can be challenging and at times frustrating, but overall, it is a fun romp." Nintendo Life's Jon Wahlgren scored it 8 out of 10, calling it "one of the strongest titles yet to hit WiiWare." He was somewhat critical of the "frustrating" platform sections, and found Hawkins' levels "a tedious detour from what makes the game enjoyable." However, he praised the game's variety and sense of humour. He concluded "MDK2 is at its best when it goes nuts with large, crazy enemies and bullets galore through its strange environments, but not so much when it comes to puzzle-solving or platforming." Cancelled sequel In 2006, Interplay revealed it was planning on developing an MMOG set in the Fallout universe. However, the project was estimated at $75 million, money unavailable to the company. As such, in an effort to secure the capital, they explained in papers filed with the Securities and Exchange Commission on November 13, 2007 that they planned to leverage their stable franchises "through sequels and various development and publishing arrangements." Specifically, they announced they were restarting their in-house development studio, the money to do so coming from the sale of the Fallout franchise to Bethesda Softworks, from whom they planned to license the Fallout IP for the MMOG. They specifically mentioned plans for sequels to Descent, Earthworm Jim 2, MDK2 and Baldur's Gate: Dark Alliance II. In 2008, Interplay confirmed a "two-pronged growth strategy" which would see the company leveraging its portfolio of gaming properties to create sequels and raise money for the Fallout MMOG. The same four games were again mentioned, with CEO Herve Caen stating "2007 set the foundation for our growth strategy. Going forward, we have the vision, unique intellectual property, and low debt and operational costs to help us pursue financing for our various projects." However, nothing further was heard about any of the possible sequels, which have presumably all been cancelled. In 2010, following the release of Mass Effect 2, IGN asked BioWare's Ray Muzyka if they had any plans to make MDK3, to which he replied "You'll have to ask Interplay, they have the license for that." A poster for the game featuring Dr Hawkins can be seen in the 2001 TV movie How to Make a Monster. References 2000 video games Action-adventure games Alien invasions in video games BioWare games Dreamcast games Interplay Entertainment games Lua (programming language)-scripted video games PlayStation 2