an endpoint wishes to stop its half of the connection, it transmits a FIN packet, which the other end acknowledges with an ACK. Therefore, a typical tear-down requires a pair of FIN and ACK segments from each TCP endpoint. After the side that sent the first FIN has responded with the final ACK, it waits for a timeout before finally closing the connection, during which time the local port is unavailable for new connections; this state lets the TCP client resend the final acknowledgement to the server in case the ACK is lost in transit. The time duration is implementation-dependent, but some common values are 30 seconds, 1 minute, and 2 minutes. After the timeout, the client enters the CLOSED state and the local port becomes available for new connections. It is also possible to terminate the connection by a 3-way handshake, when host A sends a FIN and host B replies with a FIN & ACK (combining two steps into one) and host A replies with an ACK. Some operating systems, such as Linux and HP-UX, implement a half-duplex close sequence. If the host actively closes a connection, while still having unread incoming data available, the host sends the signal RST (losing any received data) instead of FIN. This assures that a TCP application is aware there was a data loss. A connection can be in a half-open state, in which case one side has terminated the connection, but the other has not. The side that has terminated can no longer send any data into the connection, but the other side can. The terminating side should continue reading the data until the other side terminates as well. Resource usage Most implementations allocate an entry in a table that maps a session to a running operating system process. Because TCP packets do not include a session identifier, both endpoints identify the session using the client's address and port. Whenever a packet is received, the TCP implementation must perform a lookup on this table to find the destination process. Each entry in the table is known as a Transmission Control Block or TCB. It contains information about the endpoints (IP and port), status of the connection, running data about the packets that are being exchanged and buffers for sending and receiving data. The number of sessions in the server side is limited only by memory and can grow as new connections