review aggregation website GameRankings. IGN praised the game for allowing the player to play three different characters, each with a unique game-play element, and for being "fun and terrifying at the same time". GamePro cited the lack of a save feature as a major flaw, but praised the "splendid graphics, perfect sound effects, multiple vision modes, and ambiance" and citing it as "the most frightening game since Half-Life". The Adrenaline Vault cited the lack of depth in the story as a major flaw but praised the immersive atmosphere describing a moment of being attacked by a facehugger in the game as being "in these moments...the greatest game I had ever played". Edge gave it a score of eight out of ten, saying, "Equally, while AvP lacks the glossiness of its peers (Unreal, Half-Life, etc.) [...] the fabulously horrific, tense, and uniquely skewed action will doubtless be enough to make it a film favourite with those PC gamers who possess an insatiable appetite for firstperson thrills." Next Generation called it "a totally absorbing, even terrifying, experience. It's a shame that the engine didn't have the graphical clout of, say, an Unreal, or some more inventive level design, but it's fine for creating an atmosphere, a commodity it oozes at every step, making it one of the most memorable gaming experiences you're likely to survive." Nathna Smith of Computer Games Strategy Plus gave the game four stars out of five, calling it "a revolutionary game, the kind that curmudgeonly critics dream of when criticizing the genre as stale." However, he gave the Gold Edition three stars, saying, "Deciding whether or not to buy this game is really a no-brainer. If you enjoyed the single player game only to put it away, the gold edition is just a waste. If you only play multiplayer (or, possibly, Skirmish mode) then you can purchase the new bits for $9.99. While it can't compensate for the lack of a user/developer community, it more than doubles the number of levels available (from seven to 16)." The game was nominated for PC PowerPlays "Best Sound FX", "Best Enemy", and "Best Firstperson Shooter (Single Player)" awards, all of which went to Half-Life. Sequel A sequel called Aliens Versus Predator 2 was developed by Monolith Productions and released by Sierra in 2001. It once again comprised distinct campaigns for each of the three playable species, but this time the plots