Mortal Kombat: Shaolin Monks is a 2005 action-adventure beat 'em up video game developed and published by Midway for the PlayStation 2 and Xbox. A spin-off of the Mortal Kombat franchise, it is the third installment to not be a fighting game. Telling the story of Mortal Kombat II, players control the eponymous Shaolin monks Liu Kang and Kung Lao in either single player or cooperative play as they protect Earthrealm from the forces of Outworld. A spin-off centered on Liu Kang had been considered since the early 2000s, but was shelved after negative reception to the previous adventure spin-offs, Mythologies: Sub-Zero (1997) and Special Forces (2000). Shaolin Monks was officially announced in 2004 as part of Midway's plan to release Mortal Kombat games annually. Developed with the intent of appealing to Mortal Kombat fans, Shaolin Monks incorporates elements from the fighting game entries, including Fatalities, combos, and a versus mode. Released in North America on September 16, 2005, the game received positive reviews for transitioning the series into an adventure game and its co-op mode, although reception to the narrative and visuals were mixed. It was also a commercial success, selling over one million copies. Gameplay The game features three main modes of play. Aside from a single-player mode, the game has a co-operative mode, where two players can work together through the game, with access to some areas and items that are inaccessible in single-player mode. There is also a versus mode, where two players can fight against each other in some of the arenas featured in the game. In addition, players can play a shortened, censored demo version of The Suffering: Ties That Bind as well as an emulated arcade perfect version of Mortal Kombat II (which is taken from Midway Arcade Treasures 2). Shaolin Monks features a multi-directional combat system, which gives players the ability to attack any of the enemies that surround them fluidly. The engine allows the player to maintain combo attacks across multiple enemies, and even continue their combos after launching an enemy into the air through a powerful attack or a throw. The main characters also have many of their signature moves from the series. Combos and special moves are upgradeable through the earning of experience points. These are mainly gained through defeating opponents, with the combo system multiplying the value. The environment plays a vital role in the game, as there