at the end of the game. She also acts as a teacher to younger warriors when Soul Edge re-appears years later. The new timeline of Soulcalibur VI retells Ivy's creation of her sword, her temporary alliance with Nightmare, and the revelation of her true father Cervantes. She also broke into the Money Pit guarded by Voldo to steal the notes of his master Vercci. Ivy later gave back the notes to the blind guardian after obtaining the information she needed. Outside of the main series, Ivy appears in the prequel Soulcalibur Legends, allying herself with the protagonist Siegfried, and shares an understanding with another of his allies, Lloyd Irving. In Soulcalibur: Broken Destinys "Gauntlet" storyline, a side story set after the events of Soulcalibur IV, Ivy assists the character Hilde and her party develop a cure for her father's ailment. When told that Cervantes' soul would be required as payment, they attempt to renegotiate, only for Ivy to use the protagonist's back as a chair while repeating her terms. She was also featured in as a guest character in Queen's Gate: Spiral Chaos, utilizing her character design from Soulcalibur IV. Ivy appears in The King of Fighters All Star in both her Soulcalibur VI design, and her "Aristocrat Catsuit" costume from Soulcalibur V. In the story mode, Ivy is initially hostile to Cassandra, but later helps her to defeat Saiki from The King of Fighters XIII. Designed as a weapon with the longest reach in Soulcalibur, Ivy's sword Valentine consists of several smaller blades linked together by a chain, able to take either broadsword or chain whip forms. These forms are represented by different stances Ivy can use in the series, altering many of her attacks for each and applying different uses to either form of the weapon, with some, such as Spiral Lust, a component of an existing attack. In addition to these, the sword can also have the segments be split apart, in which case they will attack the opponent in different ways before recombining on the sword's chain. Due to her variety, Ivy has been noted as being able to attack from any range, but also difficult to properly use unless utilizing a range the opponent is weakest at. Some of her attacks, such as Summoning Suffering and Calamity Symphony, involve grappling with the opponent to damage them, though these utilize complex controller inputs that require them