was voiced by John Stocker, and later by Frank Welker in this series. The Terminal Reality game Ghostbusters: The Video Game (2009), set two years after the events of Ghostbusters II, brings back the Stay-Puft Marshmallow Man to ravage Times Square while searching for Dr. Ilyssa Selwyn. Stay-Puft has the ability to spawn Class 5 Manifesting Outworlders, labeled "Marshmallow Minis" that vaguely resemble Gozer's minions Zuul and Vinz Clortho, to do his bidding like overwhelming the Ghostbusters. Peter, Ray, and a new rookie escort Dr. Selwyn to the roof of a tall building. In pursuit, Stay-Puft climbs the side of the building while Egon at street level preparing a large trap. The rookie burns Stay-Puft's face with "Boson Darts" from an upgraded proton pack, causing Stay-Puft to fall to street level, where he exploded upon impact, scattering his marshmallow body all over Times Square and his hat, which hangs from one of the neighboring buildings. Towards the game's climax, the characters realize that Gozer assumed the form of Stay-Puft again because he can only have one destructor form for each dimension he enters; he was locked into the form of the Marshmallow Man when summoned back to the Earthly plane. This causes Ray to admit he had not selected such a bad destructor after all due to it having strategic disadvantages; as demonstrated in the film Ghostbusters (1984), a gargantuan Stay-Puft Marshmallow Man is too slow because of its weight and lacked of bones and had less offensive capability beyond its massive size, therby making Gozer vulnerable to proton streams and boson darts fired by even just one Ghostbuster when under this form. In comparison, Gozer's Destructor Form is weaker than Ivo Shandor's, which is much faster and agile, and, while in the Ghost World, can charge itself with spiritual energy to make itself stronger, taking five Ghostbusters with every upgraded arsenal that they have to defeat. In the realistic version, the player can listen to one of the in-game answering machine messages from an upset member of the fictional company that owns the Stay-Puft Marshmallow brand (voiced by Chuck Huber), who is unhappy with the recent Gozer/Stay-Puft attack, believing it was a publicity stunt by the Ghostbusters. Another message, implied to be left by a Hobo Ghost, asks the Ghostbusters if it is safe to eat Stay-Puft's remains. A Stay-Puft Figurine appears as one of the collectible paranormal objects