is a fictional gynoid in the Mega Man video game series and its spin-offs. A housekeeper robot who acts as a little sister to Mega Man, she was built by the genius scientist Dr. Thomas Light, and parallels Astro Boy's Uran. Her name forms a "rock and roll" pun with Rockman, who is called Mega Man in Western territories. In the original series, Roll is a supporting character who operates in-game shops and was not designed for combat. However, she has been depicted with more agency in various spin-off titles, such as in Mega Man NT Warrior, where Roll.EXE has a teenage appearance and is MegaMan.EXE's girlfriend, and in Mega Man Legends, where she is the female lead, Roll Caskett. Her prominence in the series has increased over time, with the remake Mega Man Powered Up making her a playable character. Fans have also frequently modified previous games in the series to insert her as the main character. Characteristics In the original Mega Man series, Roll appears as a young, blonde girl wearing a red dress, a ponytail with green ribbons and red Mary Janes. She is the third robot created by Dr. Light, built as his assistant, mainly for housework. The character has been reimagined as either a younger or older character throughout her various incarnations. For example, Roll's appearance and dress were altered slightly in Mega Man 8, giving her an older appearance, though they later returned to normal. Her official design was modified again in Mega Man 11, adding a white hoodie to her dress, though it more heavily resembles the original. History Classic Mega Man Roll first appears very briefly during the ending of the very first game of the series, only making a small appearance in the end credits. Because so, her name was never mentioned until Mega Man 3, where her entry in Dr. Light's robot list is shown during the ending. She only had a minor role in games for most of the NES era, but began showing up more often after Mega Man 7. Although unplayable in most of the mainline entries, Roll can be unlocked as a playable character in the 2007 mobile port of the first Mega Man game, where she is able to charge her buster shot in a similar manner to Mega Man 4. However, she is unable to use special weapons, with her charged shots consuming weapon