platform games had a stronger focus on story and innovation. In 2009, independent developer Frozenbyte released Trine, a 2.5D platform game that mixed traditional elements with modern physics puzzles. The game sold more than 1.1 million copies, and a sequel, Trine 2, came out in 2011. The year 2017 saw the release of several 3D platformers, leading the media to speculate about a revival of the genre. These included Yooka-Laylee and A Hat in Time, both crowdfunded on the website Kickstarter. Super Mario Odyssey, which returned the series to the open-ended gameplay of Super Mario 64, became one of the best-selling and best-reviewed games in the franchise's history. Super Lucky's Tale and an HD remaster of Voodoo Vince came out for Microsoft Windows and Xbox One. Snake Pass was called a "puzzle-platformer without a jump button." The Crash Bandicoot N. Sane Trilogy for PlayStation 4 sold over 2.5 million copies in three months, despite some critics noting it was harder than the original games. The next few years saw more remakes of 3D platformers: Spyro Reignited Trilogy, SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated (2020), and a remake of 1998's MediEvil for PS4. In the ninth generation of consoles, the platform game remains important. Astro Bot Rescue Mission (2018), a PlayStation VR game, was followed by Astro's Playroom (2020), which came pre-installed on every PlayStation 5. Sackboy: A Big Adventure (2020), developed by Sumo Digital, was a PlayStation 5 launch title. Crash Bandicoot 4: It's About Time (2020) was released to critical praise. Bowser's Fury (2021), a short campaign added to the Switch port of Super Mario 3D World, bridged the gap between the gameplay of 3D World and that of Odyssey. Ratchet & Clank: Rift Apart (2021) was one of the first PlayStation 5-exclusive games made by Insomniac. On August 25, 2021, the Kickstarter-funded Psychonauts 2 was released to critical acclaim. Subgenres This list some definable platform games in the following types, but there are also many vaguely defined subgenres games that have not been listed. These game categories are the prototypes genre that recognized by different platform styles. Puzzle-platform game Puzzle platformers are characterized by their use of a platform game structure to drive a game whose challenge is derived primarily from puzzles. Enix's 1983 release Door Door and Sega's 1985 release Doki Doki Penguin Land (for the SG-1000) are perhaps the first examples, though the genre