Versus: One Bond plays against six other members of the 'Organization'. Bond will win if he defuses two of the three bombs, or else eliminates every member of the Organization. To make the game fairer Bond has two lives, can see all enemies, and can use any weapon set (whereas the members of the Organization have only 3 basic options). The Organization wins if Bond dies twice or if he cannot defuse two bombs in the time limit. Team Conflict: Basic Team Deathmatch of MI6 versus the 'Organization'. Golden Gun: This is a standard free-for-all conflict, which the main aim is to score 100 points. One point is scored for a kill with normal weapons, or for picking up the Golden Gun, while kills while holding the Golden Gun (or killing the person with it) scores 6. The winner is the first to score 100 points or the highest number of points in the allotted time limit. Bond Evasion: There are two teams, MI6 and The Organization. One player from the MI6 team is randomly designated as Bond, and therefore as the VIP. MI6 wins the round if Bond can get to the escape point, or if all of the Organization are eliminated. The Organization wins if Bond is prevented from escaping within the time limit, or if he dies. Territory Control: Basic match of one team having to control a point to gain points for their team. Classic: Players starts with a GF 18 A (Glock 18). Weapons and explosives are spawned around the level for them to pick up. When playing in Multiplayer, credits are earned based on the number of points acquired. These are used, in a currency format, to purchase further enhancements and upgrades. These can be spent on unlocking new weapons, explosives, gadgets (such as increased health or better accuracy) and attachments for weapons. The upgrades can be accumulated in any order, instead of in a set order, and are able to stack. Wii Conflict: This is a death-match. Up to four players compete versus each other to score as many kills as possible in a selectable number of minutes. Rush: This is a mission death-match. All players (up to four) are against each other and are assigned certain missions to complete in a selectable number of minutes. Team Conflict: The goal is to get the most kills for the player team (Organization versus MI-6).