Magazine, released four times annually, which is still published today. At one time Hârn fandom also had a thriving mailing list called HârnLine, also known as the Duffleboard for its moderator Rob Duff. In 1996 CGI came out with HârnMaster Core (known colloquially as HârnMaster II), printed in full-colour on cardstock in a binder that theoretically allowed the system to expand with future modules. The modules included in the new HârnMaster Core series were also printed with the more popular D20 statistics, a different points system that simplified Hârn's extremely detailed points system and brought out resentment in veteran Hârn players who preferred the HârnMaster I rules. CGI argued that this would bring in a new generation of players, but Hârn fandom has boasted about the same number of players since approximately 1990. HârnMaster II also retailed for nearly US$50, which for the time was extremely expensive. Columbia Games moved to Washington state, and Crossby stopped writing new material for the company in 1994; fans began more and more to add expansions they created (called "fanon") as no more official material was being produced for the setting, and Crossby also began working on his own version of Hârn. International Publishing and Conflict with Columbia Games In 1998, Robin and CGI were contacted by Auran Games, an Australian video game company interested in developing a Hârnic Internet role-playing game. Robin signed his second contract with CGI that same year. Over the next three years Auran paid for four trips to Australia including one where he was accompanied by his wife, as well as a business associate Tom Dalgliesh and his wife Penny. But tensions had been rising between Robin and Columbia Games, which had moved to Washington state for tax purposes in 1999. Robin had grown unhappy with the direction being taken with the Hârn product line and had begun self-publishing his own modules under the name Kelestia Productions in 1997. These modules and rulebooks diverged from CGI's releases as of the HârnMaster I series. Robin released both digital products in PDF format through Hyperbooks.com and print products which were produced in Burnaby and shipped in large volume from his home with the help of his eldest daughter Arien. During this period he published nearly half a dozen products, including his own extension of the basic rules called HârnMaster Gold. HMG was not only a new version of the Hârn universe,