continues further inland as outer rings are exhausted. A tile with villagers on it may only be sunk if no empty tiles are present in the currently sinking ring. A villager falling into the water does not drown. He floats at the surface, capable of swimming one space per turn, or three when riding on the back of a dolphin. Dolphins can only transport one villager at a time. The villagers' journeys are endangered variously by sea serpents, giant squid, sharks, and by whirlpools caused by the sinking land itself, and aided by dolphins and boats. A symbol on the bottom of the removed tile tells which of these appears in the tile's place. Whirlpools destroy all moving objects (but not land) from the same space and adjacent spaces. The whirlpool is then discarded. Spinning phase In the spinning phase, the Atlantean Swirler spinner shows which kind of sea creatures should be moved, and how many blocks: one, two, three or dive. The player then freely selects one of the sea creatures in question from the board and moves it accordingly. He/she can decide its route for him/herself. This allows using sharks, octopus or sea monsters to attack other players, or dolphins to come to the rescue of the player's own tribesmen. When a sea animal comes to contact with villagers on the sea, what happens depends on the animal: Sharks kill villagers swimming in the water. They do not harm boats or their passengers. Whales destroy boats. Any passengers in the boat survive, but are dropped in the water. Sea Monsters both destroy boats and kill villagers. Dolphins allow villagers to ride them, giving them a maximum of three blocks of movement instead of one. They do not protect villagers from sharks or sea monsters. A diving sea creature can appear at any sea hexagon that does not have villagers or boats in it. Winning the game The game ends when all villagers either have safely arrived on the coral islands, or are dead, or if the volcano tile is flipped over. The winner is the player who, at the end of game, has succeeded in saving the most of their own villagers. Rule variations In the original version, Survive!, the land pieces are randomly placed in the sinking island area at the start of the game. This results in the island sinking in a less-uniform fashion than the