Magna Cum Laude and Box Office Bust, was voiced by Tim Dadabo. Box Office Bust was panned by critics, including Al Lowe himself, who thanked VU Games for keeping him away from developing the game. In June 2011, Replay Games announced on their blog that they had acquired a license for the Leisure Suit Larry series. Replay Games planned to re-release the titles it licensed. It was also announced that the series' creator, Al Lowe, would be involved with the development of the new releases. In April 2012, Replay Games initiated a Kickstarter project that finished funding on May 2, 2012, and secured a total of $674,598, for which the developers promised to add more story, additional dialogue, and one more character. The "HD" game, titled Leisure Suit Larry: Reloaded was originally announced to be released in late 2012, but it was delayed to mid-2013. In April 2013, Lowe said that early development had begun on a remake of Larry 2; Josh Mandel later confirmed the game's early development in a Kickstarter update. Unreleased games Leisure Suit Larry 4: The Missing Floppies Leisure Suit Larry 4: The Missing Floppies is the name for a never-made fourth installment, often regarded as an in-joke. The name, used by official sources and fans, refers to rumors that the reason for the cancellation of the game was the losing of the game's original production floppies, after which the developers refused to remake the game from scratch. Other sources claim that it was nothing but an internal office prank. The franchise's installments were numbered as if this installment had been published; the actual fourth installment was Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work. Al Lowe gave two official reasons for the cancellation of Leisure Suit Larry 4. The first was that Sierra had begun work on a multiplayer installment for The Sierra Network, but the project failed mostly due to technical reasons. The second was that the ending of Larry 3 was definitive and somehow metafictional, since it showed Larry and Patti coming to the Sierra studios to make games based on their adventures, as well as living happily in a mountain cabin in Coarsegold. This completed a relatively cohesive trilogy, and was a dead-end for a new story arc. In 2012, Lowe discussed what happened to the fourth installment in a video made for a Kickstarter project, in which he