Yavin IV. Katarn enters the Academy and defeats Desann. After the battle, he tells Luke Skywalker that he is going to stay a Jedi, confident of his strength and dedication to the Light Side. Star Wars Jedi Knight: Jedi Academy takes place a year after Jedi Outcast, and is the first game in the series in which Katarn is not a playable character. The game begins as he is appointed master of two new students, Jaden Korr and Rosh Penin. Rosh soon begins to feel held back and comes to resent Katarn. It is soon discovered that a Sith cult named the Disciples of Ragnos are stealing Force energy from various locations across the galaxy via a scepter. Along with others, Katarn and his students embark on a number of missions in an effort to discover what the cult are hoping to do with the powers they steal. During one such mission, while investigating the ruins of the planet formerly known as Byss, Rosh is captured and converted to the Dark Side by the cult's leader, Tavion (Desann's former apprentice). Jaden and Katarn escape and conclude that Tavion is storing the stolen Dark Force energy in the scepter in order to use it to resurrect an ancient Sith master, Marka Ragnos. After receiving a distress message from Rosh, who has returned to the Light Side and is now a prisoner, Katarn and Jaden go to rescue him, only to discover that the distress signal was a scheme to lure the two in. After defeating Rosh, Jaden is confronted with a choice: kill him and turn to the Dark Side, or spare him and remain on the Light Side. If the player kills Rosh, the game ends with Jaden killing Tavion, taking the scepter and fleeing, with Katarn heading out in pursuit. If the player chooses not to kill Rosh, the game ends with Jaden killing Tavion and defeating the spirit of Ragnos. Star Wars literature In The New Jedi Order series of novels, Katarn becomes the Jedi Academy's foremost battlemaster, a close friend of Luke Skywalker, and a respected Jedi Master. During the Yuuzhan Vong invasion, Katarn helps develop strategies to use against the invaders, and participates in the rescue of human captives from the Imperial Remnant world Ord Sedra. Near the end of the war, the living planet Zonama Sekot agrees to help the Republic; Katarn is one of