Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was known for its games System Shock 2, Freedom Force, SWAT 4, and most notably, two of the games in the BioShock series. In 2014, following the release of BioShock Infinite, Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two. History 1997 – Irrational Games studio formed by former Looking Glass Studios employees Ken Levine, Jonathan Chey, and Robert Fermier. 1999 – System Shock 2, co-developed with Looking Glass Studios, released to critical acclaim. 2000 – "Irrational Games Australia" studio is opened in Canberra, with Jonathan Chey taking the helm. Deep Cover is cancelled. 2002 – Legal issues with publisher Crave Entertainment result in the development of The Lost being halted. 2004 – Irrational designers Ed Orman and Dean Tate awarded "Best Design" in the Australian Game Developer Awards, as well as the studio receiving "Best Game of 2004" and "Best PC Game" for the game Tribes Vengeance. 2005 – Irrational's Boston studio moves to larger office space in Quincy, Massachusetts. The studio retains the "Irrational Games Boston" title. 2006 – Irrational is acquired by Take-Two Interactive, under the 2K publishing arm. 2007 – Irrational Games is renamed to 2K Boston and 2K Australia on August 10. BioShock released August 21 to wide critical acclaim and strong sales. 2010 – 2K Boston announces its return to its original name, "Irrational Games" on January 8. 2013 - Irrational Games releases BioShock Infinite on 26 March to critical acclaim, selling 11 million copies as of May 2015. Shortly after BioShock was released, rumors arose that many of the staff who had worked on the game were leaving 2K Boston/Australia. In 2007, five members of the 2K Boston team moved to a new 2K studio in Novato, California. Soon after, 2K announced the formation of 2K Marin in Novato. In late July 2010, several media outlets reported that a recently created website, whatisicarus.com, was a