"Dude (Looks Like a Lady)" for the ending. Ports The game was later ported by Rage Software and Software Creations, and released by Acclaim for MS-DOS computers, the Super Nintendo Entertainment System, Mega Drive, PlayStation, and Sega Saturn. A 32X version was demonstrated at the 1995 Electronic Entertainment Expo, but was never released, and possibly never completed. An Atari Jaguar conversion was in development and slated to be published around the fourth quarter of 1995, but it was never released. Reception In North America, RePlay reported Revolution X to be the fifth most-popular upright arcade game at the time. Play Meter also listed the game to be the second most-popular arcade game at the time. GamePro gave the arcade version a rave review, praising the ability to choose from multiple paths, the numerous secret items, the sharp graphics, and the Aerosmith soundtrack. They concluded "Rev X is not a revolution in gun games, but it's definitely the best one yet." In a retrospective review, Allgame said it "can be quite a bit of fun", citing the tongue-in-cheek silliness and the ability to choose one's path at certain junctures. The home versions of the game, however, were thoroughly condemned by critics. The four reviewers of Electronic Gaming Monthly highly praised the digitized voices and music of the SNES version, with two of them going so far as to say they were the best they'd heard on any 16-bit console, but nonetheless concluded it to be an inexcusably poor conversion. They particularly noted the absence of many graphical details from the arcade version and the awkward, sluggish movement of the control cursor. GamePros The Axe Grinder also criticized the graphics and controls, remarking that "Moving your target sight is a breeze, but accurately pinpointing small targets is difficult." He disagreed with EGM on the audio, describing the music as dull and the sound effects as infrequent and muted. In the same issue, Air Hendrix found the same targeting problems in the Genesis version, and said it "desperately needs" light gun support. He also found the graphics to be grainy and choppy and the sounds to be static-ridden. Reviewers for Next Generation ridiculed the "laughable graphics, indistinguishable digitized voices, and awful music", and added that the game is overly repetitive and simply not fun. Scary Larry of GamePro panned the PlayStation version. Citing prominent slowdown, mediocre graphics, and a bland soundtrack, he assessed