success); and even some developers were beginning to complain about a supposed bias against turn-based systems. Reasons cited include publishers' focus on developing real-time, action-oriented games; as well as a perception that games with turn-based mechanics were "too niche" to become successful. However, things may have turned around in the 2010s, at least in the West. A few high-profile titles, such as 2K Games' strategy video games, XCOM: Enemy Unknown and XCOM 2—as well as a number of Kickstarter-funded RPGs, such as Larian's Divinity: Original Sin, inXile's Wasteland 2 and Harebrained Schemes' Shadowrun Returns—were successfully developed and published in recent years, in part due to new means of funding and distributing them. According to Dan Tudge of n-Space, "The resurgence of tactical-isometric RPGs has a lot to do with accessibility. ... Changes in the ecosystem like Steam and digital distribution have made it easier than ever for developers to connect with players." See also History of role-playing video games Role-playing battle systems List of tactical role-playing video games Notes References Video game genres Video game terminology