the boost meter is empty. While the boost is activated, the player can continue to drive dangerously which rewards the player with more boost in their bar when their original boost bar is fully depleted, allowing the driver to chain burnouts together if they are skilled enough. Burnout Dominator attempted to bring back the Burnout feature, which was changed in releases between the 2 games. Development Burnout was in development for almost two years prior to its release in November 2001. Reception Burnout received "favourable" reviews on all platforms according to video game review aggregator Metacritic. References External links 2001 video games Acclaim Entertainment games Burnout (series) Criterion Games games GameCube games Multiplayer and single-player video games PlayStation 2 games RenderWare games Video games developed in the United Kingdom Video games set in Europe Video games set in the United States Xbox games de:Burnout (Spieleserie)#Burnout