plot-lines. The second game, Zelda II: The Adventure of Link, was released for the Famicom Disk System in Japan on January 14, 1987, and for the Nintendo Entertainment System in Europe in November and North America in December 1988. The game exchanged the top-down perspective for side-scrolling (though the top-down point of view was retained for overworld areas), and introduced RPG elements (such as experience points) not used previously or thereafter in the series. The Legend of Zelda and Zelda II were released in gold-colored cartridges instead of the console's regular grey cartridges. Both were re-released in the final years of the Nintendo Entertainment System with grey cartridges. Four years later, A Link to the Past returned to the top-down view (under a 3/4 perspective), and added the concept of an alternate dimension, the Dark World. The game was released for the Super NES on November 21, 1991. A downloadable version of A Link to the Past and an exclusive modified version called BS Zelda no Densetsu Inishie no Sekiban were released on the Satellaview in Japan on March 2 and 30, 1997, respectively. A Link to the Past was re-released for the Game Boy Advance in 2002. The SNES version was later re-released on the Wii Virtual Console on January 22, 2007, on the Wii U Virtual Console, and on Nintendo Switch Online. Three Zelda-themed LCD games were created between 1989 and 1992. The Zelda version of Nintendo's Game & Watch series was released first in August 1989 as a dual-screen handheld electronic game similar in appearance to today's Nintendo DS. It was re-released in 1998 as a Toymax, Inc. Mini Classic and was later included as an unlockable extra in Game & Watch Gallery 4, a 2002 compilation for the Game Boy Advance. While the Game & Watch Zelda was developed in-house by Nintendo, the subsequent two LCD games were developed by third parties under license by Nintendo. In October 1989, The Legend of Zelda was developed by Nelsonic as part of its Game Watch line. This game was an actual digital watch with primitive gameplay based on the original Legend of Zelda. In 1992, Epoch Co. developed Zelda no Densetsu: Kamigami no Triforce for its Barcode Battler II console. The game employed card-scanning technology similar to the later-released Nintendo e-Reader. The next game, Link's Awakening, for Nintendo's Game Boy, is the first Zelda for a handheld, and