Many games have been independently developed for the Dreamcast by independent developers. Most of these games were commercially released long after the end of the console's official life span in North America where production was ceased by end of 2001, although Sega of America still offered support and had some games scheduled for release (but was the division at Sega who released the fewest titles after 2002, pretty much limited to NFL 2K2 and other games in the 2K genre) and so games kept being released for quite some time still after first announcing the move to 3rd party development, unlike 1st party titles of other regions like Puyo Puyo Fever being released in 2004 in Japan and a select few more in Europe, seeing as the Dreamcast was launched approximately 1.5 years later in Europe compared to Japan and 13 months later than North America, thus the last region the console was released on 20 October 2000. Meanwhile, in Japan, the console was released in November 1998, lasting with official support and console sales as well as hardware peripherals and games both developed and published by studios at Sega of Japan, from 1998 through 2007, almost giving the 6th generation console 10 years of official support in the region. In comparison, the Xbox 360 had already been launched when Sega still was publishing games for the Dreamcast (and other platforms) in Japan. However, most of the time, the online Sega Direct store was the only place to find new consoles which had been produced recently, often with special color variations such as Black and other limited edition collector items, and after the last official released title published by Sega of Japan, Karous (2007) hit store shelves, indie developers poured the console with commercially available games from all over the world, often with very tight time frames between each release generally, making the console in some ways, matter again well into the 7th generation of consoles. Consequently, these games are unlicensed by Sega, although completely legal if created with a development environment which is not licensed by Sega as the games are not published by Sega, which always is mentioned during the license boot screen if they are, but which can be modified in the disc's IP. BIN to state that the software is not. All of these independent releases makes Dreamcast's titles that is still receiving 9 new game