Burnett USA, Inc., had licensing for the song. Reception Paper Mario: The Thousand-Year Door received critical acclaim, with review aggregators Metacritic and GameRankings giving the game an 87/100 and 88/100 respectively. Critics particularly praised the plot: GameSpot's Greg Kasavin stated that "each [chapter] provides a thrill of discovery.", while Eurogamer's Tom Bramwell welcomed the whimsical storyline in comparison to traditional role-playing games, commenting that "[it is] something closer to Finding Nemo than Final Fantasy, which is very much a compliment." The game's characters were also well received, with reviewers complimenting the use of NPCs and text. Despite this, some commentators complained that the story developed slowly in the game's beginning stages. Eurogamer rated the large amount of text as "the only major stumbling block" of the game. One of The Thousand-Year Door'''s main features, the use of a paper-based gameplay mechanic, was welcomed by reviewers. When referring to the paper theme, 1UP commented that "It's a cohesive, clever approach that turns the game's visual style into more than just a look." Critics also commented extensively on the game's battle system, which deviated from traditional RPGs. GameSpy praised the use of timing in the battle system, stating that "these twitch elements were designed to be fun and engaging, and they succeed wonderfully at this." Reviewers also praised the concept of having an audience to reward or berate Mario during battle. The game's visuals received a mixed response from critics. GameSpot enjoyed the game's presentation, writing that "it exhibits a level of visual artistry and technical prowess matched or exceeded by few other GameCube games." Conversely, other reviewers complained that the graphics were not much of a visual upgrade from its predecessor, Paper Mario. For the game's use of audio, IGN declared it "game music at its purest", but proceeded to question the absence of voice acting in the text based game. RPGamer commented that the music "for the most part is done very well", but that the perceived repetitive battle music was "one of the biggest flaws" of the game. The game won "Role Playing Game of the Year" at the 2005 Interactive Achievement Awards, and was nominated for GameSpot's 2004 "Best Story", "Best Graphics, Artistic" and "Funniest Game" awards. The game was ranked 56th in Official Nintendo Magazine's "100 Greatest Nintendo Games" feature. Edge Magazine placed the game 93rd on their 100 best video games in 2007. In 2023, Time