Stargate SG-1: The Alliance is a cancelled first and third person shooter video game based around the television series Stargate SG-1. The game had been intended for release on Xbox, PlayStation 2 and Windows. Set during the eighth season of Stargate SG-1, players would have taken control of the four original characters from the television series; General Jack O'Neill, Colonel Samantha Carter, Dr. Daniel Jackson and Teal'c. MGM awarded developer Perception Pty the Stargate license in 2003. Perception selected JoWooD Productions Software AG to distribute the title and in 2005 JoWood bought Namco on board to publish the game in the United States. Perception and JoWood ended their relationship in August 2005 due to disputes regarding payment, quality of the game and failure to meet deadlines. Perception continued to develop the game until January 2006 when they were forced to cancel after MGM failed to approve a new publisher. Perception and JoWood were embroiled in multiple lengthy legal disputes regarding ownership of the game license, money owed as well as accusations of libel. By the time development ceased the game had reached the alpha build stage of development, with much of the game in a playable state. Different builds of the project have both leaked online or been given to specific individuals. Gameplay Stargate SG-1: The Alliance was to be shooter video game which would allow players to chose either first or third-person. In the main campaign, at the start of each mission the player is assigned either General Jack O'Neill, Colonel Samantha Carter, Teal'c or Dr. Daniel Jackson, with each of the characters having their own unique abilities. O'Neill would be able to use a sniper rifle, Carter a Goa'uld ribbon device as well as hack enemy computers, Jackson would have a hand-of-light weapon as well as translate alien text to help solve puzzles within the game and Teal'c would have a melee attack. As the player progresses through the story this would have opened up "new skills and possibilities". Players would be able to play through the campaign in either single player, with AI assuming control of the other 3 members of SG-1 or cooperatively with up-to three other players using split screen or online. A command system would allow the player to issue commands to the rest of SG-1, such as attacking specific enemies or taking cover. The player would also be responsible for keeping their teammates