A high-speed camera is a device capable of capturing moving images with exposures of less than 1/1,000 second or frame rates in excess of 250 fps. It is used for recording fast-moving objects as photographic images onto a storage medium. After recording, the images stored on the medium can be played back in slow motion. Early high-speed cameras used film to record the high-speed events, but were superseded by entirely electronic devices using either a charge-coupled device (CCD) or a CMOS active pixel sensor, recording, typically, over 1,000 fps onto DRAM, to be played back slowly to study the motion for scientific study of transient phenomena. Overview A high-speed camera can be classified as: A high-speed film camera which records to film, A high-speed video camera which records to electronic memory, A high-speed framing camera which records images on multiple image planes or multiple locations on the same image plane (generally film or a network of CCD cameras), A high-speed streak camera which records a series of line-sized images to film or electronic memory. A normal motion picture film is played back at 24 frames per second, while television uses 25 frames/s (PAL) or 29.97 frames/s (NTSC). High-speed film cameras can film up to a quarter of a million fps by running the film over a rotating prism or mirror instead of using a shutter, thus reducing the need for stopping and starting the film behind a shutter which would tear the film stock at such speeds. Using this technique one second of action can be stretched to more than ten minutes of playback time (super slow motion). High-speed video cameras are widely used for scientific research, military test and evaluation, and industry. Examples of industrial applications are filming a manufacturing line to better tune the machine, or in the car industry filming a crash test to investigate the effect on the crash dummy passengers and the automobile. Today, the digital high-speed camera has replaced the film camera used for Vehicle Impact Testing. Television series such as MythBusters and Time Warp often use high-speed cameras to show their tests in slow motion. Saving the recorded high-speed images can be time consuming because , consumer cameras have resolutions up to four megapixels with frame rates of over 1,000 per second which will record at a rate of 11 gigabytes per second. Technologically these cameras are very advanced, yet saving images requires