quickly than other timer-based arcade games at the time. A number of amusement arcade owners initially rejected the game, but some pachinko parlors and bowling alleys adopted it; it quickly caught on, with many parlors and alleys clearing space for more Space Invaders cabinets. In the first few months following its release in Japan, Space Invaders became popular, and specialty video arcades opened with nothing but Space Invaders cabinets. By the end of 1978, Taito had installed over 100,000 machines and grossed ( adjusted for inflation) in Japan alone. By June 1979, Taito had manufactured about 200,000–300,000 Space Invaders machines in Japan, with each unit earning an average of or in 100 yen coins per day. However, this was not enough to meet the high demand, leading to Taito increasing production to 25,000–30,000 units per month and raising projections to 400,000 manufactured in Japan by the end of 1979. In order to cope with the demand, Taito licensed the overseas rights to Midway for distribution outside of Japan. By the end of 1979, an estimated 750,000 Space Invaders machines were installed worldwide, including 400,000 in Japan, 85,000 in the United Kingdom, and 60,000 within a year in the United States (where prices ranged from $2,000 to $3,000 for each machine); the game eventually sold 72,000 units in the United States by 1982. By 1979, it had become the arcade game industry's all-time best-seller. Space Invaders had about daily players in Japan, with daily revenue peaking at or . Space Invaders machines had grossed more than four billion US quarters ( at the time, or adjusted for inflation) by 1979. It remained the top arcade game for three years through 1980. In 1981, several years after its release, it still had weekly earnings of in the United States, second only to Pac-Man. By 1982, it had crossed $2 billion in quarters (equivalent to $ adjusted for inflation), with a net profit of $450 million (equivalent to $ adjusted for inflation). This made it the best-selling video game and highest-grossing "entertainment product" of its time, with comparisons made to the then highest-grossing film Star Wars, which had grossed $486 million, with a net profit of $175 million. By 1982, it had grossed , equivalent to over as of 2016. Space Invaders earned Taito profits of over . Home versions The 1980 Atari VCS (Atari 2600) version was the first official licensing of