a guild bank with officer controls. Guild recruitment tools are integrated into the game. Players can also maintain houses. A secure commission system allows players to sell their crafting skills to other players, or use the common market system to sell finished items. Plot EverQuest II is set five hundred years after the events of The Planes of Power storyline of the original EverQuest game in an alternate universe. According to The book of Zebuxoruk during the events The Planes of Power many gods were killed. In an effort to undo this, Druzzil Ro cast a spell to reverse time to stop their deaths and prevent the freeing of Zebuxoruk. What happened instead was a new universe was created. In one universe Druzzil Ro succeeded and the events of plane of time never happened. In the Everquest 2 universe, the spell failed. This meant the death of many of the gods along with the freeing of Zebuxoruk remained. Zebuxoruk himself, although free in this universe was not fully separated from his counterpart in the other universe and was left in a confused and dazed state as he was aware of both universes and in both at the same time. The gods withdrew from the world due to the deaths of too many gods at the end of the plane of time left all of them weak. The gods would need time to recover at the cost of much their planes. (Some, such as the Plane of Sky, became fragmented and separated into different areas such as Barren Sky) The gods also needed to stop the organized mortal incursions into their planes. To do this, the gods created Avatars and then retreated to their planes removing their direct influence on Norrath after setting in motion several events. On Norrath itself, Dark Elves and the Orcs destroyed much of Faydwer; while the Ogres, Goblins, Orcs, and Giants ravaged Antonica. Transport and communication to the moon Luclin was cut off. The storyline says that 100 years ago, the continent of Antonica was ripped apart into smaller islands, which are now called the Shattered Lands. The oceans became impassible, preventing contact between the continents of Norrath. Fifteen years ago, the moon Luclin exploded, and parts of the shattered moon remain in the sky. EverQuest II is set in what is called the "Age of Destiny" on the world of Norrath, 500 years later than