"There can be no doubt about the reality of the predicament described by Moazzam Begg … the indiscriminate dragnet thrown out by the United States … brought in a catch that included many bystanders who happened to be in the wrong place at the wrong time, and whose single common denominator was that they were Muslims." The Muslim News called it an "open, honest and touching account". Begg earned the "Published Writer Award" for the book, at the annual Muslim Writers Awards in March 2008. Lawsuit against the British government In April 2008, Begg and seven other former Guantanamo detainees filed lawsuits in Britain's High Court accusing the British Attorney General, Home and Foreign Secretaries, MI5 and MI6, of unlawful acts, negligence and complicity in their abduction, treatment and interrogation. At a 2009 court hearing, Government lawyers denied the charges, but stated that MI5 had interviewed some detainees and in some instances supplied questions that they wished prisoners to be asked. In November 2010, the British Government announced that it had reached a financial settlement with 16 detainees, including Begg. The British Government said there was no evidence that British officials participated directly in the abuse of prisoners, however, in 2010, a Public inquiry was formed to investigate the matter. In 2013, an interim report by the Gibson Inquiry into British involvement in torture and rendition of detainees concluded that the British government and UK intelligence services had been involved in rendition and had interviewed suspects whom they knew were being mistreated. The public inquiry was then suspended and further investigation handed over to the Parliamentary Intelligence and Security Committee. Guantanamo video game, 2009 In 2009, Begg was an advisor, and was due to appear as himself, for the Scottish software company T-Enterprise in the development of a video game entitled Rendition: Guantanamo, for Microsoft's Xbox 360. The game would have put the player in the place of the detainees. The software company's director said, "We approached Moazzam because it's very hard for us to know how to design the layout of the prison and he helped", and that neither US nor British soldiers would get killed in the game, only "mercenaries". Begg said that, when first approached, he hesitated, "I was worried that it might trivialise my experience", but that he would "help to bring those issues to people who would not usually think about it". Although Begg had