Siege of Avalon (SoA) is a fantasy action role-playing PC game developed by Digital Tome and published on July 19, 2000. The game follows the player's attempts to lift the siege of Avalon, a castle in the fictional land of Eurale. SoA was initially released in six separate installments, before being released in a combined "Anthology" edition. History Siege of Avalon was originally released as six individual "chapters." Each chapter expanded on the game's story, and included other new content. The game's first chapter was free for download, but the remaining five chapters had to be purchased. In 2001, Global Star Software released all six chapters of the game as "Siege of Avalon - Anthology". The anthology CD made minor changes to the game but was primarily identical to the downloadable chapters. The chapters are no longer available for download online. There was initially a sequel to Siege of Avalon, titled Pillars of Avalon, planned, but Digital Tome went out of business prior to completing development of the second game. In approximately 2003, Digital Tome granted permission for modification of the first chapter of Siege of Avalon. The intent was for the game to be developed to run on other platforms, have continued support available, and for the game to be distributed as open-source software under a Lesser General Public License (LGPL). As a result, the source code of the game was made available on Source Forge. In 2011 the project was moved to GitHub. In 2014, Blackfly Studios announced that a digital re-release of Siege of Avalon was planned, but the developer went out of business prior to any release. In March 2016, a community developer from Germany started to work on the Delphi 4 source code from GitHub, but got many errors at first. So the work lasted until January 2017 when he finally fixed everything in order to play the game with that new application (Siege.exe). In August 2017, he released a newer version including better resolution like HD (1280x720p) and Full-HD (1920x1080p). In June 2019, another community developer tried to port the source code to a newer version of Delphi. Since January 2021 his released version works without any errors. Now his aim is to get rid of the DirectX stuff and .dll-files. Meanwhile, in January 2020 the developer mentioned before enhanced his version in order to support some SoA-Mods. Since March 2021 there's also an