are generally known as the 7th edition. The 7th edition also introduced a skills system. The 7.5 edition was released in 2008 by Fiery Dragon, being an update and clarification on the 30th Anniversary Edition. In 2012, Tunnels & Trolls was re-introduced in French-speaking markets by Grimtooth under license by Flying Buffalo. The French rulebook, which is officially the 8th edition, is based on the 7th edition, but includes elements taken from the 5.5 edition as well as clarifications by Ken St. Andre. The interior artwork includes the illustrations of the 5th edition, plus new inks by Liz Danforth. Several other products (solos and GM adventures) have been released via Lulu.com, and others have been announced. The production work for the 8th edition prompted Flying Buffalo to start working on a Deluxe (9th) Edition of the rulebook. As Rick Loomis, head of Flying Buffalo Inc., put it, "The French edition came out so beautiful that now that I have run out of 5.5, I am not satisfied to just reprint 5.5. I wanted to have a deluxe edition even better than the French one. (Competition is what drives us to be better!)". Deluxe Tunnels & Trolls, written by St. Andre with additional design input and editing from longtime players Liz Danforth and James "Bear" Peters, was published in August 2015. Setting The 5th edition Tunnels & Trolls core ruleset does not detail a specific setting, saying only that gameplay occurs in "a world somewhat but not exactly similar to Tolkien's Middle Earth." In an interview in 1986, Ken St. Andre stated that "my conception of the T&T world was based on The Lord of The Rings as it would have been done by Marvel Comics in 1974 with Conan, Elric, the Gray Mouser and a host of badguys thrown in." The current Deluxe Edition includes Ken St. Andre's house campaign setting, Trollworld, along with additional material by early players Jim "Bear" Peters and Liz Danforth. Gameplay Prime attributes Eight prime attributes define characters in Tunnels & Trolls: Strength (ST) determines which weapons the character can use and how much the character can carry. It also serves as magic points in 5th and earlier editions. Intelligence (IQ) measures the character's ability to think and remember facts. Luck (LK) affects combat results and saving throws. Constitution (CON) measures how healthy the character is and how much damage the character can take before