darling based on its imaginative levels and colorful characters, and several franchises that debuted during the sixth generation of consoles such as Tak, Ty the Tasmanian Tiger, Ape Escape and Sly Cooper each developed a cult following. In Europe specifically, the Kao the Kangaroo and Hugo series achieved popularity and sold well. Raymans popularity continued, though the franchise's third game was not as well received as the first two. Oddworld: Munch's Oddysee brought the popular Oddworld franchise into the third dimension, but future sequels to this game did not opt for the 3D platform genre. Naughty Dog moved on from Crash Bandicoot to Jak and Daxter, a series that became less about traditional platforming with each sequel. A hybrid platformer/shooter game from Insomniac Games called Ratchet & Clank further pushed the genre away from such gameplay, as did Universal Interactive Studios' rebooted Spyro trilogy and Microsoft's attempt to create a mascot for the Xbox in Blinx: The Time Sweeper. Ironically, Microsoft later found more success with their 2003 take on the genre, Voodoo Vince. In 2008, Crackpot Entertainment released Insecticide. Crackpot, composed of former developers from LucasArts, for the first time combined influences from the point and click genre LucasArts had been known for on titles such as Grim Fandango with a platformer. The platformer remained a vital genre, but it never regained its old popularity. Part of the reason for the platformer's decline in the 2000s was a lack of innovation compared to other genres. Platformers were either aimed at younger players or designed to avoid the platform label. In 1998, platform games had a 15% share of the market, and an even higher share in their prime. Four years later that figure had dropped to 2%. Even the acclaimed Psychonauts saw modest sales at first, leading publisher Majesco Entertainment to withdraw from high-budget console games, though its sales in Europe were respectable. Recent developments In the seventh generation of consoles, despite the genre having a smaller presence in the gaming market, some platform games found success. In 2007 Super Mario Galaxy and Ratchet & Clank Future: Tools of Destruction were received well by both critics and fans. Super Mario Galaxy was awarded the Best Game of 2007 by high-profile gaming websites like GameSpot, IGN, and GameTrailers. At that point, according to GameRankings, it was the most critically acclaimed game of all time. In 2008, LittleBigPlanet paired traditional 2D-platformer