Kirby: Canvas Curse, known in Europe as Kirby: Power Paintbrush, is a platforming video game developed by HAL Laboratory, published by Nintendo for the Nintendo DS and released in 2005 and is the first Kirby game to be released for the system. While Kirby: Canvas Curse is a platformer, it does not play like a traditional Kirby video game, as it solely requires the use of the stylus. A Wii U sequel, Kirby and the Rainbow Curse, was released on January 22, 2015 in Japan, February 20, 2015 in North America, May 8, 2015 in Europe, and May 9, 2015 in Australia. The game was later re-released for the Wii U's Virtual Console in Europe and Australia in December 2015, in Japan in February 2016, and in North America in October 2016. Gameplay Unlike most previous Kirby games, the player does not directly control Kirby with a directional pad or any buttons. Instead, the player only uses the stylus and touch screen to control Kirby, who rolls around in ball form. The player can draw rainbow lines, which Kirby will roll on. These rainbow paths can form ramps or bridges for Kirby to cross, or walls to protect him from enemy projectiles. Drawing paths depletes the player's rainbow ink supplies, which recharges slowly while Kirby is in the air or on a path, but quickly when Kirby is on the ground. The player can use the stylus to stun enemies by tapping on it. Afterwards, the player can either allow Kirby to roll into the enemy with his own momentum or by dashing to defeat the enemy. Defeating certain kinds of enemies by either dashing into them or touching them while stunned causes Kirby to gain one of several special abilities, which may be used at any time by tapping Kirby himself. Kirby: Canvas Curse spans eight worlds, with all but one having three levels. A variety of themes are used throughout the game. These themes range from a volcanic area to a frozen area. The objective of every level in the game is to reach a rainbow-colored doorway. As the player makes progress in the game, the environmental hazards become far more plentiful. In one level, the player must maneuver Kirby quickly enough to avoid getting defeated by an ever-rising body of lava. Occasionally, Kirby will come across a barrier, which prevents the paint lines from being created inside