the cards on the board to total 15, this player has scored an , worth one additional point at the end of the round. Each scored is typically noted by the player turning one card of their pile face up. After each player has exhausted their hand, the dealer will then deal a fresh hand of three cards each just as in the beginning of the round. The last hand in any particular round is the one which exhausts the deck. At the end of this round, the last player to have taken cards from the board receives any remaining cards regardless of their value. After this, the round is scored, and the deal progresses to the next player on the left. Scoring Points are determined at the end of each round. Players score points based on the following categories: Most cards: The player with the most cards in their score pile gets one point. Most coins: The player with the most (coins) gets one point. Most sevens: The player with the most sevens gets one point. Seven of coins: The player with the seven of coins gets one point. All of the sevens: If a player has managed to capture all of the sevens, they get one additional point. Players also get one additional point for each they have obtained. If two or more players score the same in any category, none of them is awarded a point in that category, e.g., if two players each take 5 coins, neither scores a point. The first player to reach a score of 21 is declared the winner. If two players reach at least 21 on the same hand, the player with the most points wins. If there is a tie, play continues until the tie is broken. Variations Escova , also known as , is the Brazilian variation of Scopa, very popular in the Brazilian State of Rio Grande do Sul. Object The game is played until someone reaches 31 points. These points are gained by completing objectives. When the deck cards are finished, each player counts their own points. Each = 1 point Having all diamond cards = 2 points Having the most diamond cards = 1 point Having the most cards = 1 point Having the (7♦) = 1 point The sub-objective of is to get and . To get an , the player must have a card