Cavanaugh, and Cheryl Chase. Development and release In 1997, THQ signed an agreement with Nickelodeon to develop and publish video games using the Rugrats license through December 2002. The deal gave THQ exclusive rights to Rugrats for all current and future game systems from Nintendo, Sony and Sega. Among the first projects announced from this deal was a PlayStation game set to be developed by n-Space and released in 1998. Rugrats: Search for Reptar was developed with the intent of appealing to children ages seven to twelve. THQ started a multimillion-dollar marketing campaign for Search for Reptar, the second-biggest campaign of 1998, after The Legend of Zelda: Ocarina of Times campaign for the Nintendo 64. Marketing included television and print advertisements, promotional tie-ins, and online advertisements; demos were distributed among kiosks, hardware pack-ins, and on PlayStation: The Official Magazine demo discs; and images of the game were shown on Rugrats Fruit Snacks' boxes. The campaign took about one year to formulate, and was a collaboration between Sony Computer Entertainment America and THQ to expand the younger children's market on the PlayStation. It was one of only two THQ games to have television advertisements at the time, the other being WCW/nWo Thunder. The game was released in North America on October 31, 1998, and in PAL regions less than a month later. Voice cast E. G. Daily as Tommy Pickles Christine Cavanaugh as Chuckie Finster Kath Soucie as Phil DeVille and Lil DeVille Cheryl Chase as Angelica Pickles Jack Riley as Stu Pickles Melanie Chartoff as Didi Pickles Joe Alaskey as Grandpa Lou Pickles Reception Rugrats: Search for Reptar has received generally mixed to positive reviews. It holds an aggregate score of 68.75% at GameRankings, based on four reviews. An editor for Electric Playground gave it an 8 out of 10 score, while an editor for Electronic Gaming Monthly gave it a 6.5 out of 10; an editor for the National Academy of Video Game Testers and Reviewers criticized the controls and difficulty, but commented that it was still a great game for children. In his preview, IGN'''s Doug Perry wrote that hardcore gamers looking for an easy game would enjoy its "universal humor" and "silly kiddie havoc", while fans of the series may also enjoy it. He praised the presentation, yet criticized the poor camera control and collision detection; in spite of the recommendation in the preview, he felt that