is a fighting game, the second entry in the Tekken series. It was released in arcades in 1995, and for the PlayStation in 1996. The original arcade version of the game was released in Tekken 5s Arcade History mode for the PlayStation 2, in 2007 for the PlayStation 3 and PlayStation Portable via the PlayStation Network and in 2009 for Zeebo. There are 10+ playable Tekken Fighters in the game's arcade version and up to 25 on the roster in total, including eight new ones in the console version. The home version also introduced new, now-staple game modes to the series. Tekken 2 was a critical as well as commercial success, becoming one of the best-selling PlayStation games with about 40,000 arcade units and PlayStation copies sold worldwide. It was followed by a sequel, Tekken 3, in 1997. Gameplay The gameplay in Tekken 2 is much like its predecessor with a few additions. It continues to use 2D backgrounds in its stages, an infinite playing field and a fighting system that utilizes four buttons: left punch, right punch, left kick and right kick. Distinct additions included attack reversals for some characters, back throws, chain-throws and a sidestep unique to two characters, Kazuya Mishima and Heihachi Mishima. However, Yoshimitsu has a spinning sidestep move that lowers his health. Tackles were also modified to inflict damage when running from a greater distance. Each time the game is beaten with one of the default available characters in arcade mode, the associated sub-boss character becomes selectable. Tekken 2 also introduced various modes that would become staples to the series. These include Survival mode, Team Battle mode and Time Attack mode. Survival mode takes the player through an endless number of matches to see how many opponent they can defeat without being defeated themselves. In addition, any health lost during a match will carry over to the next match, but the player would regain a little bit more health. Team Battle mode allows the player to select up to eight characters to participate single-round matches. Like Survival mode, any health lost during a match will carry over to the next match, but the player will regain a small amount. The player will also keep their character for the next match until they are eliminated, in which the next character will take their place. The mode ends when all characters on either team are eliminated. Time