unlock more clothing and body types after leveling up and downloading content. The game also allows players to edit weapon models, and color palettes used. However, weapons used in multi-player have to be unlocked through leveling up. Players can take content that they have unlocked in the campaign and take that onto multiplayer versus (and vice versa). In February 2010 the Xbox 360 version of the game was rumored to have significant cuts in order to make the game fit on a single DVD and the content cut to be available as downloadable content but no confirmation has been given if this content was to be charged for or free. These claims were later to be deemed as a mistranslation. In an interview with the game's producer, he claimed that there was no content cut from the Xbox 360 version. Marketing and promotion Lost Planet 2 was announced on February 8, 2009, via a trailer on Xbox Live. In mid-April 2009, a video was released by Eurogamer with a boss battle being depicted in real-time gameplay. The video showed thermal energy usage, VSs, and deployable health fields. At E3 2009, Capcom offered a preview of Lost Planet 2s co-op campaign, and announced a Winter 2009 release date. On June 29, 2009, at Microsoft's Midnight Live 360 show, Capcom announced a Lost Planet 2 demo that is available via Xbox Live Marketplace. On July 19, 2009, Capcom announced that Lost Planet 2 would be playable at Comic-Con 2009. The Capcom Unity Blog reported that visitors would be able to try the four-player campaign mission against the giant salamander boss. At the event, Capcom also held a raffle to give away a number of 16-inch plush toys and a single 3-foot-long plush toy of the salamander boss. On August 19, 2009, a four-player co-op demo of Lost Planet 2 was released onto Xbox Live Marketplace. On September 24, 2009, a demo was released through PlayStation Network PlayStation Store, which features two new levels. This demo also features full game launching support for up to four players for PlayStation Home, the PlayStation 3's online community-based service. Game launching lets users set up multiplayer games in Home and launch directly into the game from Home. On December 22, it was announced that Capcom would delay Lost Planet 2, along with three other games, to avoid competition in the early half of 2010. On January