are largely the same as their predecessors. As with all Pokémon games for handheld consoles, the gameplay is in a third-person overhead perspective, and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. Players begin the game with no Pokémon or Poké Balls, but are given the choice of three Pokémon as a part of the storyline. Once Poké Balls are obtained, the player can capture more Pokémon. Players can use their Pokémon to deal damage to other Pokémon in battle. Whenever the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During battle, the player may use a move, use an item, switch the active Pokémon, or flee. Fleeing is not an option during battles against trainers. All Pokémon have hit points (HP); whenever a Pokémon's HP is reduced to zero, it faints and cannot battle unless revived at a Pokémon Center or with an item. If the player's Pokémon defeats the opposing Pokémon by causing it to faint, it receives experience points. After accumulating enough experience points, it will level up; most Pokémon evolve into a new species of Pokémon whenever they reach a certain level. Pokémon's stats also increase every time it levels up, and they will also learn new moves at certain levels as well. If a Pokémon is prevented from evolving it will learn new moves faster. Apart from battling, capturing Pokémon is the most important element of Pokémon gameplay. Although other trainers' Pokémon cannot be captured, the player can use different kinds of Poké Balls on a wild Pokémon during battle. A successful capture adds the Pokémon to the player's active party or stores it if the player already has the maximum of six Pokémon in their party. Factors in the success rate of capture include the HP of the target Pokémon and the strength of the Poké Ball used; the lower the target's HP and the stronger the Poké Ball, the higher the success rate of capture is. Also, inflicting certain status effects such as sleep or paralysis adds a multiplier to the capture rate, making it easier to capture wild Pokémon. Each species has a capture rate of its own as