Band Hero is a spinoff video game as part of the Guitar Hero series of music rhythm games, released by Activision on November 3, 2009, for the PlayStation 2, PlayStation 3, Xbox 360, Wii and Nintendo DS consoles. The game is structurally similar to Guitar Hero 5, and supports full band play (lead and bass guitar, drums, and vocals) including the drop-in/drop-out and in-song instrument and difficulty change menus, and additional multiplayer modes as Guitar Hero 5. The console versions use instrument-shaped game controllers, while the DS version uses either the "Guitar Grip" introduced with the Guitar Hero: On Tour series or a new Drum Skin that comes with the game. Like previous games, virtual avatars of Taylor Swift, Adam Levine, and the band No Doubt are presented in the game. Band Hero received mixed reviews from journalists. Some considered the game to be an appropriately flavored version of Guitar Hero 5 for the "Top 40" pop rock hits, while others felt the game was strictly aimed at teenagers or children. They also contested the cost of the full game, featuring only 65 songs compared with 85 songs in Guitar Hero 5, and considered if the content would have been better in downloadable form. A day after the game's release, the band No Doubt sued Activision, citing similar misuse of their avatars to the Kurt Cobain avatar in Guitar Hero 5. Gameplay Main version The game is functionally similar to the features of Guitar Hero 5, including bands composed of any combination of four instruments, drop-in/drop-out play, in-song menus to change difficulty and instrument, and additional multiplayer modes compared to Guitar Hero 5'''s "Rockfest". Band Hero also retains the Band Moment and the Band Revival feature from Guitar Hero 5. Taylor Swift, Adam Levine (of Maroon 5), and the band No Doubt are playable avatars in the game. Artists performed motion capture for their in-game avatars.Band Hero also introduced an updated revision of the drum kit that shipped with Guitar Hero World Tour. Many changes were made to address weight and size concerns that made assembly difficult, and the stand's crossbar was moved to the bottom to improve leg room and allow the bass pedal to be supported by it. The cymbals were changed to a circular shape from the previous triangular design, and the sensitivity of the drums themselves were adjusted. An in-game sensitivity adjustment feature is also supported.