the first match. The other three are placed face-down in a line to the right of the deck and discard, with the character that will fight next leftmost. Once the character cards of both players have been placed, the player turns them all right-side up. The player should shuffle the deck and place it on the field, then flip a coin to determine who goes first. Both players then draw 4 cards from the top of their decks. Step 1: Draw Unless this is the first turn of the game, the player draws two cards. The player gains two Spirit Energy. (The Spirit Energy Tracker is raised by two points.) Spirit Energy can go up to ten, but not above it, and drop to zero (0), but not below it. Any cards' effects with "Draw:" can be used during this step. Step 2: Main The player may take any of these actions during this step: Place a 5th character card from their hand onto the last unoccupied Match Slot. (There are only four Match Slots, so if the player has more than five characters in their deck, they should choose their fifth fighter carefully.) Attach an item from their hand to one of their characters. Attach a technique from their hand to one of their characters. Play an event from their hand. Use an effect from a card already in play that can be used during this step. (That is, starts with "Main:") Alternatively, the player may do nothing at all, and go straight to the Attack step. If a card the player is attaching to a fighter has one or more Spirit Energy icons on it, then they must spend that number of Spirit Energy and lower their Tracker accordingly. However, when the player attaches a card to a character on the Sideline, they should place it facedown under the character and therefore they will not pay any costs. The only time the player will pay costs is when the attached cards are flipped face-up on either the Sidelines or while entering the Arena. If the costs cannot be paid, the card must be discarded. Step 3: Attack The player uses one attack during this step. Attacks are done in this order, to prevent confusion: The player states which attack their character is using, either from their own card or from an attached Technique, and pay its cost. The