player faults on the first serve, they will usually hit a defensive serve. Defensive serves do not usually garner aces, but they are designed to generate a weak return by the opponent, thereby setting up the server to win the point. Most defensive serves are any variety of lob serves. A plain lob serve is a ball hit with a long, high arch into either back corner. The goal is to hit the ball so that it lands as close as possible to the back wall, giving the opponent very little room to hit a solid return. A junk lob takes a shallower arch, and lands close to the side wall somewhere between the dotted line and the back wall. This lob is intended to deceive the opponent into thinking he has an easy kill. However, since the ball is in the deep zone, it will more likely set up the server for an offensive shot. Offensive shots Straight-in shots are usually meant to hit the front wall as low as possible. If the ball contacts the front wall so low as to bounce twice before it reaches the service line it is called a "kill" shot. Straight-in shots are normally attempted with the idea of hitting toward the area of the court the opponent cannot cover. Straight-in shots hit where the opponent cannot return them are called down-the-line and cross court passing shots. Often kill shots are returned very close to the back wall as the ball is moving towards the front wall. Pinches and splats are shots that strike the side wall before the front wall. This often makes the ball bounce twice quickly to end the rally. Pinches normally strike the side wall towards the front part of the court, often within a few inches from the front wall. The "splat" shot is an elongated pinch that strikes the side wall towards the back part of the court. It often makes a distinctive splatting sound. The advantage to a splat shot, beyond an unpredictable angle, is that it creates a longer distance to travel forward for the opponent who is held between a tension of going forward and staying back because of velocity of passing shots. Pinches are classified as frontside or reverse. A right-handed player shooting a forehand shot to the right front corner is shooting a frontside pinch. A right-handed player shooting to the left