many types of infinities and infinitesimals. Kruskal contributed to the foundation of the theory, to defining surreal functions, and to analyzing their structure. He discovered a remarkable link between surreal numbers, asymptotics, and exponential asymptotics. A major open question, raised by Conway, Kruskal and Norton in the late 1970s, and investigated by Kruskal with great tenacity, is whether sufficiently well behaved surreal functions possess definite integrals. This question was answered negatively in the full generality, for which Conway et al. had hoped, by Costin, Friedman and Ehrlich in 2015. However, the analysis of Costin et al. shows that definite integrals do exist for a sufficiently broad class of surreal functions for which Kruskal's vision of asymptotic analysis, broadly conceived, goes through. At the time of his death, Kruskal was in the process of writing a book on surreal analysis with O. Costin. Kruskal coined the term Asymptotology to describe the "art of dealing with applied mathematical systems in limiting cases". He formulated seven Principles of Asymptotology: 1. The Principle of Simplification; 2. The Principle of Recursion; 3. The Principle of Interpretation; 4. The Principle of Wild Behaviour; 5. The Principle of Annihilation; 6. The Principle of Maximal Balance; 7. The Principle of Mathematical Nonsense. The term asymptotology is not so widely used as the term soliton. Asymptotic methods of various types have been successfully used since almost the birth of science itself. Nevertheless, Kruskal tried to show that asymptotology is a special branch of knowledge, intermediate, in some sense, between science and art. His proposal has been found to be very fruitful. Recreational mathematics The Kruskal Count is a trick performed with cards, but is more a magical-looking effect than a conventional magic trick. The magician has no access to the cards, which are manipulated by members of the audience. Thus sleight of hand is not possible. Rather the effect is based on the mathematical fact that the output of a Markov chain, under certain conditions, is typically independent of the input. A simplified version using the hands of a clock is as follows. A volunteer picks a number from one to twelve and does not reveal it to the magician. The volunteer is instructed to start from 12 on the clock and move clockwise by a number of spaces equal to the number of letters that the chosen number has when spelled out. This is then repeated, moving by