The ratings were initially on a scale of 1.0 to 5.0, in increments of 0.5, but a possible 0.5 score was later added. The first game to receive such a score was Battle Arena Toshinden URA for the Sega Saturn. Starting in October 1990, each score was accentuated with a cartoon face (The Gamepro Dude) depicting different expressions for different ratings. The ratings faces remained in use until about 2000. GamePros reviews became esteemed enough that some games would display their GamePro ratings on their retail boxes. After 2000, the category system was eliminated in favor of a single overall rating for each game on a scale of 1.0 to 5.0 stars. A graphic of five stars were shown alongside the written review. The number of stars a game earned was indicated by the number of solid stars (e.g., a game's 4-star rating was represented by showing 4 solid stars and one hollow star). No game ever received less than one star. An Editors' Choice Award was given to a game that earned either 4.5 or 5.0 stars. Role-Player's Realm GamePro had a "Role-Player's Realm" section dedicated to the coverage and reviews of role-playing video games. In the January 1997 issue, they published a list of "The Top Ten Best RPGs Ever" which consisted of the following games: The Legend of Zelda: A Link to the Past (Super NES) Final Fantasy 3 (Super NES) Lunar: Eternal Blue / Silver Star (Sega CD) Breath of Fire II (Super NES) Phantasy Star IV (Genesis) Secret of Mana (Super NES) Chrono Trigger (Super NES) Super Mario RPG (Super NES) Might and Magic II (Genesis) Final Fantasy 2 (Super NES) Later in 2008, GamePro published another list of "The 26 Best RPGs of the All Time", the top ten of which consisted of the following games: Final Fantasy VII World of Warcraft The Legend of Zelda: Ocarina of Time Chrono Trigger Fallout 3 Diablo II: Lord of Destruction Ultima series Xenogears The Legend of Zelda: A Link to the Past Star Wars: Knights of the Old Republic ProTips GamePro is credited with coming up with the concept of "Protip", a short piece of advice as if spoken by an expert usually attached to an image, which was explained by former writer Dan Amrich that as part of their editorial process, they were encouraged to caption the three-to-seven images used in an article with such