good package [...] a very powerful roleplaying game, in a very accessible form." The Games Machine reviewed RuneQuest Fantasy Roleplaying Game and stated that "this is an ideal purchase for any GM who is looking for a realistic, sophisticated and playable system of rules for a fantasy campaign." In a 1996 reader poll conducted by Arcane magazine to determine the 50 most popular roleplaying games of all time, RuneQuest was ranked 5th. Editor Paul Pettengale commented: "RuneQuest manages to establish itself as a cut above the rest because of its intricate and highly original campaign setting. [...] This is a world that combines high-fantasy heroism with the gritty realities of cross-humanoid racism and the problems of day-to-day living. The cults of the world, which play an intrinsic part of every adventurer's life, add to the mysticism of the game, and give it a level of depth which other fantasy systems can be but envious of." RuneQuest was chosen for inclusion in the 2007 book Hobby Games: The 100 Best. Jennell Jaquays commented, "After RuneQuest and Glorantha, detailed fantasy worlds would become the norm, not the exception. Dragon Pass paved the way for TSR's Faerûn, better known as the Forgotten Realms, and Krynn, setting for the Dragonlance saga. But few would ever achieve the elegant but approachable rules complexity of the original RuneQuest or instill a fervent loyalty in fans that would span decades." Legacy Chaosium reused the rules system developed in RuneQuest to form the basis of several other games. In 1980 the core of the RuneQuest system was published in a simplified form edited by Greg Stafford and Lynn Willis as Basic Role-Playing (BRP). BRP is a generic role-playing game system, derived from the two first RuneQuest editions. It was used for many Chaosium role-playing games that followed RuneQuest, including: Stormbringer (1981) Call of Cthulhu (1981) Worlds of Wonder (1982) Superworld (1983) ElfQuest (1984) Ringworld (1984) Pendragon (1985) Hawkmoon (1985) Nephilim (1992) The science-fiction roleplaying game Other Suns, published by Fantasy Games Unlimited in 1983, used the Basic Role-Playing system as well. Minor modifications of the BRP rules were introduced in every one of those games, to suit the flavor of each game's universe. Pendragon used a 1-20 scale and 1d20 roll instead of a percentile scale and 1d100. Prince Valiant: The Story-Telling Game (1989), which used coin tosses instead of dice rolls, is the only Chaosium-published role-playing game