and reclaim a magical amulet that was stolen. The player makes his way over the countryside vanquishing various adversaries and gaining gold and experience. After achieving strength, the player enters a shop in an oppressed village where equipment can be purchased, soldiers hired, and special scrolls obtained to defeat the dragon in its lair. The final leg of the journey traverses into the dragon's lair where he must avoid a series of traps strewn throughout the cave and defeat the dragon. Gameplay During the first segment of the game ("The Wilderness"), the player's goal is to either collect enough money and valuables to bribe the town guard into letting him pass through, or to find an identity card that will grant him permission to do so freely. Either way, the overworld is a vast open space littered with castles, huts, churches, and other areas that can be explored. Every so often, a random battle will occur, heralded by the opening bars to the Dragnet theme. The player and enemy take turns attacking one another until one or the other is dead; if the player-character expires (accompanied by a faster version of "Taps" being played), a simple hit of the Reset switch brings him back to life right where he lies, but with all of his collected gold lost and his Strength and Dexterity reset to their normal values. Experience points do not exist in the game, although every so often, items such as staves, potions, or magic rings will be found in the spoils of battle, or inside of the aforementioned buildings. These items have a random chance of either raising or lowering the player's Strength or Dexterity. Monsters largely consist of animals, insects and arachnids of various types, as well as human occupations (Maniacs, Warriors, etc.) Some fantasy-themed creatures, like slimes, also exist. Equipment is only available in the form of an axe and a shield which can be found from various locations or monsters (churches often contain shields). Once the bridge guard permits it, the player can advance into the Oppressed Village. Three different stores are available to the player there — a Hospital,