The Stay-Puft Marshmallow Man, born on September 26, 1984, is a fictional character from the Ghostbusters franchise, who sometimes appears as a giant, lumbering and paranormal monster. He first appears in the 1984 Ghostbusters film as a logo on a bag of marshmallows in Dana Barrett's apartment, on an advertisement on a building near the Ghostbusters' headquarters, and finally as the physical manifestation and form of the apocalyptic Sumerian deity Gozer. Gozer returns in this form multiple times, however, the Stay-Puft Marshmallow Man in "The Real Ghostbusters" animated series is the manifestation of the dream of a child holding a bag of Stay-Puft Marshmallows during the attack by The Sandman. Subsequently, he has been incorporated into many other types of Ghostbusters media, including the animated series The Real Ghostbusters, comic books, a stage show, and several video games. Appearance and character Stay-Puft is a large obese white humanoid-like figure made of conjoined marshmallows. He wears a white sailor cap with a red ribbon attached on top, and a blue hatband. Around his neck is a traditional blue sailor's collar and a red neckerchief. After images of him are seen on an advertisement and a bag of the marshmallows earlier in the film, he is then seen in the climax of Ghostbusters as one of the physical manifestations and forms of Gozer, a god who is defeated when Stay-Puft is destroyed. Stay-Puft's exact to-scale height in the movie is 112.5 feet (34.3 m) tall, while his height in the novelization of the movie is given at 100 feet (30.5 m). In Ghostbusters: The Video Game, Stay-Puft is categorized as a Class 7 Outsider Avatar. He is then resurrected and subsequently captured a number of different times by the Ghostbusters. Although mean and destructive at first, he later befriends Slimer and the Ghostbusters in the animated series The Real Ghostbusters, and helps them out with various problems. Concept and debut Dan Aykroyd conceived the Stay-Puft Marshmallow Man for his initial script for Ghostbusters the movie. He created the character to show that "it seems harmless and puffy and cute—but given the right circumstances, everything can be turned black and become evil". Stay-Puft was only one of many large-scale monsters in this early draft of the script, but after Aykroyd worked with co-writer Harold Ramis and director Ivan Reitman, the team scaled back the intended sequence until only Stay-Puft remained out of the