apparent death. Unknown to Heihachi, Jin has been in a self-imposed training exile in Brisbane, to unlearn the Mishima karate style and master traditional karate, loathing anything to do with his bloodline since Heihachi's betrayal. In an attempt to lure Kazuya and Jin out, Heihachi announces the King of Iron Fist Tournament 4, with the ownership of the Mishima Zaibatsu being the top prize. After Jin won his match against Hwoarang by default when the South Korean Army took him into custody and Kazuya defeated Violet. Jin and Kazuya were scheduled to fight at Stage 7, Jin is ambushed and captured by the Tekken Force and taken to Hon-Maru, a Mishima Dojo in the woods. By default Kazuya was declared the winner of Stage 7, Kazuya meets Heihachi at the final stage and questions him of Jin's disappearance. They clash and Heihachi emerges victorious. After the fight, instead of killing Kazuya outright, Heihachi leads him to Hon-Maru, where an unconscious Jin has been chained. Before Heihachi can enchain his son as well, Kazuya's body is suddenly taken over by Devil, who explains to Heihachi that 21 years ago, after throwing Kazuya into a volcano, half of its entity split from it and possessed Jin. Devil telekinetically knocks out Heihachi and then subconsciously taunts Jin, which causes him to wake up with his Devil powers activated. Breaking the chains, an enraged Jin fights Kazuya and defeats him. Heihachi regains consciousness and goes to fight against an exhausted Jin, but is also defeated. As he is about to finish Heihachi, a vision of his mother, Jun Kazama, causes him to spare Heihachi in her honor. Stretching his Devil wings, Jin takes flight, leaving the unconscious Kazuya and Heihachi in Hon-Maru. Reception In Japan, Game Machine listed Tekken 4 on their September 1, 2001 issue as being the most-successful arcade game of the month. Tekken 4 has received an averaged score of 81% at GameRankings and 79/100 at Metacritic. Edge gave it a mediocre review, highlighting the game's experimental and pretty nature, and that overall it is a more solid and thoughtful proposition than its predecessor, but concluded that the game feels "over-familiar and curiously uninspired." On the other hand, GameSpot's Greg Kasavin referred to it to "one of the better fighting games in years" and "an extremely solid, long-lasting, accessible, and fun-to-play fighting game that comes from one of the world's best