a resurrected Cleopatra instead of Princess Noiram). Additionally, the death of Brett (whose name was Aldo in the Japanese version) was not connected to the search for the stones, but rather the culprit turns out to be Jim, the boss of the first stage, who is revealed to be the brother of Willy from the original Double Dragon (a subplot that was eliminated in the English version). Additionally, the purpose of the trip to Italy was to find a clue to solving the riddle of Egypt, rather than train for the big battle; it turns out that the boss of this stage, a shirtless muscle-bound gladiator, had the map of the Pyramid, and rather than revealing in the third stage that Hiruko had the last stone, it is in the Italy stage that she reveals she has it. Lastly, the difficulty is slightly different between the two versions. In the Japanese version, the player starts each stage with more health for their characters and there are fewer enemies to fight. However, the ending of the Japanese version differs depending on which of the player characters are still alive by the end of the game, whereas the English version always shows the complete ending with all four protagonists no matter what. While Billy's name is spelled correctly throughout most of the game, even in the 1-player version of the opening, the opening of the 2-players mode has his name misspelled as "Bimmy" when both Lee brothers are shown together on the first screen. While this mistake is often attributed to a translation error, the English script is not a direct translation of the Japanese original, as the story underwent changes during the localization. A promotional flyer for the Famicom version features a more direct translation of the original opening text, which spells the name correctly. This typo served as the inspiration for the enemy characters "Bimmy 'n' Jammy" in Double Dragon Neon, deformed clones of the Lee brothers who are described by their introductory tag line as "Mistranslated Mutants". Reception The NES version of Double Dragon III was the seventh best-selling console game in the United States during its month of release (February 1991), according to sales data from the Software Publishers Association. However, Acclaim Entertainment overestimated demand for the title, resulting with half a million unsold stocks of the title in their storehouse according to Electronic Gaming Monthly. References External