and cannot be selected normally. By selecting these darkened cards, the player can choose to either use that card by itself without the option of pairing with others, or select an alternate use dictated by the element of the card. When selected in this manner, they can be paired with any card, regardless of placement. Another feature is the addition of Galaxy Advances, similar to Program Advances in the Battle Network series. Players choose three cards in a certain order, causing the cards to combine and make a stronger card. The primary new battle feature in Star Force 3 is the introduction of "Noise" later in the game. Depending on how the player defeats enemies, a Noise percentage will increase—the higher the percentage, the more abilities become available to Mega Man. For example, exceeding 50% will allow Mega Man to access the power of one of 10 unique transformations based on FM-ian foes from previous games. These forms give Mega Man new charged Mega Buster shots, elemental armor, unique super-attacks (activated by successfully countering an enemy attack), and other special attributes. The player is also given other special rewards for maintaining 100% or more of Noise rating, such as completely random Battle Cards at the end of the battle, and by achieving a 200% or plus Noise rating, access to the Meteor Server is granted. This option becomes available on the Custom Screen, giving Mega Man an exceptionally powerful folder to use for the next three rounds of the battle, as well as transforming into a unique finalized form stronger than any other Noise forms (Black Ace in the Black Ace version and Red Joker in the Red Joker version). The finalized form has no elemental weakness and each form has certain status bonuses that is different from each transformation. However, both transformations last only for three turns. Additionally, locking-on cards will grant twice the damage upon use. After three turns, Mega Man will revert to his normal form with 0% Noise. Noise is increased in one of two ways. Against viruses, by defeating them with a non-elemental, non-dimming card that exceeds the remaining HP of the viruses, the "overkill" amount of the attack will contribute to the Noise rating. However, against boss characters, half the attack power of a non-elemental and non-dimming card will contribute to the Noise rating, allowing for much more frantic boss battles thanks to the