would pretend to be offended). If the answer was, say, 26, the second couple were wrong in guessing "higher", so the first couple started with the cards. There were five cards for each team laid out, and they had to guess if the next card was higher or lower — ace being the highest card, and two being lowest. The first card could be changed if the couple wished. If the guess was correct, the couple would continue with the next card, and so on. Correctly guessing all cards to the end won the game, but if the couple guessed wrong at any time or if they got a pair of cards, they would retreat back to the card where they started and the other team would have a free attempt at their own cards. (In this case, the couple could not change their first card.) After any correct guess, a couple could "freeze", which would protect their cards. A marker would be placed by a dealer beside the frozen card, which meant that on the next question, a wrong guess on their cards would put them back no further than where they froze. This was usually done when the card shown was of a middle rank, such as a seven, eight or nine. After a couple froze their cards, play would continue to the next question. Should the couple regain control of the board on a correct question, they will be allowed to change the frozen card (due to it now being the card the couple would start on.). If the next card was the same rank as the card showing, it counted as a wrong guess; indeed, this is the only way to be wrong when an ace or deuce appeared. "You don't get anything for a pair, not in this game" was Forsyth's catch phrase on such occasions. If no team had managed to predict the last card correctly within the first three questions sudden death was played. The couple who gained control of the cards (either through their own correct prediction or the other couple's incorrect prediction) had to make a decision, either to "Play" and correctly predict the remainder of their cards to win, or "Pass" and force their opponents to achieve the feat. An incorrect prediction now caused their opposition to win the round. In series 1, each game awarded £50 to the winner.