Mobile was released in North America on March 12, 2006, and in Europe on May 30 of that same year. Mobile phone ports exclude Versus mode between players while introducing Arcade mode and Shuffle mode. By the time ports for additional platforms were released, several sequels and spin-offs had been made available and incorporated new music and gameplay features from those games. Buena Vista Games released a port for the PlayStation 2 (PS2) that was published as Lumines Plus in North America and Europe on February 27 and March 9, 2007 respectively. Lumines Plus includes nine songs from Lumines II (2006) but omits "Shake Ya Body", "I Hear the Music in my Soul", and "Lights" from the original game. A version for Microsoft Windows was released on November 28, 2007, via WildTangent, and on April 18, 2008, via Steam's network. The WildTangent and Steam versions include Mission mode and Skin Edit mode, which had been introduced in Lumines Live! (2006). The Steam version contains 21 unlockable skins with a sampling of stages for Time Attack, Puzzle, and Mission modes. An "Advance" pack that adds a second group of 21 skins, 70 puzzles, and 35 missions to the base game, was released the same day. Lumines Remastered In March 2018, Mizuguchi, under his new company Enhance Games, announced with the Japanese studio Resonair as the developer. It was released later that year on June 26, 2018, for Microsoft Windows, the Nintendo Switch, the PlayStation 4 (PS4), and the Xbox One. Physical versions for PS4 and Nintendo Switch platforms were distributed for a limited time between April 26 to May 10, 2019, via Limited Run Games. The game was made available for cloud gaming on the Amazon Luna streaming platform on October 20, 2020. Lumines Remastered has enhanced visuals and support for high-resolution systems. It includes the original, Nakamura-composed, high-bitrate music that had been downsampled for the PSP version and other releases. Some blocks and visual effects were redesigned. Game director Eiichiro Ishige considers it a remake rather than a remaster. The game retains the original Challenge, Puzzle, Time Attack, and Versus modes alongside the Mission, Shuffle, and Skin Edit mode introduced in later releases. However, it omits the Single Skin mode from the original PSP version. Mizuguchi did not want to re-release Lumines: Puzzle Fusion unless new features could be implemented. He decided to remaster it after learning about HD Rumble