lauded both the omnibus narrative and battle system, but felt that the title was too short; the magazine concluded that the game was a "one-of-a-kind experience" Jenni Lada, writing for website GamerTell, included the title in a list of the best Super Famicom titles exclusive to Japan, praising its variety compared to other titles for the platform. In 2011, GamePro included it on the list of the 14 best JRPGs that were not released in English, adding that "rumor has it the game was originally slated for a US release, making its absence here sting all the more." The remake met with a "generally favorable" reception according to review aggregator website Metacritic, earning a score of 81 points out of 100 based on 86 reviews. Critics focused praise on the graphics and audio design together with the redone musical score, praising its faithful reproduction for first-time Western players and variety of settings and narratives, with complaints mainly stemming from by-then archaic mechanics carried over from the original and lack of character development in its chapters. The Famitsu reviewers were again positive, praising the remake's faithfulness to the original alongside the HD-2D conversion, with the main complaints being a lack of noticeable changes or maps for navigating levels. Eurogamers Edwin Evans-Thirlwell described the remake as "essentially Sidequest: The Game", enjoying it for the most part and noting its variety as a positive, though noting a lack of empowered female characters. Andrew Reiner, writing for Game Informer, was very positive about the remake and recommended it to genre fans, with his one complaint being pacing issues with some chapters, Heidi Kemps of GameSpot praised the game's subversion of genre and gaming tropes, citing it as a game that had aged well and benefited from the remake. IGNs Rebekah Valentine described the remake positively as a time capsule showing the experimental style of RPGs of the time, noting the variety within the story and battle system and extra content tied to the overarching narrative. Alana Hagues, writing for Nintendo Life, enjoyed her time with the remake despite some vague directions in the latter half of the game, additionally praising the localization for convincingly mimicking accents from each time period and location. Paige Chamberlain of RPG Site called the remake the best way to experience the game due to its translation and added features alongside the graphical upgrade, noting that the overall narrative was