other aspects. Legacy After Star Fox 2 was canceled, Argonaut's contract with Nintendo ended. Cuthbert left Japan and moved to the United States to work with Sony. In 2001, he returned to Japan to establish Q-Games. The company collaborated with Nintendo in 2006 to develop Star Fox Command, and again in 2011 for Star Fox 64 3D. Cuthbert found the experimentation with Star Fox 2 personally helpful in his career. Star Fox 2 inspired the design of later Star Fox games. Free-range flying and grounded vehicle gameplay were implemented into Star Fox 64, as was the Star Wolf team. Nintendo and Q-Games played Star Fox 2 to gather inspiration on its strategic gameplay elements for Star Fox Command. Miyamoto asked Cuthbert to make Command more similar to Star Fox 2 than the original Star Fox. The Arwing's ability to transform into the Walker was re-introduced in Star Fox Zero (2016). The game also drove ideas for future Nintendo 64 games. Cuthbert believes a lot of the platforming experimentation they ran in Star Fox 2 gave Miyamoto confidence for Super Mario 64. Notes References External links Official Star Fox 2 website - Nintendo.co.jp Design documents for StarFox 2 released by Nintendo - 1, 2 2017 video games Argonaut Games games Nintendo Switch Online games Star Fox video games Super FX games Video games about extraterrestrial life Super Nintendo Entertainment System games Video games developed in Japan Video games developed in the United Kingdom Video games produced by Shigeru Miyamoto Video game sequels Vaporware video games Single-player video games