ring but direct, the Red Tower Key is not in the starting room, and there are new classes of obstacles to overcome. Baldric starts each tower afresh, with his food, drink, and health bars all refilled, and his inventory of spells and coins lost. Only his extra lives and score are carried over. The game's "Practice Mode" is the opposite of what its name suggests, an extra difficult mode suited only to those who have already mastered the game's mechanics. In this mode, players select a single tower to play through, with both apprentice and wizard versions of all the towers available. All the same, dangers are present as in the story mode, but the player has only one extra life and cannot save their game. Spells There are a total of ten spells in the game. The first five are damage spells (Ice, Sulphur, Venom Cloud, Fireball and Lightning) for killing monsters and differ from each other only in the specific amount of damage they do and the fact that Ice has unlimited ammunition. The other five spells (Reveal, Heal, Teleport, Levitate, and Bomb) are utility spells. The Reveal spell lights up dark rooms, and reveals hidden doors, treasure, and poison tiles. The Heal Spell restores Baldric's health and cures poison. Teleport can only be used on a teleport pad, which transports him to the floor indicated by the number on the pad. Levitate makes Baldric float one level higher, and can be stacked. Baron Baldric can return to the ground by jumping. Finally, the Bomb can be cast only on a monster generator, as part of the criteria of completing the level. Coins can be collected to purchase spells. The higher the floor of the tower in which a spell is purchased, the more powerful the spell generally is. Although all the spells except Ice are collectable, only the damage spells are purchasable. Several monsters can cast spells, with seemingly no limits. Venom Cloud has the ability to poison Baron Baldric, and Lightning can kill in two hits. Power-ups There are three types of power-ups, all of which last a limited amount of time: Meta-power greatly boosts the power of Baron Baldric's currently equipped spell. Invisibility makes Baron Baldric invisible. Monsters will not attack Baron Baldric unless they run into him, and auto-fire rooms (rooms that sense the presence of Baldric and fire) will not activate. Shields make