(See Mesamatrix.net) LLVMpipe: software driver in Mesa 20 (Linux) Zink: Vulkan emulation driver in Mesa 21.2 (Linux) Deprecation in Apple devices OpenGL ES (and OpenGL) is deprecated in Apple's operating systems, but still works in up to at least iOS 12. The Future There is currently no plan for a new core version of OpenGL ES, as adoption of Vulkan has been deemed to displace it in embedded and mobile applications. Development of extensions to OpenGL ES continues as of 2017. OpenGL compatibility A few libraries have been created to emulate OpenGL calls using GL ES: Nvidia offers a 2-clause BSD licensed library called Regal, originally started by Cass Everitt. It was last updated in 2016. Regal is used for example by Google's NaCl. The MIT licensed GL4ES emulates OpenGL 2.1/1.5 using GL ES 2.0/1.1. It is based on glshim. See also Direct3D – Windows API for high-performance 3D graphics, with 3D acceleration hardware support DirectX – Windows API for handling tasks related to graphics and video Metal – low level, high-performance 3D accelerated graphics library for Apple devices OpenSL ES – API for audio on embedded systems, developed by the Khronos Group ANGLE (software) – Google developed library to turn OpenGL ES calls into those of DirectX or Vulkan References Further reading External links Public bug tracking OpenGL ES Conformant companies Public forums List of OpenGL ES compatible devices OpenGL home page OpenGL ES 1.1 & 2.0 Emulator from ARM Link unusable. Do not click. OpenGL ES 3.0 Emulator from ARM Link unusable. Do not click. 3D graphics APIs Es