a play."Twilight 2000 was ranked 35th in the 1996 reader poll of Arcane magazine to determine the 50 most popular roleplaying games of all time. The UK magazine's editor Paul Pettengale commented: "Pretty much all the previous 'post-apocalyptic' RPGs had been fairly fantastical, and had been set some time after the apocalypse. Twilight: 2000 is realistic and set in the middle of the breakdown of European society. Involving, but not exactly cheerful." In a retrospective review of Twilight: 2000 in Black Gate, Patrick Kanouse said "In Twilight: 2000, the characters can forge their own future, and to me, that is the magic of the game — its promise of hope in a gritty, dangerous, breaking and broken world." ReviewsDifferent Worlds #40 (July/Aug., 1985)Polyhedron_(magazine) #26 (Sep/Oct., 1985)Adventurer #3 (Aug./Sept., 1986)White Wolf #24 (Dec./Jan., 1990) Casus Belli #26 (June 1985)Dragon'' #152 See also Twilight: 2000 at BoardGameGeek List of stories set in a future now past References External links Review in Games Alternate history role-playing games Frank Chadwick games Game Designers' Workshop games Military role-playing games Origins Award winners Post-apocalyptic role-playing games Role-playing games introduced in 1984 Science fiction role-playing games World War III speculative fiction Military science fiction