they joined GameSpot in noting the frequent clipping glitches which cause wrestlers to pass through each other in a slightly grotesque manner. Some also described the crowd graphics as ugly. However, the use of multiple camera angles during the execution of certain moves was praised. GamePro opined that "Although the wrestlers aren't size-proportioned ... their moves are well detailed, and they grab their injured limbs and bleed after getting whupped on." The reviewer concluded the game to be "a must-buy not just for wrestling fanatics, but for all fans of fun beat-you-bloody action games." WCW vs. nWo: World Tour proved to be one of THQ's biggest hits and was awarded the title of "Fighting Game of the Year" by the Academy of Interactive Arts & Sciences. It gained Player's Choice status with over a million copies sold and its 1998 re-release was instrumental in THQ's 59% revenue increase in the year's third quarter. World Tour eventually sold 1.3 million copies in the US, making it the second best-selling wrestling game for the N64 and ranking it amongst the console's all-time best selling titles. In IGN's 2008 "History of Wrestling Games" article, Rus McLaughlin reflected, "World Tour was just as revolutionary as the nWo storyline it borrowed, with all moves built off holds instead of happening out of nowhere. . . Suddenly, wrestling was all about the grapple again, and players loved it." See also List of licensed wrestling video games Virtual Pro Wrestling Notes References 1997 video games Asmik Ace Entertainment games Nintendo 64 games Nintendo 64-only games Syn Sophia games Tag team videogames THQ games Video games developed in Japan World Championship Wrestling video games Professional wrestling games D.I.C.E. Award for Fighting Game of the Year winners