Accel-KKR, and merged its animation business into its entertainment division. Alias had been part of SGI until 2004. In 2008, it acquired technology of the former Softimage Company from Avid Technology. In 2011, Autodesk acquired image tools and utilities that use cloud computing called Pixlr. Industry usage By 2011, these products were used in films that won the Academy Award for Best Visual Effects for 16 consecutive years. Much of Avatars visual effects were created with Autodesk media and entertainment software. Autodesk software enabled Avatar director James Cameron to aim a camera at actors wearing motion-capture suits in a studio and see them as characters in the fictional world of Pandora in the film. Autodesk software also played a role in the visual effects of Alice in Wonderland, The Curious Case of Benjamin Button, Harry Potter and the Deathly Hallows – Part 1, Inception, Iron Man 2, King Kong, Gladiator, Titanic, Life of Pi, Hugo, The Adventures of Tintin: The Secret of the Unicorn and other films. In November 2010, Ubisoft announced that Autodesk's 3D gaming technology was used in Assassin's Creed: Brotherhood. Products The division's products include Maya, 3ds Max (the new name of 3D Studio Max), Softimage, Mudbox, MotionBuilder the game middleware Kynapse, and the creative finishing products Flame, Flare, Lustre, Smoke, Stingray game engine (discontinued, but still supported until end of subscription). Historical Discreet Frost, introduced in 1996, a SGI-based template-based on-air graphics system for news, weather and sports Matchmover, now bundled with 3ds Max, Maya and Softimage, Retimer and VTour. All acquired from RealViz Media Cleaner, a video-encoder for the Mac, and Edit, acquired from Media 100 in 2001 Lightscape, real-time radiosity software for Microsoft Windows acquired in December 1997 by Discreet, was incorporated in 3ds Max in 2003. Discreet Plasma, released in 2002, a simplified version of 3ds Max for Adobe Flash authoring Discreet GMax, a simplified version of 3ds Max customized for game modders Autodesk Toxik, introduced in 2007, compositing software that allowed users to coordinate work on a production. The software could only be bought for a minimum of 3 PCs, underlining its focus on collaborative, database-driven workflow. With its collaborative functions and databases removed, and renamed "Composite", it is now bundled with Maya 3ds Max, and Softimage. Combustion - acquired as Illuminaire paint and composite from Denim software running on Windows NT and Mac OS. Rebranded as paint* and effect* and integrated