Mega Man Anniversary Collection is a compilation of video games developed by Atomic Planet and published by Capcom. It was released in North America on June 23, 2004 for the PlayStation 2 and GameCube and on March 15, 2005 for the Xbox. The Anniversary Collection contains the first eight games in the original Mega Man series, which debuted on the NES with the first six games, moved to the Super NES with the seventh game, and moved to the PlayStation and Sega Saturn with the eighth game. The plot follows the robotic protagonist Mega Man in his continuing adventures battling the evil Dr. Wily and his army of Robot Masters. A similar set of compilations, Mega Man Legacy Collection and Mega Man Legacy Collection 2, were released in 2015 and 2017 respectively. Overview Each game has a similar structure in which the player traverses a series of themed stages to face off against boss robots, gain new weapons and abilities, then defeat Dr. Wily in a final confrontation. For the first six titles, an extra feature is the "Navi Mode", originally introduced in the PlayStation (Rockman Complete Works) re-releases of the first six Mega Man games. Navi Mode adds helpers that provide game hints if the player is in need of help, revises the appearance of the health and weapon energy meters, and revises the weapon subscreens for the first three games. In addition to these eight games, the Anniversary Collection includes two unlockable arcade fighting games (Mega Man: The Power Battle and Mega Man 2: The Power Fighters), which had a limited release outside Japan. These two titles are similar in gameplay but a bit more streamlined. The battles cut straight to the bosses, who get progressively more difficult with each one defeated. Some of the games in the collection have minor differences compared to their original releases. Several of the NES games have remixed sound. In Mega Man 6, the arranged music is incorrectly mastered and suffers from extensive peaking. In Mega Man 7, an instance of the word "damn" was changed to "darn" in order to maintain an all-ages rating. In addition, the graphics of Mega Man walking away from Wily's Castle are absent from the credits sequence, as the developers were unable to port certain SNES graphical effects. In the compilation's version of Mega Man 8, some of the Robot Masters' voice clips play at incorrect