is a 1993 real-time tactical role-playing game developed by Quest Corporation. Originally published for Super Nintendo Entertainment System by Quest in Japan and by Enix America in North America. It is the first installment of the Ogre Battle series. It was directed by Yasumi Matsuno, and designed by Matsuno with Akihiko Yoshida. The story of Ogre Battle focuses on a band of rebels as they lead a revolution against a corrupt reigning Empire, ruled by an evil Empress. Ogre Battle was ported to the Sega Saturn and PlayStation, with enhancements made to the original gameplay. It was later released for Virtual Console, and mobile phones. A successor, titled Tactics Ogre, was released in Japan in 1995 for the Super Nintendo Entertainment System. Gameplay Ogre Battle: The March of the Black Queen begins in the outskirts of the Zeteginan Empire, twenty-four years after the founding of the empire through conquest. The main character is leading a revolution against this empire, which has turned to evil through the use of black magic by the mage Rashidi. The game begins with the seer Warren using tarot cards to ask a series of questions to determine the player's suitability as leader of the revolution. There are several questions out of a fixed set which are randomly asked, each of which is associated with one of the twenty-two Major Arcana cards of divinatory tarot. Each question has three possible answers: one righteous, one evil, and one neutral. After the player finishes answering the questions, Warren wishes luck for the revolution and the game begins. The player's answers to these questions determine the Lord's (main character) abilities and starting units. Ogre Battle mixes movement elements of a real-time tactics game with the character development and combat of a role-playing game. The game consists of a series of battles in which the player deploys units to fight against enemies and liberate occupied towns and temples. A variety of character types can be recruited, ranging from common to rare, many of whom can change class with experience points. As a result, the character will either evolve or become an entirely new soldier with different abilities. Potential recruits consist of several historical and mythological figures, including knights, ninjas, wizards, angels, griffins, witches, and others. The player is free to organize multiple units of five fighters or fewer, with the limit being lower when larger characters are present. Additionally, time