TaskMaker is a role-playing video game for the Macintosh developed by American software company Storm Impact. Originally published in 1989 by XOR Corporation, it was upgraded and re-released as shareware in 1993 by Storm Impact, featuring color graphics and compatibility with newer versions of the classic Mac OS. The player controls a protagonist who is under the mentorship of the eponymous TaskMaker, a ruler who assigns ten different quests. Completing these quests involves solving various gameplay puzzles, along with battling monsters, and the final task involves a battle against the TaskMaker himself. TaskMaker received mixed reception regarding its overall storyline and gameplay. Storm Impact released a sequel, The Tomb of the Taskmaker, in 1997. In this game, the protagonist has succeeded the TaskMaker in becoming ruler of the land, and is once again assigned ten different quests to retrieve magical artifacts before facing off in a final battle. Although Storm Impact closed not long after the latter game's release, both have remained in distribution through the website of David Cook, one of the game's programmers. Plot The player controls a young hero who has arrived to be trained and eventually become the leader of the game's main setting, Outer Terra. The TaskMaker, leader of the game's world, serves as the player's mentor. The TaskMaker assigns the player ten tasks, the first nine of which are quests to obtain an item from a different dungeon or town. In doing so, the player encounters game elements such as illusionary walls, teleports, traps, and switches, as well as monsters and other non-playable characters with whom the player can interact. After retrieving an item, the player returns it to the TaskMaker, who then assigns the next task. In the game's next-to-last task, the TaskMaker asks the player to kill a prisoner on his island. Returning to the TaskMaker after killing the prisoner reveals the TaskMaker to be evil, and the game ends; not killing the prisoner results in a battle with the TaskMaker as the final task, and leads to the game's true ending. Once the TaskMaker is killed, the player is declared "master" of the land, and a special menu is unlocked in the game, allowing for the player to edit all the dungeons and villages. Gameplay The player's overall status is measured by seven status bars. All stats save for food will replenish through time and resting: Food: Food is the character's