if Death wins, he will become Death's eternal servant. The battle rages on for several days until Chakan emerges as the victor. Death grants him his reward, but additionally condemns him to wander all of existence until all supernatural evil is destroyed. After he has slain the supernatural evils of Earth, Chakan is shown stabbing himself with his sword in anticipation of his promised death. Death replies that every star in the universe contains a planet filled with supernatural evil, so Chakan's curse remains unlifted. The player is given a single attempt to defeat one such cosmic supernatural evil as a final boss in the game; if unsuccessful, Chakan states that "rest will come another day". If Chakan defeats the boss, an hourglass background used in the plot exposition screens appears without any text, and after fifteen minutes a single line of text appears saying "Not the end". Reception The game is well known for its unusually high difficulty level, but still retains a dedicated, if small, cult following. Sega Pro magazine gave the game an overall score of 76/100, praising the game's graphics as "well animated sprites [and] the backgrounds are detailed and atmospheric" and the game music as "deep, booming and atmospheric", concluding, "This could've been a classic game based on a novel scenario, but it's let down by the complete lack of action." Mega Action gave the game an overall score of 88%, describing the game as an "excellent mix of cutesy and platform ingredients". Related games A Game Gear game by the same name was published by Sega. It features very similar gameplay, but different level layouts and other changes to accommodate the weaker hardware. It does have a title screen synthesized voice: "Chakan, the Forever Man" which the Genesis version did not. A sequel was planned and developed somewhat by Ed Annunziata's studio AndNow, but no new information about the project has been released since 2001. It was planned to be released for as many current platforms as possible, according to Ed Annunziata himself in an interview during May 2001. Some Legacy of Kain fans have claimed that much of the work on the Chakan sequel was later absorbed into the 2002 game Blood Omen 2, although this is unconfirmed and the only concrete link between the games is the presence of director Steve Ross. Ross and colleague Jon Miller both publicly attributed the similarities