of bluffing affects the effectiveness of slow playing, and vice versa. If a player's table image is that of an aggressive bluffer, slow playing is less important because his opponents will be more willing to call his usual bets and raises. Similarly, if a player is perceived as a "trappy" player (uses frequent slow plays), his bluffs are less likely to be respected (i.e., more likely to be called) because his opponents expect him to slow play his strong hands. Check raising as a slow play A check-raise is not necessarily a slow play. Often, the purpose of a check-raise is to drive out opponents from a pot, which is the opposite of the goal of a slow play. However, within the context of a single betting round, check-raising can be employed as a slow play. Draw poker example Alice, Bob, Carol, and David are playing draw poker. After anteing, Alice starts with a pair of aces, and opens the betting for $2. Bob raises an additional $2, bringing the bet to $4. Carol folds. David calls the $4, and Alice puts in an additional $2 to match the raise. Drawing three cards, she receives another ace, and a pair of fives. Since her aces-full is almost certain to be unbeatable, it does not need the protection of a bet. Also, Bob earlier raised, and David called a raise, so they likely have strong hands and one of them will bet if Alice doesn't. Finally, since Bob and David earlier showed strength, and they know that Alice knows this, Alice betting into them would be seen as a bold move likely to scare one or both of them off, especially if they weren't as strong as they seem. Alice decides conditions are right for a slow play: Alice checks. As she hoped, Bob bets $2. David thinks for a minute, then calls the $2. Alice now springs the trap and raises $2. Bob calls the additional $2, and David (who now realizes that he is probably beaten) folds. Bob reveals three sixes, and surrenders the pot to Alice. If Alice had just bet her hand on the second round, it is likely that Bob would just have called and David may or may not have called, earning Alice $2 to $4 on the second round. But with the slow play, she earned $6. Even in games (such as California lowball)