2005 1.3: June 2005 1.4.0: January 2006; added features such as character skinning and morph targets, rigid body dynamics, support for OpenGL ES materials, and shader effects for multiple shading languages including the Cg programming language, GLSL, and HLSL. First release through Khronos. 1.4.1: July 2006; primarily a patch release. 1.5.0: August 2008; added kinematics and B-rep as well as some FX redesign and OpenGL ES support. Formalised as ISO/PAS 17506:2012. See also glTF (Graphics Library Transmission Format) FBX (Filmbox) List of vector graphics markup languages Open Game Engine Exchange (OpenGEX) Universal Scene Description (USD) Universal 3D (U3D) VRML WebGL X3D (Extensible 3D Graphics) References External links COLLADA DOM OpenCOLLADA Project pycollada The Open-Asset-Importer-Lib (ASSIMP) GLC-Player Media Grid News / "Create Once, Experience Everywhere" 3D/VR Format Unveiled for Immersive Education / Cross-platform Open File Format Enables "Create Once, Experience Everywhere" 3D/VR Content 2004 software 3D graphics file formats 3D graphics software CAD file formats Graphics standards XML-based standards