have a significant female player base. This was intentional, as Logg and Bailey designed the game to appeal to a broad audience, not just male players. The game's vibrant pastel colors and the trackball-based gameplay appealed to both male and female players. Centipede’s unique color palette is credited to Bailey. While most games used bright colors, Bailey chose a pastel color palette for Centipede, which was caused by a happy accident when the game’s technician was making adjustments to the game. Bailey said, “I was in front of the cabinet, watching the changes that were cycling through on the screen as he worked. Suddenly the regular primary colors on the screen changed to hot and vivid pastel colors I had never seen before, and I made a yip of approval and asked our technician to keep those colors.” After Centipede, Bailey was working on a game titled "Weather War", but since processors at the time were so limited, she was unable to make the game include everything she wanted. Bailey left Atari before the game was finished. After Atari Bailey left Atari in 1982 and went to work at Videa (later renamed Sente Technologies), founded by three former Atari employees. During her time at Videa, one of the games she worked on that never made it past the prototype phase, was a game that she called “The Glass Bead Game”, named after the Hermann Hesse novel by the same name. She later took PC contract roles for Activision, working on a two-person game with Paul Allen Newell. In 1985, after she left Activision, she decided to leave the video game industry altogether. In 1997, Bailey moved back to Arkansas to take care of her aging parents. At 48 years old, Bailey earned two more master's degrees. Her first master's degree is in Education in Instructional Design, and her second master's degree is in Professional and Technical Writing. In 2007, she was the keynote speaker at the Women in Games International Conference. In 2008, Bailey joined the faculty in the department of Rhetoric and Writing at the University of Arkansas at Little Rock where she taught until her retirement. In addition to writing classes, Bailey taught multimedia classes and the software 3DSMax. Recent years In April 2013, Dona Bailey was a guest speaker at Indie Tech Talk, a lecture series presented by the Game Innovation Lab at the NYU Tandon School