on their experience from working during the COVID-19 pandemic, they found a need for a hybrid work model for their Sweden-based staff. Remedy announced in April 2022 that with funding from Rockstar that they were remaking Max Payne and Max Payne 2 in their Northlight engine, to be released for personal computers, PlayStation 5, and Xbox Series X and Series S. Games developed Northlight Engine In addition to its games, Remedy developed Northlight Storytelling Engine, a multi-platform game engine which was first used in Quantum Break. According to Lake, they had considered narrative elements to be key to their prior games of Max Payne and Alan Wake, but felt it was necessary to develop their own technology to better support this facet. Part of this decision came about when Remedy had been working on the cancelled Alan Wake 2 prototype around 2013, at the time based on the same engine used in Alan Wake which had limited their abilities for storytelling. Building on the tech created for Alan Wake 2, Remedy fleshed out various features that supports the studios narrative goals such as highly detailed and realistic human faces and bodies that could be animated through motion capture, a physically based renderer that support global illumination, ray tracing and particle lighting. A real time deterministic physics system that can calculate environmental physics effect, play them back in real-time or rewind to create large scale interactive destruction was also used. Facilities The team used a basement in the Westend district of Espoo, Finland, as a workspace for the production of their first games. According to Lake, there were mattresses strewn across the basement floor because team members sometimes slept there. Before 2018, Remedy was using a four-story office in Espoo which offered various facilities including a café, a sauna, a bar and a gym. It also had a "development warehouse", which housed many items once used by the studio such as photos and graphic novels (for Max Payne) and clothes (for Alan Wake), as well as old computers, design documents, demo video tapes, and early scripts. As the studio underwent significant expansion, it relocated to a newer and bigger office, also in Espoo, in May 2018. The new office allows Remedy to accommodate a motion capture studio floor that is four times larger than the original. As of December 2019, Remedy has more than 250 employees across 30 countries. Culture and