years, between 1988 and 1990. Tetris gained greater success with the release of Nintendo's NES version and Game Boy version in 1989. In six months of release by 1990, the NES version sold copies for ( adjusted for inflation), while Game Boy bundles with Tetris sold units. It topped the Japanese sales charts during AugustSeptember 1989 and from December 1989 to January 1990. Tetris became Nintendo's top-seller for the first few months of 1990. Nintendo's versions of Tetris sold copies in the United States by 1992, and more than worldwide by 1996. Nintendo eventually sold a total of copies for the Game Boy, and for the NES. Sega's arcade version of Tetris was successful in Japan, where it became the highest-grossing arcade game of 1989. Spectrum HoloByte's PC versions of Tetris sold more than copies , with women accounting for nearly half of Tetris players, in contrast to most other PC games. In January 2010, the Tetris franchise had sold more than 170 million copies, including approximately 70 million physical copies and over 100 million copies for cell phones, making it one of the best-selling video game franchises of all time. , Tetris has sold 132million paid mobile game downloads. Accolades In 1993, the ZX Spectrum version of the game was voted number 49 in the Your Sinclair Official Top 100 Games of All Time. In 1996, Tetris Pro was ranked the 38th best game of all time by Amiga Power. Entertainment Weekly picked the game as the #8 greatest game available in 1991, saying: "Thanks to Nintendo's endless promotion, Tetris has become one of the most popular video games".Computer Gaming World gave Tetris the 1989 Compute! Choice Award for Arcade Game, describing it as "by far, the most addictive game ever". The game won three Software Publishers Association Excellence in Software Awards in 1989, including Best Entertainment Program and the Critic's Choice Award for consumers. In 1995, Flux magazine ranked Tetris 30th on their Top 100 Video Games. Computer Gaming World in 1996 ranked it 14th on the magazine's list of the most innovative computer games. That same year, Next Generation listed it as number 2 on their "Top 100 Games of All Time", commenting that "there is something so perfect, so Zen about the falling blocks of Tetris that the game has captured the interest of everyone who has ever played it". In 1999, Next Generation listed Tetris