seizes the LAX air traffic control tower, causes a mid-air collision, and installs a missile launcher on the tower to threaten Air Force One and the President of the United States; a World Trade Organization meeting at the Ventura Hotel is attacked following death threats from militias; and an electrical substation is bombed, cutting power to most of the city and allowing Sovereign America, including their leader Tobias Stromm, to take over Los Angeles City Hall. Further complicating matters, the LAPD learns Stromm won a suitcase nuke at a black market auction, and has placed one in the upper floors of City Hall, intent on destroying the entire city in a last stand. SWAT manages to defeat the terrorists, including Stromm and Sovereign America, and defuses the suitcase nuke. Power is soon restored to Los Angeles. With the treaty signing imminent, the LAPD is put on alert. Investigating reports of "maintenance workers" with demolitions equipment seen entering a storm drain under a street where a parade is scheduled to pass, SWAT learns they are armed and are planning to attack the parade, and defeats them in a battle under the city. On the day of the treaty signing, August 6, 2005, SWAT is deployed to protect the Convention Center, but the PLP launches a final attack on the ceremony, taking the signatories hostage and hiding a second suitcase nuke in the building. SWAT defeats the PLP, rescues the signatories, and attempts to locate the suitcase nuke. The game's ending depends on whether the player manages to defuse the suitcase nuke: if they fail, the nuke detonates, destroying Greater Los Angeles and killing everyone in it; but if they succeed, the signing ceremony continues as planned, nuclear disarmament is achieved, and August 6 is designated Global Peace Day, while the LAPD SWAT returns to their duties. Development The game's producer is Rod Fung and the designer is Tammy Dargan; both were part of the team that developed Police Quest: SWAT. Initial development of SWAT 3 began in May 1997 and took over 18 months to complete, with 20 developers working on the game. As the first first-person shooter of the Police Quest series, SWAT 3 received a new game engine, with cell and portal technologies for simulation of environments, and advanced AI and ballistics. The developers spent some time consulting with LAPD SWAT, including a real SWAT element leader and former