San Francisco Rush 2049 was released in June 1999. This version features a roster of five playable tracks and eight different cars, with more unlocked as the player progresses through the game. In each stage, the player must race seven other CPU-controlled cars. The racetracks contain a total of 100 coins, which, when found, unlock new cars and paint jobs. In 2000, Midway released an upgraded version, Tournament Edition, that fixed bugs and added two new tracks, four cars, and new shortcuts. It also had the ability to connect to an external server, via a T1 network connection, which allowed players to race against others in an online tournament. The upgrade was recalled soon after as Midway shut down its online tournament network, although it may still be found in a few sites that retained it, such as Video Bobs Starbase Arcade in San Rafael, which was heavily involved in play-testing as a result of their proximity to the Midway West campus. In 2003, Betson Enterprises released an upgrade, called San Francisco Rush 2049 Special Edition, which brought back the tracks, cars, and shortcuts from Tournament Edition but removed online play due to Midway Tournament Network being shut down. This game was the final game released to carry the Atari Games moniker prior to the company being renamed Midway Games West later that year, with the Special Edition version release being the final Midway arcade game altogether, released two years after Midway shut down their arcade division and just before Midway Games West shut down that same year. Soundtrack list Rush 2049's soundtrack mostly comprises genres of big beat, breakbeat, drum and bass, and techno. All arcade songs were composed and produced by Mike Henry, while Barry Leitch composed and produced for the Nintendo 64 and Dreamcast versions, which have almost entirely unique soundtracks. The N64 version contains twelve music tracks, almost all of which are exclusive to that version and do not feature in the arcade versions. The Dreamcast version includes twenty music tracks, many of which are the same as the arcade versions and some of which are exclusive to that version. The arcade version includes eight music tracks, six of which are used during gameplay. Ports San Francisco Rush 2049 was ported to the Nintendo 64 and the Dreamcast in 2000 by Midway Games. The Nintendo 64 and Sega Dreamcast versions, as in the original arcade version,