each other dynamically, aiming to keep the disc moving by taking the open pass in any direction. This changes the angles of attack rapidly, and hopes to create and exploit holes in the defense. Hex aims to generate and maintain flow to lead to scoring opportunities. Defense Pull The pull is the first throw of the game and also begins each period of play. A good, accurate pull is an important part of a defensive strategy. The optimal pull has two features: 1) To start the offense as deep into their own end-zone as possible, giving the offense more distance to cover. 2) To stay in the air as long as possible, giving the defense more time to get set up before the first offensive pass, or in the case of a deep end-zone pull, chooses to run up to the front of their end-zone line and begin their offense at yard zero. A pull is not limited to any certain throw. However, most players use the inside out backhand throw to achieve maximum hang time. There is no pivot required for a pull. The offensive team must have at least one foot on the goal line and must not change their position until the disc has left the thrower's hand. The defensive team must stay behind the 'puller' until the disc is released, or it is considered 'offside'. The defensive team is not allowed to touch the disc until it has been touched by the opposing team or has touched the ground. A pull that is touched midair by the offense, but is not caught, results in a turnover. Force One of the most basic defensive principles is the "force" or "mark". The defender marking the thrower essentially tries to force them to throw in a particular direction (to the "force side" or "open side"), whilst making it difficult for them to throw in the opposite direction (the "break side"). Downfield defenders make it hard for the receiving players to get free on the open/force side, knowing throws to the break side are less likely to be accurate. The space is divided in this way because it is very hard for the player marking the disc to stop every throw, and very hard for the downfield defenders to cover every space. The force can be decided by the defence before the point or during play. The most common force