a lack of quality humor, plot development and atmosphere, attributing it to the absence of text and dialogue. British reviewers in particular have often praised the Amiga version of the game. Brian Sharp of Amiga Action gave this "well-made and cleverly constructed package" the Amiga Action Accolade award, calling it "flawless" and "easily the best adventure game on the Amiga to date." It hinted that using a joystick for control may make certain sections of the game "less annoying to play." Amiga Computing gave it the Gamer Gold award, calling the game "excellent", "down-right bloody enchanting" and Core Design's "easily greatest and most impressive game yet," and even advising to "buy it today because if you don't you will more than likely commit suicide, it's that good." Tony Gill of CU Amiga gave the game the CU Gold Screen award and said that while "some of the puzzles are a bit illogical, the further into the game you get the more luxurious it becomes. Around each bend the graphics get better and better." Les Ellis of Amiga Power said it was one of funniest games he has ever played and called it "a classic adventure, which with a few tweaks could have easily beaten the Monkey Island [series] and a worthy addition to any collection and will stand as a challenge to any adventurer." According to Amiga Power one year later, "with such a high degree of humour this adventure is well on its way to becoming a classic. It's slightly overpriced and some of the puzzles are a little obscure but these are minor quibbles. Overall this is a great game." Atari ST User even called it a "contender for the best game of the year." There was also much positive reception in the gaming press elsewhere in the English world. The "absolutely enchanted" Ken Simpson from Australia's ACAR said the game's "delightful" graphics and animation "are among the most tastefully executed [he has] ever seen," but noted the problems with its interface system and difficulty. One preview in North American magazine Computer Gaming World called it "a pretty looking product" of "a Loom / KQV / Legend of Kyrandia approach," even as another called it "actually more of a multi-screen puzzle game than a traditional animated adventure," adding that "gamers with a strong penchant for puzzle should find it entertaining" despite its "a bit clumsy" interface. Bill Holder