monsters give higher numbers of points. The winning team's Clan Chief acquires rights over the Bellatra by gaining the ability to modify the monsters when the Chief fights next, by receiving an income from Bellatra, etc. Bellatra is located in the town Navisko and available for players level 80 and above. Bless Castle: Bless Castle is a Player vs. Player activity in which one clan holds and defends the castle from all other participating clans, which can use siege equipment. Ghost Castle: Three characters of different classes play together, can be done once a day. Entrance to Ghost Castle is in Garden of Freedom. Ardor: Also known as Ricarten SoD, located in the town Ricarten by the exit to Garden of Freedom, this is SoD for players level 40 to level 79. Trecor Yalta was known to be the main boss next to Fury 1, 2 & 3 The other aspects of game play are "training", "climbing", hunting, player vs. player fights and socializing. Training: A player levels by killing large numbers of monsters at one given time, or many individual monsters quickly. Players may be in "party's" of 2–6 and level together. Climbing : One will attempts to move their character in a way that causes s/he to be on top of structures inside the game. Hunting: One faces as few as one monster but usually no more than three, to look for certain items in the game. Player vs. Player: One goes to a specified area to compete against other players, sometimes only one and sometimes as many as twenty. Socializing: Self-explanatory, used in PristonTale to obtain items, throwing friends at enemies and anything else considered of value in the game. Throughout the game, the characters progress through a series of levels and acquire skill points. As they progress they get different items, such as weapons and armour, to help them in their quest of achieving the ultimate warrior. Items of this calibre usually require a larger number of skill points in an area than the previous items. Armour in general helps the character stay alive longer by giving them different attributes. Weapons in general help the character defend themselves or attack any monster they wish with a lot more force. At the same time, there are certain specifications as to when players may use such weapons and armour. These are mostly based on level and stat requirements.