his Xenogears, follows to save her, but both disappear in the rift. Krelian confronts them, telling Fei he only sought to end the pain and suffering that comes with human existence by reverting everything back to when it all began, when all was one, to ascend to the realm of God. Fei rejects Krelian's ideology with his love for Elly, but Krelian challenges Fei, telling him to prove this love that could make him independent of God, and calls forth Urobolus, a gigantic serpentine incarnation of Miang. Xenogears appears and Fei uses it to defeat Urobolus, destroying Miang for good. Krelian releases Elly and reveals to Fei that he had planned to become one with God along with Elly. During her time with Krelian, Elly had seen inside his heart and realized it was full of sadness and despair for all the atrocities he had committed. Despite everything, Elly says that Krelian truly loved people more than anyone else. Because no one will forgive his sins, he declines Fei's offer to return and ascends to a higher plane of existence along with the Wave Existence, telling Fei and Elly that he envies them. Fei and Elly then return to their planet along with Xenogears and reunite with the rest of the party. Development Xenogears was produced by Hiromichi Tanaka, who previously worked on the SNES game Secret of Mana. The scenario of the game was written by director Tetsuya Takahashi and by Kaori Tanaka. Yasuyuki Honne served as art director, while Kunihiko Tanaka was responsible for the character designs. Tetsuo Mizuno, Tomoyuki Takechi, and Final Fantasy creator Hironobu Sakaguchi were executive producers for Xenogears. Koichi Mashimo, an animation director and his studio Bee Train, was in charge of the anime cut scenes. The CGI sequences were created by Shirogumi. Xenogears started out as an early concept conceived by Takahashi and Tanaka for the Square game Final Fantasy VII. Their superior in the company deemed it "too dark and complicated for a fantasy", but Takahashi was allowed to develop it as a separate project. The project began under the working title "Project Noah". The main impetus for Takahashi was that he was growing frustrated with the Final Fantasy series. The initial concept was to make Xenogears a sequel to Chrono Trigger, but after multiple clashes with the company over this and unspecified practical difficulties, it was decided to make it a