announced that The World Is Not Enough had instead been reworked into a new Bond game with an original storyline, under the title James Bond 007 in...Agent Under Fire. It also uses the Quake engine, as well as the Electronic Arts Graphics Library engine. Jon Horsley of EA said, "We thought we could deliver a good TWINE game for the PS2--but we also thought we could combine forces with some of our other studios and deliver a great original Bond experience with Agent Under Fire. The extra time has provided us the opportunity to create an entirely new game, not tied to a specific movie, and address some points that we knew we couldn't get into TWINE under that timeline". EA worked with MGM and Danjaq to create the game's storyline, and EA Canada developed the game's driving levels, after previously working on EA's Need for Speed series. The developers played previous Bond games as research. The game features some returning characters from the films, but without using the actors' likenesses. John Cleese appeared in a commercial for the game, reprising his role as R. However, he and other actors from the films did not reprise their roles for the game itself, which instead uses sound-alike voice actors. R was originally modeled after Cleese, but his likeness was removed from the final game. CGI companies, such as Industrial Light & Magic and Pacific Data Images, worked on the game's cinematic cutscenes. The PS2 version was completed on October 31, 2001, and shipped to retailers on November 13. Versions for the GameCube and Xbox were announced shortly thereafter. The GameCube version features the addition of bot players in the multiplayer mode. It was released in North America on March 12, 2002, followed by the Xbox version at the end of the month. In 2003, a hacker discovered a method to make the Xbox run Linux software, using a copy of Agent Under Fire. Reception James Bond 007: Agent Under Fire received "mixed or average" reviews, according to review aggregator Metacritic. It was a runner-up for GameSpots annual "Most Disappointing Game" award among console games, but lost to Luigi's Mansion. The Cincinnati Enquirer gave the PlayStation 2 version three-and-a-half stars out of five and called it "Slick, sexy and jam-packed with action — but this adventure is short with limited playability over time, except perhaps for its multiplayer modes." However, it later