a French translation of an Emily Dickinson poem as quoted by a mysterious wizard, and that French translation of an English poem was then translated further into Japanese for the Super Famicom version, and then translated again back into English from Japanese. The version of the Dickinson poem that survived into the SNES version of the game is almost unrecognizable and difficult to comprehend. According to the SNES game, a subset of humans known as the Drakkonian people are presently doomed, for the dragon gods of the four elements judged them as unworthy and are soon to put an end to their survival. Each god has a son and daughter dragon prince and princess who rule the island of Drakkhen. Drakkhen, himself, is a 5th dragon god, one who the other four stole eight of the nine, magic, blue artifacts (the Nine Tears) from, to do their cruel bidding upon the Drakkonian people. Four warriors stepped up to the challenge of proving their worth as a people to Drakkhen. Their agreement is that if they can recover his eight Tears, their people will be spared, and the four Gods, their offspring, and their offspring's lizard-people armies will all perish instead. Like in the other version of the story, some sons and daughters of the Gods agree to help the player even if it means they suffer extinction for doing so, demonstrating a deep selflessness. Continental divisions Arctic WastelandDomain of the Prince and Princess of Air, both of whom live in large glacier-shaped castles. Swampland (dark green)Domain of the Prince and Princess of Water, the former living in a large castle and the latter in what resembles a pagoda. This area has the greatest number of rivers and lakes. Grassland (light green)Domain of the Prince and Princess of Earth, who live in identical-looking castles. This is where the adventure begins. In the centre is a glowing boundary that is heavily guarded. Desert Domain of the Prince and Princess of Fire, the former living in what resembles an Aztec pyramid and the latter in a large Taj Mahal or mosque-like building (incorrectly called a "minaret"). Music and audio The Anak music is arguably derived from the song 12 O'clock by Greek composer Vangelis. The SNES version of the game censors the screams of the "Love Monster." In the original, a shadow shaped like a frantic, giant woman repeatedly shouts "I love you"