use of slower standard video-computer interfaces. While recording is very fast, saving images is considerably slower. To reduce the storage space required and the time required for people to examine a recording, only the parts of an action which are of interest or relevance can be selected to film. When recording a cyclical process for industrial breakdown analysis, only the relevant part of each cycle is filmed. A problem for high-speed cameras is the needed exposure for the film; very bright light is needed to be able to film at 40,000 fps, sometimes leading to the subject of examination being destroyed because of the heat of the lighting. Monochromatic (black and white) filming is sometimes used to reduce the light intensity required. Even higher speed imaging is possible using specialized electronic charge-coupled device (CCD) imaging systems, which can achieve speeds of over 25 million fps. These cameras, however, still use rotating mirrors, like their older film counterparts. Solid state cameras can achieve speeds of up to 10 million fps. All development in high-speed cameras is now focused on digital video cameras which have many operational and cost benefits over film cameras. In 2010 researchers built a camera exposing each frame for two trillionths of a second (picoseconds), for an effective frame rate of half a trillion fps (femto-photography). Modern high-speed cameras operate by converting the incident light (photons) into a stream of electrons which are then deflected onto a photoanode, back into photons, which can then be recorded onto either film or CCD. Uses in television The show MythBusters prominently uses high-speed cameras for measuring speed or height. Time Warp was centered around the use of high-speed cameras to slow things down that are usually too fast to see with the naked eye. High-speed cameras are frequently used in television productions of many major sporting events for slow motion instant replays when normal slow motion is not slow enough, such as international Cricket matches. Uses in science High-speed cameras are frequently used in science in order to characterize events which happen too fast for traditional film speeds. Biomechanics employs such cameras to capture high-speed animal movements, such as jumping by frogs and insects, suction feeding in fish, the strikes of mantis shrimp, and the aerodynamic study of pigeons' helicopter-like movements using motion analysis of the resulting sequences from one or more cameras to characterize the motion in either 2-D or