more runs in their two innings. A team's innings ends in one of the following ways: The team is "all out". This typically occurs when a team has lost ten wickets (ten of the eleven batsmen having been dismissed) and are "bowled out". It may occasionally occur with the loss of fewer wickets if one or more batsmen are unavailable to bat (through injury, for example). The team's captain declares the innings closed, usually because they believe they have enough runs. A declaration before the innings starts is called an innings forfeiture. The team batting fourth score the required number of runs to win. The prescribed time for the match expires. If, at the completion of Team B's first innings, Team A leads by at least 200 runs, the captain of Team A may (but is not required to) order Team B to have their second innings next. This is called enforcing the follow-on. In this case, the usual order of the third and fourth innings is reversed: Team A will bat in the fourth innings. It is rare for a team forced to follow-on to win the match. In Test cricket it has only happened three times, although over 285 follow-ons have been enforced: Australia was the losing team on each occasion, twice to England, in 1894 and in 1981, and once to India in 2001. If the whole of the first day's play of a Test match has been lost because of bad weather or other reasons like bad light, then Team A may enforce the follow-on if Team B's first innings total is 150 or more fewer than Team A's. During the 2nd Test between England and New Zealand at Headingley in 2013, England batted first after the first day was lost because of rain. New Zealand, batting second, scored 180 runs fewer than England, meaning England could have enforced the follow-on, though chose not to. This is similar to four-day first-class cricket, where the follow-on can be enforced if the difference is 150 runs or more. If the Test is 2 days or fewer then the "follow-on" value is 100 runs. After 80 overs, the captain of the bowling side may take a new ball, although this is not required. The captain will usually take the new ball: being harder and smoother than an old ball, a new ball generally favours faster bowlers who can make