is forced to abandon her when the building's self-destruct sequence is initiated. After destroying the CAMS central core, Vanessa encounters a digital projection of the client, whose appearance is identical to her own. She speculates that she is a clone of the client, but the client counters that none of their memories may be real. Vanessa debates whether to continue her work as a mercenary. Development In November 2002, Capcom announced the Capcom Five, a group of video games developed by Capcom Production Studio 4 and overseen by Resident Evil creator Shinji Mikami. Among these titles was P.N.03, directed by Mikami. Capcom conceived the Capcom Five to bring new intellectual property to the industry, which the company viewed at the time as stagnant. According to Hiroyuki Kobayashi, the P.N.03 team's goal was to make a game both "fun to watch and fun to play". The team focused on the game's audiovisuals, action and speed, and they tried to balance the "tension experienced on the battlefield and the exhilaration of taking out the enemies". Mikami wanted P.N.03 to evoke the same feelings as classic Nintendo games. While the staff felt the background graphics were important, they prioritized excitement in the game world. During the planning stage, P.N.03 was originally a wargame referred to as the "robot war game". Five days into development, the staff created a preliminary demonstration of the graphics. Mikami was unsatisfied with this prototype and decided to rework the project as a third-person shooting game. The director wanted to name the game Jaguar to reflect Vanessa's cat-like agility. However, other staff members disliked the name: some claimed that it failed to describe the game, while others thought that White Jaguar was a better title. Mikami chose P.N.03 as a hint to the game's plot. Early coverage of P.N.03 by GameSpot and IGN highlighted the game's acrobatics and shooting. P.N.03s gameplay was initially similar to that of Devil May Cry: Vanessa attacked with two pistols and performed acrobatic moves like Dante. Feeling that it resembled Devil May Cry too closely, Mikami altered the game to reward players for performing defensive moves. Mikami wanted Vanessa to use guns, but the developers couldn't complete the animated graphics for weapons in time for release. The guns were replaced with energy bolts fired from the character. In an effort to meet yearly sales goals, Capcom developed P.N.03 quickly and released it in March