the Stockyards. Lanning explained that the CG sequence that occurs between Abe escaping RuptureFarms and entering the Stockyards was originally accompanied by footage of a meteor shower creating the shape of Abe's handprint, in order to imply "greater forces that are really behind it, that are trying to send him symbols". The budget for the game was $4 million, and GT Interactive dedicated $10 million to its marketing budget, the publisher's largest to date. According to Lanning, the "GameSpeak" mechanic was partially inspired by the audio puzzles of Loom. Abe's Oddysee was the first major GT title that the UK development team, that had been taken in by GT following the acquisition of Warner Interactive, became involved with. The testing process of the game was unusual for GT Interactive as the British team did gameplay testing whilst normally American games were only tested in Europe for language and other compatibility issues. The game's soundtrack was composed by Josh Gabriel, and its sound design by Ellen Meijers. When Abe's Oddysee was in production, the developers found that an executive at publisher GT Interactive tried to sabotage production because he did not like the game being made. He took footage of the game to his boss, who loved the direction the game had, and chose to provide more funding at the expense of the executive who wanted to shut it down. Lanning later explained that in 1997 during Oddysees production, the video game industry was seen as making toys, and not taken seriously; they were "happy to make a living, but they weren't necessarily going out and bragging about it". Games began to be more about shooting and violence and blood, but Oddworld Inhabitants was "the antithesis to that" and said "we can make people feel better rather than just feel like they won". A Sega Saturn version of the game was announced, but never released. In the initial PlayStation version of the game, upon "perfect" completion of the game — completion with all 99 Mudokon slaves rescued — an extra full motion video (FMV) "Guardian Angel" can be viewed, which depicts a captured Abe harassed by "The Shrink": A mechanical creature with a sophisticated artificial intelligence. The FMV, which is absent from the PC version and later PlayStation releases of the game, introduced a new character to the Oddworld mythos. The character was reputedly part of an early advertising campaign, which