album Paul's Boutique, Lou Reed's song "Down at the Arcade" on his New Sensations album, and the comic strip Bob the Angry Flower. Players have also competed to obtain the highest score at the game. Bill Loguidice and Matt Barton of Gamasutra commented that Robotrons success, along with Defender, illustrated that video game enthusiasts were ready for more difficult games with complex controls. Though not the first to implement it, Robotron: 2084s use of dual joysticks popularized the design among 2D shooting games, and has since been copied by other arcade-style games. The control scheme has appeared in several other titles produced by Midway Games: Inferno, Smash TV, and Total Carnage. Many shooting games on Xbox Live Arcade and PlayStation Network use this dual control design. The 2003 title Geometry Wars and its sequels also use a similar control scheme. The input design was most prominent in arcade games until video games with three-dimensional (3D) graphics became popular in the late 1990s. Jarvis attributes the lack of proliferation in the home market to the absence of hardware that offered two side-by-side joysticks. Most 3D games, however, use the dual joystick scheme to control the movement of a character and a camera. Few console games, like the 2004 title Jet Li: Rise to Honor, use two joysticks for movement and attacking. From 2012 through 2019, the Church Of Robotron deployed a traveling multimedia installation and performance. Participants played Robotron: 2084 while being assaulted with distracting sensory events including smoke, loud noises, vibrations, and electric shocks. Other elements included live and recorded sermons, religious pamphlets, and street preaching outside of the events. Events were at the Toorcamp hacker camp, PDX Makerfaire 2019, and other venues. Remakes and sequels Vid Kidz developed an official sequel, Blaster, in 1983. The game is set in the same universe and takes place in 2085 in a world overrun by Robotrons. Jarvis planned to develop other sequels, but the video game crash of 1983 halted most video game production for a few years. Williams considered creating a proper sequel in the mid-1980s as well as a movie adaptation. Atari Corporation and Williams announced plans to develop an update of Robotron intended for the Atari Jaguar but this project was never released. In 1996, the company released a sequel with 3D graphics titled Robotron X for the Sony PlayStation and personal computers. Robotron: 2084 has been included in