a sugarcane factory, where they had to load a tractor with of harvested sugarcane and then transport it to a rum factory. Once the sugarcane was delivered, they had to search a warehouse to find a marked barrel-rack hidden among dozens of rum barrels in order to receive their next clue. Teams were then instructed to fly to Phoenix, Arizona. Once in Phoenix, teams had to make their way to the Bondurant SuperKart School in Chandler in order to find their next clue. In this leg's Roadblock, one team member had to drive a racing go-kart for 50 laps around the race track in order to receive their next clue. Teams had to check in at the pit stop: Fort McDowell Adventures in Fort McDowell. Additional notes This was a non-elimination leg. Leg 8 (Arizona) Episode 8: "I Don't Roll with the Punches, I Punch" (November 8, 2005) Prize: A Jay-Flight 27 B.H. Travel Trailer (awarded to the Godlewski Family) Eliminated: Paolo Family Locations Fort McDowell (Fort McDowell Adventures) Mesa (Phoenix–Mesa Gateway Airport – Fighter Combat International) Grand Canyon National Park (Grand Canyon – Lipan Point) Page (Glen Canyon Dam) Glen Canyon National Recreation Area (Horseshoe Bend) Page (Antelope Point) → Lake Powell (Houseboat) Episode summary At the beginning of this leg, teams were instructed to drive to Fighter Combat International in Mesa, Arizona. In this leg's Roadblock, one team member had to fly in a fighter plane and, following the pilot's direction, perform a 360-degree loop in order to receive their next clue. After completing the Roadblock, teams had to drive to the Grand Canyon, where they found their next clue at Lipan Point. Teams then had to drive to the Glen Canyon Dam, where they had to choose a guide, who took them to their next clue atop the dam. This leg's Detour was a choice between Bearing or Bailing. For both Detours options, teams traveled by motorized raft to Horseshoe Bend along the Colorado River. In Bearing, teams had to choose one of five color-coded cards with unique compass bearings. They then followed the bearing to the next card and repeated the process until they obtained four cards. Once teams had all four cards, they could exchange them for the next clue. In Bailing, teams had to use the provided tools to bail water out of a submerged boat until it was light enough to carry ashore,