to work with so many people. To help manage the team, he hired Erik Jensen, a special effects line producer who he had worked with on The Howling (1981), to be in charge of the special make-up effects unit. Bottin's crew also included mechanical aspect supervisor Dave Kelsey, make-up aspect coordinator Ken Diaz, moldmaker Gunnar Ferdinansen, and Bottin's longtime friend Margaret Beserra, who managed painting and hair work. In designing the Thing's different forms, Bottin explained that the creature had been all over the galaxy. This allowed it to call on different attributes as necessary, such as stomachs that transform into giant mouths and spider legs sprouting from heads. Bottin said the pressure he experienced caused him to dream about working on designs, some of which he would take note of after waking. One abandoned idea included a series of dead baby monsters, which was deemed "too gross". Bottin admitted he had no idea how his designs would be implemented practically, but Carpenter did not reject them. Carpenter said, "What I didn't want to end up with in this movie was a guy in a suit... I grew up as a kid watching science-fiction monster movies, and it was always a guy in a suit." According to Cundey, Bottin was very sensitive about his designs, and worried about the film showing too many of them. At one point, as a preemptive move against any censorship, Bottin suggested making the creature's violent transformations and the appearance of the internal organs more fantastical using colors. The decision was made to tone down the color of the blood and viscera, although much of the filming had been completed by that point. The creature effects used a variety of materials including mayonnaise, creamed corn, microwaved bubble gum, and K-Y Jelly. During filming, then-21-year-old Bottin was hospitalized for exhaustion, double pneumonia, and a bleeding ulcer, caused by his extensive workload. Bottin himself explained he would "hoard the work", opting to be directly involved in many of the complicated tasks. His dedication to the project saw him spend over a year living on the Universal lot. Bottin said he did not take a day off during that time and slept on the sets or in locker rooms. To take some pressure off his crew, Bottin enlisted the aid of special effects creator Stan Winston to complete some of the designs, primarily the Dog-Thing. With insufficient time