means to open an old Star League era cache of BattleMechs and other equipment Jeremiah seems to have concealed. Navigation around the map is timed to the computer's internal clock, when random encounters with enemy 'Mechs and infantry can occur. The player can choose to manually target his weapons (which introduces the turn based battle system) or can opt for computer-controlled combat. One of the towns is walled (the star port) and requires the 'Mechs to be parked in a Garage, meaning that a 'Mech is not always able to count as protection. Random attacks occur often and cannot always be fled from, and so during this section, keeping the player's 'Mech fully functional and protected becomes both challenging and important. The attackers become stronger if the player gains more 'Mechs, and less strong again if the player loses a 'Mech. C-Bill shortages can become a real problem, especially if the player is using weapons with ammunition like missile racks, or if no party member can perform 'Mech repairs. The final section, which is reached once the means of entry to the cave is discovered, consists of a series of puzzles, requiring a combination of luck and logic. Although the game data contains info for all of the pre-3050 weaponry found in the table-top games, a very limited catalogue of 'Mechs appear in the actual game. Reception Computer Gaming World's review of the game noted it wildly deviated from normal Infocom adventures, concluding, "It's a good game, but definitely for beginning to low intermediate players." Tony Watson reviewed Battletech, The Crescent Hawk's Inception in Space Gamer/Fantasy Gamer No. 88. Watson commented that "it's a judgement call; while I enjoy playing the game, I like the way it was done more than its subject matter. Fans of the FASA Battletech universe will probably enjoy the game more than most players." Reviews Isaac Asimov's Science Fiction Magazine v13 n6 (1989 06) Notes Special packages of the game were issued. In these special editions of the game, a special edition of the BattleTech miniature of the Phoenix Hawk LAM (Land-Air Mech) were included. References External links BattleTech: The Crescent Hawks' Inception at the BattleTechWiki 1988 video games Amiga games Apple II games Atari ST games BattleTech games Commodore 64 games DOS games Infocom games Role-playing video games Single-player video games Video games based on miniatures games Video games developed in the United States