such manner. During the whole game, the players' computer monitors are projected onto large screens, making it possible for the viewing audience to watch how the strongest players decide about their moves and make their plans. Typically there will be a commentator in a separate room, equipped with the identical hardware as players, which will be used to help provide a commentary to the audience—this way the audience is given the real insight into the thought processes of the strongest players. Although advanced-chess play is at the highest Elo rating level when performed by the top grandmasters, it is not limited to them. Anyone can play advanced chess, sometimes with the same success as the strongest grandmasters. Occasionally, average players have been able to achieve a performance higher than computer programs and top grandmasters. Teams It has been debated, due to the peculiarities of the human–computer team, whether the human should be considered the advanced-chess player, or rather the team itself should be considered the player. It is the prevailing view that, because the human subordinates the computer in a meaningful intent to win a chess game, and that the human is the one who makes the final decision about the move to be played, the human should be considered the advanced-chess player. Some have also argued that the term "computer-assisted player" should not be used for an advanced-chess player, as the key element is cooperation, not assistance. On the Internet In the wake of León, the ubiquity of the Internet and a high number of commercial and free Internet chess servers has made it possible for anyone to play advanced chess over the Internet. The first was CCO (Computer Chess Organization), which organized advanced chess events, most of which took place on Free Internet Chess Server (FICS) or on the correspondence website. It was not necessary to be a member of the CCO to participate in its tournaments, although the organization pointed out that membership was highly desirable. Internet chess events usually used unrated games, but CCO did propose the introduction of chess on the Internet of a third category of players: the "advanced-chess player", called (C), with a special advanced-chess rating category, since most chess servers on the Internet already had suitable mechanisms. At the same time that CCO ended (2005), the PAL/CSS Freestyle Tournament was born, sponsored by the PAL Group on Abu Dhabi and implemented by