be re-entered. A player who rolls doublets may move a total of four times, each move traversing as many spaces as the rolled amount (two fives rolled result in four moves of five points each). After rolling these doublets, the player takes another turn. If a player rolls an acey-deucey (= a 1 and a 2, also called an Ace and a Deuce), he plays the 1-and-2; then they choose any number from 1 to 6 and act as if they had just thrown a doublet of it; then that player takes another turn. After the opening, the rules of play are as follows: After rolling and playing doubles or acey-deucey, the player must roll and move again. A roll of acey-deucey counts as a 1-2, and as doubles of the player's choice. Upon reaching one's own home board, also called the 'finishing quarter', a man may not be moved again until all the rest have arrived. An exact roll is required to bear off. A player can move men even if he has men on the fence. Terminology The initial rolling of one die is called the peewee or piddle. The bar is the fence, and a single man is kicked rather than hit. The opponent's inner table is called the entering table or starting quarter, and one's own inner table is the finishing quarter. Variants Variants of the above rules exist that make the game more restrictive: Upon rolling acey-deucey, the player does not choose doublets for their next move. Instead, they roll one die and use that number for the doublet choice. If a player rolls acey-deucey but is unable to utilize both the 1 and 2 (most likely because he is blocked), their turn ends. They do not get a doublet, and they do not get another roll. If a player rolls doublets but is unable to utilize all 4 moves (most likely because they are blocked), their turn ends. They do not get another roll. This rule also holds for doublets following an acey-deucey. Men may be freely moved inside one's home (bear-off) area until all other men have arrived. This is the opposite from the description above. Once all men have arrived in the player's home area, they may not move any more. Players may only bear off men that exactly match the die roll. For instance, if the 6 and 5 points are