education about the garment industry's connection with and impact on the environment, such as depleting resources, slowing of the supply chain to reduce the number of trends and seasons and to encourage quality production, and return greater value to garments, removing the image of disposability of fashion. A key phrase repeatedly heard in reference to slow fashion is "quality over quantity". This phrase is used to summarise the basic principles of slowing down the rate of clothing consumption by choosing garments that last longer. Thinking beyond fashion seasons, Loro Piano has referred to items that can be used throughout seasons as "permanent fashion". Some designers, such as Amy Twigger Holroyd, seek for their garments to be passed down through generations by one having personal attachments to them. Hazel Clark states there are "three lines of reflection: the valuing of local resources and distributed economies; transparent production systems with less intermediation between producer and consumer, and sustainable and sensorial products ..." Food As opposed to the culture of fast food, the sub-movement known as slow food seeks to encourage the enjoyment of regional produce and traditional foods, which are often grown organically and to enjoy these foods in the company of others. It aims to defend agricultural biodiversity. The movement claims 83,000 members in 50 countries, which are organised into 800 Convivia or local chapters. Sometimes operating under a logo of a snail, the collective philosophy is to preserve and support traditional ways of life. Today, 42 states in the United States have their own convivium. In 2004, representatives from food communities in more than 150 countries met in Turin, Italy, under the umbrella of the Terra Madre (Mother Earth) network. Gaming Slow gaming is an approach to video games that is meant to be more slow-paced and more focused on challenging the assumptions and feelings of the player than on their skills and reflexes. A "Slow Games Movement Manifesto" was written by Scottish game designer Mitch Alexander in September 2018, and a "Slow Gaming Manifesto" was independently published on Gamasutra by Polish game designer Artur Ganszyniec in June 2019. Some games that can be considered examples of "slow gaming" include: Firewatch (2016), Heaven's Vault (2019), Journey (2012), Wanderlust Travel Stories (2019), and The Longing (2020). Gardening Slow gardening is an approach that helps gardeners savor what they grow using all their senses through all the seasons. Goods Slow goods takes