only a TCG but it was also a Coin Game. It featured plastic coins that had the faces of the Grolls & Gorks creatures on them. In the Grolls & Gorks TCG, the words GROLLOVI and GORKOVI refer to the creature types. GROLLOVI are the OverWorlder creatures and GORKOVI are the UnderWorlder creatures. Chaotic: Now or Never! In the year 2001 the Grolls & Gorks TCG was turned into Chaotic: Now Or Never! It still featured some of the original creatures from Grolls & Gorks, such as Screamer, TwinHead, Gork, Pingo, Wakko (now known as Yokkis), Clapper (now known as Klasp), and many others. There were also some creatures in the Chaotic: Now Or Never! TCG that came directly from the first edition of Dracco Heads, such as Diablo (now known as Chaor) and Mr. Muscles. Mr. Muscles's name was soon turned into Muxsle, which in 2007 was again changed to Stelgar. Now or Never! storyline The story of Chaotic: Now Or Never! is the epic tale of two boys, Tom and Kazdan, and their adventures in Perim, a volatile land where fierce battles are fought trying to capture The Chaos Rock and the control of Perim. One day, Tom, a smart and curious 12-year-old, finds a pair of rings in his back yard. The rings, Athala and Na'arin (the Ring Of Na'arin is a Battlegear card in the new Chaotic game), are really magical portals to a clandestine realm known as Perim. However, before Tom has the chance to uncover the secret of the rings, the school bully, Kazdan, shows up. Kazdan is a strong 14-year-old boy who is Tom's never-failing rival. Kazdan spots Tom examining one of the rings and manages to steal it from him. Kazdan is unaware of the other ring that is in Tom's backpack. Shortly thereafter, both boys discover that putting on the rings enables them to enter Perim. Perim is a place of great adventures and epic tales. It is inhabited by five tribes of creatures: the Danians, The Deep Ones, the Mipedians, the OverWorlders, and the UnderWorlders. The OverWorlders and UnderWorlders are constantly warring, while the other tribes keep to themselves and have an air of mystery about them. The OverWorlders are good, kind, innovative and curious. The UnderWorlders are evil, malicious, destructive, and dominating. Tom finds his friends among the OverWorlders while Kazdan finds his with the UnderWorlders. The two tribes