is the focus on the mobility of the learner. In its second phase, around 2005, a tremendous number of projects have been completed, four major projects are "The Leonardo da Vinci project From e-learning to m-learning led by Ericsson Education Dublin", "The Leonardo da Vinci project Mobile learning: the next generation of learning led by Ericsson Education Dublin", "The IST project M-Learning led by the United Kingdom government Learning and Skills Development Agency (LSDA)" and "The IST project MOBILearn led by Giunti Ricerca of Genoa, Italy". These projects are mainly targeted on the effects of m-learning, like motivation to learn, engagement in learning activities, and focus on special needs people; they set the tone for mobile learning, and m-learning is prepared to transfer from project status to mainstream education and training. And M-learning research is globalized now: Africa, Asia, North America, Europe, Scandinavia, Australia, and New Zealand all have remarkable achievements in this field. Approaches Classroom Applications in classrooms and other learning spaces combine the use of handheld computers, PDAs, smartphones, or handheld voting systems (such as clickers) with traditional resources . Class management Mobile devices in brick-and-mortar classrooms can be used to enhance student-centered learning, group collaboration among students through communication applications, interactive displays, quick response codes, and video features. Existing mobile technology can replace cumbersome resources such as textbooks, visual aids, and presentation technology. Interactive and multi-mode technology allows students to engage and manipulate information. Mobile Device features with WIFI capabilities allow for on-demand access to information. Access to classroom activities and information on mobile devices provides a continuum for learning inside and outside the classroom. In a literature review conducted by FutureLab, researchers found that increased communication, collaboration, and understanding of concepts were a result of mobile technology applications. Distance Learning Mobile devices can be used in online settings to enhance learning experiences. The mobile phone (through text SMS notices) can be used especially for distance education or with students whose courses require them to be highly mobile and in particular to communicate information regarding the availability of assignment results, venue changes, and cancellations, etc. Mobile devices facilitate online interaction between teacher and student, and student to student. Mobile devices make it possible to facilitate interaction in real-time, allowing students to obtain immediate feedback. Educators can also assess student comprehension by using mobile devices, which provide real-time updates on student progress, enabling teachers to adapt and personalize