a vending machine that dispenses a new drink called Soulstorm Brew. Despite his protest, his friends -who are desperate to quench their thirst- swiftly begin drinking every bottle of Brew from the vendo and fall sick from doing so. Abe quickly discovers that the Brew is made from the bones of the Mudokons, and proceeds to sabotage the mines. In order to heal his sick friends, he soon finds himself forced to locate the burial vaults of Necrum and liberate its trapped Mudokon spirits. In doing so, Abe is granted the power of healing by the three spirits who contacted him, allowing him to heal his sick friends, who in turn help him to head for the FeeCo Depot - a large shipment and transportation hub. Upon arriving, Abe learns that three high-ranking Glukkons have sealed off the entrance to the Soulstorm Brewery to prevent him sabotaging it. To unlock access, he quickly tracks down each Glukkon, possesses them, and uses them to unlock each security measure they control. Travelling to the Brewery, Abe soon discovers the Brew not only uses Mudokon bones, but also their tears, which are extracted from slaves by machines that repeatedly electrocute them. While safely rescuing the victims, Abe discovers the Brewery can be destroyed by overloading its main boiler. Upon doing so, the ending received is determined by the number of Mudokons saved by the player: if less than 150, Abe's friends gang up on him for not helping the slaves, and leave him attached to a tear extractor, causing him to be killed as a result, ending the game from there; if 150 or more are rescued, Abe succeeds in destroying the Brewery, and is given a hero's welcome upon his safe return, whereupon Abe vows to seek out other Mudokon slaves, while one of his friends opens a rehab clinic for Mudokons recovering from the Brew, resulting in the events of Munch's Oddysee. Development Following the overwhelming success of Abe's Oddysee, GT Interactive, the publishers of Abe's Oddysee and Abe's Exoddus, pushed for a sequel to be made by Christmas 1998. In order to meet this deadline, Abe's Exoddus was made to run on the same game engine as Abe's Oddysee, and was completed in nine months. Lorne Lanning, the director of both games, stated that "we killed ourselves getting Abe's Exoddus done in nine months. It was brutal." The Game Boy