Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators. Sublogic flight simulators First generation (Apple II and TRS-80) − January 1979 for Apple II − January 1980 for TRS-80 Second generation (Tandy Color Computer 3, Apple II, Commodore 64, and Atari 8-bit) − December 1983 for Apple II − June 1984 for Commodore 64 − October 1984 for Atari 8-bit family − Sometime in 1987 for CoCo 3 Third generation (Amiga, Atari ST, and Macintosh) − March 1986 for Apple Macintosh − November 1986 for Amiga and Atari ST In 1984 Amiga Corporation asked Artwick to port Flight Simulator for its forthcoming computer, but Commodore's purchase of Amiga temporarily ended the relationship. Sublogic instead finished a Macintosh version, released by Microsoft, then resumed work on the Amiga and Atari ST versions. Although still called Flight Simulator II, the Amiga and Atari ST versions compare favorably with Microsoft Flight Simulator 3.0. Notable features included a windowing system allowing multiple simultaneous 3d views - including exterior views of the aircraft itself - and (on the Amiga and Atari ST) modem play. Info gave the Amiga version five out of five, describing it as the "finest incarnation". Praising the "superb" graphics, the magazine advised to "BEGIN your game collection with this one!" Microsoft Flight Simulator Flight Simulator 1.0 − Released in November 1982 Flight Simulator 2.0 − Released in 1984 In 1984, Microsoft released their version 2 for IBM PCs. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added joystick and mouse input, as well as support for RGB monitors (4-color CGA graphics), the IBM PCjr, and (in later versions) Hercules graphics, and LCD displays for laptops. The new simulator expanded the scenery coverage to include a model of the entire United States, although the airports were limited to the