the impossible level, boys. Impossible doesn't mean very difficult. Very difficult is winning the Nobel Prize; impossible is eating the Sun." Development Penn & Teller: Smoke and Mirrors was developed by Imagineering and was intended to be published by Absolute Entertainment. It was planned as a collection of minigames, with games conceived by the magic duo Penn & Teller. It was scheduled for a release on the Sega CD in April 1995; 3DO, PC and Sega Genesis versions were also planned. The game was reviewed in several gaming publications, including Electronic Gaming Monthly and VideoGames. However, Absolute Entertainment went out of business before it could be released, and Smoke and Mirrors was placed on indefinite hold. It was ultimately never released; according to the game's costar Teller, "by the time the game was finished, the [Sega CD] format was dead. We were unable to find anybody interested in acquiring the game". Skyworks Interactive, Inc. owns the rights to all unreleased Absolute games, except for certain handheld console versions of Super Battletank, A Boy and His Blob, and Turn & Burn, which are owned by Majesco Entertainment. However, since Penn & Teller were owed money when Absolute Entertainment went out of business, any rights pertaining to their intellectual property, likenesses and performance within the title were revoked. As the game was never released, it survived only in the review copies sent to journalists. In 2005, a journalist who had kept his review copy sent it to Frank Cifaldi, editor of the website Lost Levels, which is dedicated to arcane and unreleased video games. Cifaldi posted a copy of Smoke and Mirrors and information about it on the Internet, reviving interest in the game. Reception Entertainment Weekly gave the game a B. GamePro described Penn & Teller's Smoke and Mirrors as an acquired taste with a unique interface that makes it very difficult to categorize. They praised the high variety of games included while at the same time noting their uneven quality: "These two TV and stage stars offer something for almost everyone ... Some of it's incredibly boring; some of it has one-time appeal; some of it's hilarious. It's a lot like life." VideoGames gave the game an average score of 6 out of 10 and described it as a tool to mess with friends. They praised Desert Bus as "brilliant in concept, if mind-numbingly boring in gameplay", but criticized the