The idea of quantum physics originated with Alan Wakes TV show called Quantum Suicide. The team thought time travel was the best way to accommodate the storytelling structure. Described as a "transmedia action-shooter video game and television hybrid", Lake directed the game, while Lifeboat Productions produced the TV component, with Ben Ketai as director. The company built a new game engine for the game known as Northlight. Quantum Break received generally positive reviews from critics when it was released in 2016. Microsoft declared it the best-selling original property released by the firm since the release of the Xbox One. As of 2021, the rights to Quantum Break remain with Microsoft. During this period, Remedy began experimenting with mobile games. The studio began developing a remake of Death Rally for iOS and Android. The game took eight months to develop, and it was a collaborative effort between Remedy, Mountain Sheep and Cornfox & Brothers. Remedy spent only $10,000 marketing the game, but it proved to be a commercial success for them. More than 11 million players downloaded the game and the development team recouped their budget in three days. Seeing the success of Death Rally, Lake claimed it was only the company's "first step" into the mobile gaming space and they were looking at creating more titles for mobile platforms. In 2013, Remedy expanded its board of directors, adding Mike Capps, former president of Epic Games, and Christian Fredriksson, chief executive of security firm F-Secure to the board. In late 2013, the company announced their next mobile game, Agents of Storm, a tower defence game for iOS. They collaborated with German publisher Flaregames on the project, which was released in late 2014. Diversifying portfolio (2016–present) Remedy underwent several management changes from 2015 to 2016. Chief executive officer (CEO) Matias Myllyrinne left Remedy to join Wargaming, with former CEO of RedLynx, Tero Virtala, replacing him and the interim CEO Markus Mäki. Virtala's appointment was made to help Remedy transition into a multi-project studio, so that each game would have a shorter development cycle. In 2017, Remedy launched an initial public offering to raise funds to develop projects concurrently, and became a public company listed on the NASDAQ First North Finland exchange. The company announced they were working on the single-player component of Smilegate's free-to-play first-person shooter Crossfire 2 (later renamed as CrossfireX). Its predecessor, Crossfire, was one of the highest-grossing video games