pressure include making a player guess whether they should block high or low, or keeping the opposing player trapped in the corner and punishing any attempts to escape. Matches and rounds Fighting game matches generally consist of a set number of rounds (typically three), and the match will officially begin once the in-game announcer gives the signal (typically "ROUND 1... FIGHT!"). If the score is tied after an even number of rounds (e.g. 1-1), then the winner will be decided in the final round. Round decisions can also be determined by time over (if a timer is present), which judge players based on remaining health to declare a winner. In the Super Smash Bros. series, the rules are different. Instead of rounds, the games usually give players a set number of lives (called stocks) for each player (usually three), and if the score is tied between two or more fighters when time runs out, then a "sudden death" match will take place by delivering a single hit to an opponent with 300% damage. Fighting games widely feature health bars, introduced in Yie Ar Kung-Fu in 1984, which are depleted as characters sustain blows. Each successful attack will deplete a character's health, and the round continues until a fighter's health reaches zero. Hence, the main goal is to completely deplete the health bar of one's opponent, thus achieving a "knockout". Games such as Virtua Fighter also allow a character to be defeated by forcing them outside of the arena, awarding a "ring-out" to the victor. The Super Smash Bros. series allows players to send fighters off the stage when a character reaches a high percentage of damage; however, the gameplay objective differs from that of traditional fighting games in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars. Beginning with Midway's Mortal Kombat released in 1992, the Mortal Kombat series introduced "Fatalities", a gameplay feature in which the victor of the final round in a match inflicts a brutal and gruesome finishing move onto their defeated opponent. Prompted by the in-game announcer saying "Finish Him/Her!", players have a short time window to execute a Fatality by entering a specific button and joystick combination while positioned at a specific distance from the opponent. The Fatality and its derivations are arguably the most notable features of the Mortal Kombat series and have caused