much is jammed into these two disks that nearly everyone should find this game appealing ... ShadowGate plays easily and instinctively". Macworld also praises Shadowgate's graphics and sound, calling the graphics "expertly crafted", but express that they "[tend] to lack originality", and call the sound effects "far better than those of most adventure games". Macworld calls Shadowgate "technically, visually, and aurally superior to most of its competition" but criticizes the game's mood, stating that it doesn't "take itself seriously enough to create a mood of mystery", and also lacks the 'tongue-in-cheek' humor of other adventure games, creating a feeling of something "lacking". The Swedish language version was noted because the "Go" and "Hit" abilities were mistranslated into "Gä" and "Slä", instead of "Gå" and "Slå" which is the correct translation. Bergsala included a letter with an apology. Legacy The game proved popular enough to be ported to various other personal computers including a color version of the game for the Atari ST and Commodore Amiga later in 1987. In 1988 it was released for the DOS operating system and finally in 1989 for the Apple IIGS. It made its first console appearance later that year on the Nintendo Entertainment System. The success of Shadowgate on the NES prompted ICOM Simulations to have Kemco/Seika port the other MacVenture titles to the console, including Déjà Vu and Uninvited. In 1991, a novel published by Scholastic Corporation under the pen name "F.X. Nine" called Before Shadowgate, was published by Scholastic Corporation as part of the Worlds of Power series of video game novelizations of third party Nintendo Entertainment System games. Contributing to the book were Shadowgate creators Dave Marsh and Karl Roelofs, who provided important details and information to the book's author. In 1992, an enhanced version of the game was released for the IBM PC (Windows 3.1). In 1996 Infinite Ventures acquired from Viacom, the rights to Shadowgate and other games originally developed by ICOM Simulations. ICOM Simulations had been acquired by Viacom in 1994 but had published no updates to the original products. After the acquisition, Infinite Ventures ported the game to other operating systems (Windows '95/'98/2000/Me) and portable systems (Windows CE P/PC, Palm OS, and Pocket PC) under the name of Shadowgate Classic. The Pocket PC version featured new rooms and artwork. In 1999, Infinite Ventures licensed the NES version of Shadowgate to KEMCO and it was ported to the