defeat the evil wizard who lies at the peak of IceFire Mountain. In the game, players can move Kuros left or right, or make him crouch with the control pad; the buttons allow Kuros to jump, to use his sword or a magic spell to defeat enemies, to access the "Magic Spell Screen", or to pause the game. Kuros has a life meter that decreases every time he sustains damage from an enemy or a dangerous projectile, or if he falls for too long a distance. Along the way, players can collect chicken and brew to replenish Kuros's life meter. Kuros loses a life when his life meter runs out, and the game ends when he loses all his lives. However, players may continue and restart the game where they left off up to two times. The continue feature would normally be disabled after the player had completed the earth domain, but due to an in-game bug, the player actually loses the continue function immediately upon merely setting foot in the domain. Ironsword: Wizards & Warriors II consists of four levels called "domains," each named after the four elementals. In each domain, Kuros must find a golden artifact that belongs to the domain's "Animal King" and return it to him. Upon doing so, the path to the second part of the domain will appear. In the second part, Kuros must find the magic spell necessary to defeat the boss – the domain's Elemental. Without the spell, it is impossible to damage the boss, or even remain in the room with him. Once the elemental in each stage has been destroyed, Kuros obtains a piece of the IronSword, which is needed for the final battle on Icefire Mountain. Throughout the game, players must collect items, spells, and money to progress. Money helps buy magic spells, more powerful weapons, shields, helmets, keys to open locked treasure chests, and additional food. Treasure chests located throughout the game can contain one of the following items: Additional money, magic spells, or weapon and armor upgrades. In each domain, players can visit inns where they can buy food, keys, or items; they may also participate in a "Bonus chance" game where they may gamble their money to see which cup a bouncing skull will fall into. In the game, magic spells help against enemies and Elemental bosses; some are bought, while others must be found. Magic