Grabbed by the Ghoulies is an action-adventure game developed by Rare and published by Microsoft Game Studios exclusively for the Xbox. It was released in North America in October 2003, and in Europe in November. It was re-released worldwide on the Xbox 360 as a downloadable Xbox Live Originals game in February 2009. This was removed from the store in June 2015, two months before a remastered version was released as part of the Rare Replay compilation for Xbox One. The game follows a young boy, Cooper, who sets out to rescue his girlfriend from a haunted mansion infested with supernatural creatures. Having originally been in development for the GameCube, Grabbed by the Ghoulies was the first Rare game to be published by Microsoft after Rare was bought out from Nintendo. The game was met with mixed reviews upon release. Criticism was directed at the gameplay, but the game's graphics and style were praised. Grabbed by the Ghoulies was nominated for the Console Family Game of the Year prize at the 2004 Academy of Interactive Arts & Sciences Annual Interactive Achievement Awards. Gameplay Grabbed by the Ghoulies is a 3D action-adventure game with beat 'em up elements. Breaking with the style of previous Rare platformers, the gameplay is simple in design, utilizing the premise of moving through areas of the game's mansion and completing the required challenges in each room. Such challenges include eliminating all ghoulies in a room, beating only a specified kind of ghouly while avoiding eliminating the rest, or finding a key hidden inside a ghouly before the player-character, Cooper, can continue. All combat and melee attacks are maneuvered by the control sticks, whereas the game's camera can be rotated by both triggers. Most of the objects in the mansion are destructible, with the chance of finding Super Soup power-ups inside. The Super Soups can have negative effects, like reversing the player's controls or lowering Cooper's speed, or positive effects, such as making Cooper invulnerable or immobilizing all ghoulies in the room. When the player fails a challenge or takes longer than a set time limit to complete one, rather than immediately restarting the room, the Grim Reaper will chase after Cooper; the Reaper will instantly kill Cooper if he's touched and the player will have to restart the room over, but the Reaper can also be used to the player's advantage, as he will also kill