Perception were developing a second Stargate game which would have been an role-playing video game. The game would have had ties to Stargate Atlantis and allowed players to create a character that was either good or evil. Their concept also included players controlling Anubis and gameplay would have allowed the character to take possession of other beings in order to gain their abilities. Cancelation and legal dispute On May 10, 2005, publisher JoWood announced the closing of a distribution agreement with Nobilis IBERICA, that would give Noilis distribution rights of JoWood titles, including Stargate SG-1: The Alliance, in Portugal and Spain. The following week, JoWood also announced its partnership with Namco, who would release the game in the USA. According to Lenzo, all sub-licensing of the game had to be approved by Perception, and chiefly by MGM. JoWood mistakenly sent both Perception and MGM a copy of the contract which had been "signed a month before" by Namco, instead of a draft contract. This now meant that Perception had unknowingly breached their contract with MGM by letting JoWood sub-license, with Lenzo claiming that "shit hit the fan" but that ultimately they went forward with Namco. After meeting members of the Namco team at E3 in May 2005, Lenzo then learnt that Namco had been told by JoWood that it was them who held the rights to the Stargate game and had the relationship with MGM, not Perception. In July 2005, Lenzo traveled to Austria to meet with JoWood, who had not been paying Perception and had been in breach of their contract since December 2004. JoWood, had been restructuring for some time, with their founder Andreas Tobler being replaced by Dr. Albert Seidl in January 2005 due to "the clear failure to meet the sales targets in 2004". In their meeting, Lenzo alleged that he was told by Seidl that JoWood "would have gone under" had Perception pulled the contract from them. Lenzo "didn't want to be held responsible for 30 people losing their jobs" so gave them until August 5, 2005, to pay, else Perception would terminate their contract. On the August 5 deadline JoWood announced that they had been "forced to cancel the development agreement with Perception, the Australian developer currently responsible for the Stargate SG-1: The Alliance". With the game scheduled to be released that October and Seidl claimed that in its current form it did not