removal of special move buttons, which caused too much damage to an opponent, was one of the developer's best decisions. With the special moves removed from the fights, and the addition of Breakers, players are now able to stop any combo. However, he called character designs in Deception "robotic" in comparison to other fighting games such as the Dead or Alive series or Virtua Fighter 4. The soundtrack was also criticized for having "basic sound effects". GameSpot's Greg Kasavin commented that the fights have been highly improved with the addition of new fighting styles which: "is clearly inspired by kung fu movies". Although he stated the fights were not perfect and noted they could end in a few seconds due to the interaction with the arenas, he liked how painful and funny some moves looked. TeamXbox's Dale Nardozzi praised the characters' animations and movements, adding that the soundtrack: "sets the tone perfectly for your basic, disembowelments, decapitations, and impalements." The Konquest Mode received mixed opinions. Dunham liked how the Konquest Mode explains the storyline from the game. Conversely, Kasavin commented that the Konquest Mode "is the weak point from the game" and described it as "ugly", lacking good voice acting and graphics. However, he noted that one of the "few nice touches" in Konquest was "hitting anybody you want". He added that the mode had to be completed if he wanted to unlock characters. Bedigian complained that the Konquest is the biggest flaw of the game, criticizing the storyline, the trainings, and voice acting. However, Nardozzi found the mini-games to be very entertaining if played online. In contrast to the Xbox and PS2 versions, the GameCube port received lower scores from publications. It has been criticized for the lack of an online mode and pixelated picture quality on the unlockable videos & cutscenes, though 1UP.com still praised it. Although the addition of Goro and Shao Kahn was well-received, GameSpot opined that the other ports were better, while also commenting on Goro's appearance, which looks "anemic". In his review, GameSpy's Miguel Lopez wrote the GameCube version "is far from the best version of the game" and advised players to use another port to play. Mortal Kombat: Unchained received an average of 70 from 14 reviews from Metacritic. Jeff Haynes from IGN mentioned problems with the controls and criticized the long loading times. Notes References External links Mortal Kombat: Deception at MobyGames