also lead designer of The Sith Lords and created most of the party. Avellone was initially unsure about working on Star Wars but after beginning became more "excited" about it. Avellone decided to attempt to create a sympathetic Sith Lord. The character was highly influenced by Ravel Puzzlewell, a Planescape: Torment character which Avellone also wrote, and was intended to tell stories with her he had been unable to do in Torment. Avellone felt it would be "cool" to be in a party with Ravel. Despite Ravel's influence, the Star Wars setting and its elements resulted in Kreia changing heavily. A multi-page biography was created for narrative reference, art and audio. When making characters, Avellone prefers to focus on their role in the story, their name, their visual signature (discussed with the concept artist), and in Kreia's case the character's ability to serve as his voice. Her name is inspired by Princess Leia of the original Star Wars films, and serves a similar role as ally, but Kreia has darker past demonstrated by a harsher prefix. Her visuals, meanwhile, combine elements of both "the wise mentor" like Obi-Wan's robes and dark side elements like Palpatine's hood. Brian Menze, lead concept artist and modeller for the characters, designed Kreia. Narratively, Kreia had several roles in The Sith Lords, acting as a party member, a foil, and a "sounding board" for the theme of the game, which concerned the Jedi's role and the Force's nature in a living galaxy. As an extension of Avellone's voice, Kreia became his way of expressing all his problems with the Force. Despite her view of the Force, it was important to avoid causing continuity problems with the rest of the Star Wars series, and her views were presented within the context of the original Force in the Star Wars world. Kreia is intended to test the player on the basic philosophical issues of the Star Wars universe. She is rude and dismissive to everyone but the player character, something intended to help make the player feel special. English actress Sara Kestelman voiced the character in the game. In voice directors Will Beckman and Darragh O'Farrell's "Designer Diary", the character was considered the most critical character to cast, though a challenging one as few games cast women of her age group. Obsidian worked hard in finding Kreia's voice, which had to match with her model without being