titles by 2020 already announced, thus making it more common than most release schedules since 2001 in at least North America. IGN reopened their Dreamcast section in 2006 as Sega was publishing games like Under Defeat in 2005. The Dreamcast's unlicensed games are produced and printed on regular compact discs (CD) using the Mil-CD format created in-house by Sega, which is just a normal CD unlike its native games format, the GD-ROM, aimed at karaoke and interactive content on regular CDs in general. Unlike the GD-ROMs though, which can hold up to 1.2GB of data, a CD-ROM can hold around 50% of that, and it would not be legal to develop games on a proprietary storage medium without permission or a license, and so to release independent titles for the Dreamcast legally, even selling them at retailers, which is what differs most Dreamcast releases of today with 'homebrew' by definition, as the Dreamcast does not require modifications of any sort as opposed to consoles requiring mod chips or other user-made modifications using a proprietary piece of software and or hardware like the original Xbox and its sequel, the Xbox 360, and that the Dreamcast titles state during the boot-up of the game that it is not published nor licensed by Sega, which all modern releases for the Dreamcast as of 2020 since 2004 has been doing to be able to sell them at retailers. Josh Prod among a few of the most serious and active studios, publishing exceptionally many high-quality titles after buying the right to have them ported, often by the studio owning those right also developing or porting them, which will boot on any Dreamcast, only some consoles manufactured between up until 2007 where Sega removed the MIL-CD support from the BIOS; console manufacturing in Japan was restarted to meet demand although no official numbers exist, probably in limited or few print runs but either way was selling new consoles and hardware through all of 2007. However, removing the MIL-CD compatible code in the BIOS, which since has been dumped and is of version 1.022; the last one to have been found so far, prevents owners of these consoles from playing games released on CD-Roms. While the last officially Sega published game, titled Karous, was released on the 3rd of March in 2007, which also has seen an unofficially translated version (ie actual 'homebrew') was made and released