Also, there are certain specs for armour and weapons so that they may achieve their great performance and special stats. These may be found in game, written on the armour or weapon (e.g. Fighter Spec, Knight Spec, etc.). Different Classes use different weapons; for example, the knight mainly uses two-handed swords and blades, whereas the Archer uses bows. The different items players may obtain with specs determine which types of character classes use them. Most swords will come as Knight or Mechanician spec when most wands/staves will come as Magician Spec or Priestess Spec. At higher level's obtaining items can become quite difficult due to low supply and high demand for the "high level" items. Magic characters such a Priestess and Magician will find the market for their items is less competitive. Whereas the melee characters such as Fighter, Pikeman, and Knight have a higher rate of competition for items. Reception PristonTale received an award for "Outstanding Online Game" in December 2002 and "Outstanding Programming" at the 2003 Korean Gaming Grand Ceremony. Priston Tale II The sequel to Priston Tale was released in February 2008. The developers sought to take the basic concepts of the first game and improve upon them. The development team stated at one point that they were "inexperienced" and had "learnt a lot" from the first version and that the second has had much better planning. Screenshots of the new game from E3 2006 depicted many recognizable characters, enemies, and environments, albeit altered significantly. It uses Unreal Engine. As of 2008, Priston Tale 2 has only been released outside of beta in South Korea. Player response in South Korea has been very good, with over 30,000 players online, playing simultaneously on the first day of open beta, and 40,000 players online simultaneously as of the third day. The game still maintains popularity and is competing with SP1 and Twelve Skies for market share, with tens of thousands of players online simultaneously at any given time. Yedang Online has contracted with various publishers, and localized versions (including North America) will begin beta service in early to mid-2009. The European closed beta of Priston Tale II was released in October 2008. The open beta was released February 14, 2009 although access to the European open beta is subject to regional restrictions via an IP block on the login server. As of March 2013 English server of Priston Tale