also the name of the ship that serves as both the home and the interstellar headquarters for an all-female band of notorious pirates. Thanks to a stowaway who hides aboard their ship following one of their raids, they learn of the ultimate treasure: the Gnosis (pronounced "G'Nohsis" in dialogue), an artifact reputedly from old Earth itself. The second OVA, in 1991, centers around the crew encountering pirates "with a grudge," and their ship is "hit by a missile containing a virus. A single video game was released based on the series for the PC Engine CD-ROM² on June 29, 1990 by NCS exclusively in Japan. It's a role-playing video game. It featured the ship's crew from Sol Bianca and offered seven episodes. |- | Path of the Fury|| 1992 || Novel || Written by David Weber, after a woman's family is slain by space pirates she is possessed by a Fury and seeks revenge. |- | Wing Commander: Privateer|| 1993 || Video game || A space pirate computer game based in the Wing Commander universe. A television series based on Privateer was planned to debut sometime in 1997. An unofficial fan remake entitled Wing Commander: Privateer - Gemini Gold was made using the Vega Strike engine and released in 2005. |- | Space Pirates|| 1992 || Video game || The player assumes the role of a star ranger (as in all American Laser Games releases except Who Shot Johnny Rock?, the player character's name is not given, and he is referred to throughout the game as "Star Ranger") who picks up and responds to a transmission by Ursula Skye, the commander of a starship called Colonial Star One. The SOS call lets the star ranger know that the ship has been invaded by an evil group called the Black Brigade, led by Captain Talon. As the entire colony on board the ship is in danger, the player answers the distress call. Following a short target practice tutorial, consisting of shooting at fast-moving asteroids, the player heads out to the Black Dragon to defeat the space pirates. Some praised the game for "mindless fun", liking the game's futuristic setting, saying that the imaginative characters and scenery make the game much more visually appealing and atmospheric than most full motion video games. Others complained that American Laser Games' usage of the same basic format for all their games was becoming tiresome, but