Radical Dreamers in only three months under a rushed production schedule, prompting him to label the game "unfinished" in an interview for the Ultimania Chrono Cross guide. Square had initially requested it be finished in two months. Kato regretted that the schedule hampered the quality of his work, and explained that the connections to Chrono Trigger were evoked towards the end of the project. Music The music of Radical Dreamers was written by composer Yasunori Mitsuda, who scored Chrono Trigger and later Chrono Cross. During this time, Mitsuda was listening to Russian folk music, and used this style in the music for Radical Dreamers. He wrote the score in a very relaxed style, which he felt produced his best work at that time. Mitsuda wrote the music in around three months, and in retrospect thought it turned out well. Several themes and musical patterns were later adapted for Chrono Cross at Kato's suggestion; many appear unchanged except for new instrumentation. Mitsuda estimated that about half the music for Radical Dreamers was reused in Chrono Cross. Release Radical Dreamers was announced in early 1996 as part of a collection of four titles produced by Square for the Satellaview platform. It was first released for broadcast starting February 3 that year. Subsequent broadcast periods were held through until March 8. Owing to the eventual shutdown of the service, Radical Dreamers became impossible to play except on cartridges that had the game installed. It also received no English release due to the Satellaview's Japanese exclusivity. Square originally wanted to include the game as part of the PlayStation port of Chrono Trigger, but Kato stopped them due to his dissatisfaction with the final product. While he had the option of incorporating it into the Nintendo DS remake of Chrono Trigger, he did not due to its very different tone and questionable market demand. While uncertain about its quality in the gaming market at the time, at the time Kato was open to the possibility of releasing a version of Radical Dreamers. In April 2003, the ROM hacking group Demiforce released a fan translation rendering Radical Dreamers in English. The patch works by modifying the ROM image of Dreamers used for playing console-based video games on personal computers through emulation. The ability to save games was not enabled with the first patch, and some minor typos were left in, later remedied by successive releases. On