as evidenced by the game's tagline: "Remember, it's only as violent as you are!" The daily tasks can be accomplished in any order the player desires, and the game also includes one task that is activated only when Postal Dude urinates, in which the player is tasked with getting treatment for gonorrhea after Postal Dude discovers he has the infection. Throughout the course of the game, Postal Dude must put up with being provoked by other characters on a regular basis. He is given the finger, mugged, attacked by various groups of protesters, and is harassed by an obnoxious convenience store owner/terrorist and his patrons who cut before Postal Dude in the "money line". During the game, Postal Dude also encounters a marching band, a murderous toy mascot named Krotchy, the Paradise Police Department and its SWAT team, overzealous ATF agents, the National Guard, an eccentric religious cult, cannibalistic butcher shop workers, fanatical al-Qaeda terrorists, and former child actor Gary Coleman, among many others. By Friday afternoon, the final day in the game, the apocalypse occurs and societal collapse soon follows, with all law and order breaking down. Cats begin to fall out of a darkly-colored sky, and almost everyone in town becomes heavily armed, with random gun battles breaking out in the streets. Despite this, Postal Dude returns home to his trailer as normal, where he then gets into an argument with his wife, who demands that Postal Dude explain why he never picked up the "rocky road" she asked for at the beginning of the game. Postal 2 then ends with a gunshot being heard, before being kicked to the end credits. Gameplay One of the major concepts of Postal 2 is that it is meant to be a "living world", a simulation of a tongue-in-cheek off-kilter town. Game characters live out their lives completely separate from the actions of Dude—walking around town, buying and selling merchandise, and even engaging in random shootouts with each other and the police. The town features many cars but they are all "useless exploding props", according to Dude, and cannot be driven, although they can be blown up and sent flying into the air. In addition to cats and dogs, elephants are present; these animals can be shot or set on fire—or simply annoyed by the player walking into them—causing them to trumpet with rage and attack anyone within stomping distance. A