at the time were nuclear reactors and space rockets. The team "were working away with craftsmanship equivalent to inscribing 100 words on a single grain of rice" to achieve fast 3D division operations, according to Suzuki. An early prototype version of the arcade game featured an Arab fighter called Siba. This early version did not have Akira Yuki, who was added later in development as a replacement for Siba, with Akira becoming the game's protagonist. This early prototype version was location tested in Japan and then demonstrated at the Amusement Machine Show (AM Show) in August 1993. Virtua Fighter was a launch game for the Sega Saturn, and served as the pack-in launch game in North America. Its Sega 32X version was developed by the same team responsible for the Genesis port of Virtua Racing. Virtua Fighter Remix Virtua Fighter Remix was an update of the original Virtua Fighter with higher-polygon models, texture mapping, and some gameplay changes. It was given free to all registered Saturn owners in the United States via mail. It had an arcade release on the ST-V (an arcade platform based on the Sega Saturn) and later ported to Microsoft Windows as Virtua Fighter PC. In Japan, Game Machine listed it on their August 1, 1995, issue as being the twenty-first most-successful arcade game of the month. Virtua Fighter 10th Anniversary With the 2003 PlayStation 2 release of Virtua Fighter 4: Evolution arriving in time for the series' 10th anniversary, a remake of Virtua Fighter, Virtua Fighter 10th Anniversary, was released on the PlayStation 2. While the music, stages, and low-polygon visual style were retained from the first game, the character roster, animations, mechanics, and movesets were taken from Evolution. In the previous PS2 release of Virtua Fighter 4, a button code would make the player's character look like a Virtua Fighter model. In Japan, the game was included as part of a box set with a book called Virtua Fighter 10th Anniversary: Memory of a Decade and a DVD. The box set was released in November 2003 and was published by Enterbrain. In North America, the game was included in the home version of Virtua Fighter 4: Evolution, and in Europe it was only available as a promotional item; it was not sold at retail. Reception Arcade Sega began location testing an early prototype version in Japan prior to the game's demonstration at the Amusement