Hitler, Göring, and Himmler were removed and their names subsequently altered, though this is not required under German censorship laws, and is not the case in non-German versions of the game. The game can be easily modified by users to include such graphics, but Paradox disallows discussion of this particular type of modification on their message boards. Expansions Doomsday In November 2005, a stand-alone expansion pack to the game, Hearts of Iron II: Doomsday, was released on April 4, 2006. It contains everything that was in the original game while highlighting and expanding the period after historical World War II, including a hypothetical nuclear war between the Soviet Union and the Allies. The expansion pack features among other things a reworked intelligence model (which allows the player to use espionage, sabotage and other things in an "intelligence page" accessible through the main screen), improved AI and a scenario editor. Doomsday also features some other changes and additions such as: Additional graphics such as bomber sprites Escort Carriers Hospitals that recover manpower losses A "do not upgrade" button for divisions The option of automating the production sliders Submarines have separate stats for convoy raiding and naval combat An extended timeframe — the game end date has been changed to 1953 New technologies to bring the game into the cold war era An included scenario editor The ability to trade divisions between nations The ability to attach escorts while recruiting divisions Armageddon Another expansion was released in April 2007 in an alternate history scenario called Hearts of Iron II: Armageddon. It further allows more time and the player has the ability to choose 1964 as the end point. It allows the adding of modules to ships (such as improved radar, fire-control, anti-submarine or anti-aircraft weaponry) and submits two new scenarios for play, as well as an enhanced AI. Armageddon also features some other changes and additions such as: Player can allow or disallow democracies to declare war on the main menu options screen Player may choose when the time of play will end, ranging as early as 1940 to as late as 1964 Player may choose to get the full industrial capacity of an annexed country, or not Player may choose to use tech teams of an annexed country or not New brigade attachments for ships Diplomatic option to refuse expeditionary forces from player's allies Iron Cross Iron Cross is an expansion