However, games intended for more recent consoles are not exempt from hacking, and as computers have become faster over time and more programs and utilities have been written, more PlayStation, Nintendo 64 and Nintendo DS hacks have emerged. Of these, popular games to play are popular games to hack; many hacks have been released of games of the Sonic the Hedgehog series, Super Mario series (including Mario Bros., Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario Land, Super Mario Land 2: 6 Golden Coins, Super Mario 64 and Super Mario World), Mario Kart series (most notably Super Mario Kart, Mario Kart Wii, Mario Kart 7, and Mario Kart DS), Pokémon series, Chip's Challenge, Castlevania, Final Fantasy, The Legend of Zelda, games from the Mega Man series, Fire Emblem series, EarthBound, Super Metroid, and many others. A notable hacked arcade game was Street Fighter II: Rainbow Edition, which featured increased game speed and new special moves. The success of this game prompted Capcom to release Street Fighter II: Hyper Fighting as an official response. Your Sinclair magazine published a monthly column called "Program Pitstop". This focused mainly on cheat hacks for games, but also featured both a level map printer for the original Gauntlet, as well as a full level editor for the same game. See also Emergent gameplay Fangame Fan translation of video games Forking (software development) Game Genie GameShark Homebrew (video games) Video game modding Undubbing References Video game mods Hacker culture