and Soul Reaver 2 was released on a promotional soundtrack in 2001. For the game's voice acting, Raziel was voiced by Michael Bell, and Tony Jay, who had provided the voice of Mortanius and other characters in Blood Omen, voiced The Elder God. Anna Gunn, Simon Templeman and Richard Doyle reprised their roles from Blood Omen as Ariel, Kain and Moebius. Bell, Templeman and Jay also provided the voices of Melchiah, Dumah and Zephon, respectively, and Neil Ross, who voiced Malek the Paladin and King Ottmar in Blood Omen, voiced Rahab. Release Marketing Soul Reaver was showcased at the 1998 E3, where attendees were given free demo discs. Over time, further demo disks were released, including one bundled with Official PlayStation Magazine. Soul Reaver was released for the PC and Sony PlayStation in 1999 and for the Dreamcast version in 2000. The Dreamcast version used a much higher frame rate than did the PlayStation or PC version, and the Dreamcast port had further graphical enhancements. A Japanese release for the game was planned, but canceled. In 2000, Soul Reaver was added to Sony's "Greatest Hits" list, and the combined, global sales of its PlayStation, Dreamcast and computer versions surpassed 1.4 million units by late 2001. Sony later re-released the game for digital download on the PlayStation Network in 2009. Eidos Interactive, the game's publisher, spent US$4,000,000 on a pre-release advertising campaign, which included magazine articles, television ads, and a tie-in comic book published by Top Cow Productions. Because such films like Stir of Echoes, The Sixth Sense, The Blair Witch Project and The Mummy had premiered earlier in 1999, Soul Reavers release was considered "ideally timed" for a horror-oriented game. The lack of load times was a key marketing point praised by several reviewers. After release, Eidos and BBI partnered to release action figures of Raziel and Kain. ESRB rating The PlayStation version of the game initially received a Teen rating from the ESRB, but this version's rating was increased to Mature when it was released as a Greatest Hits title, which is also retained with its PSN reissue. The Dreamcast port of the game had always been rated Mature. Reception Daniel Erickson reviewed the PlayStation version of the game for Next Generation, rating it four stars out of five, and stated that "Difficult puzzles and the omission of a map make this stylized game for hardcore adventure-gamers only." Soul