the original PlayStation video game console credit Virtua Fighter as inspiration for the PlayStation's 3D graphics hardware. According to SCE's former producer Ryoji Akagawa and chairman Shigeo Maruyama, the PlayStation was originally being considered as a 2D focused hardware, and it was not until the success of Virtua Fighter in the arcades that they decided to design the PlayStation as a 3D focused hardware. Toby Gard also cited Virtua Fighter as an influence on the use of polygon characters—and the creation of Lara Croft—in Tomb Raider: "It became clear to me watching people play Virtua Fighter, which was kind of the first big 3D-character console game, that even though there were only two female characters in the lineup, in almost every game I saw being played, someone was picking one of the two females." John Romero also cited Virtua Fighter as a major influence on the creation of 3D first-person shooter Quake. Team Ico's Fumito Ueda also cited Virtua Fighter as an influence on his animation work. References External links 1993 video games 3D fighting games Arcade video games Multiplayer and single-player video games Pack-in video games R-Zone games Sega 32X games Sega-AM2 games Sega arcade games Sega Saturn games IOS games Fighting games Video games developed in Japan Virtua Fighter Windows games Video games adapted into comics Video games designed by Yu Suzuki Video games scored by Takayuki Nakamura