played with the D-pad instead. This version was silently cancelled. Quake Zero was announced at QuakeCon on August 3, 2007, and was an updated version of Quake 3 Arena, distributed by free download, run in a browser window and supported by built-in advertising content. Quake Zero was launched as Quake Live, released in 2010. On November 15, 2021, Microsoft made the x86-64-based Xbox One/Series X/S consoles backward compatible with Quake III Arena Arcade, one of 76 titles published in celebration of the 20th anniversary of the original Xbox console's launch. Source portsQuake III Arena has been unofficially ported to several consoles, including the PlayStation Portable handheld and Xbox console. These versions require a modified console or handheld and the assets to the original game to go along with the source port. Carmack has said that Quake Trilogy (including Arena) will be ported on the iPhone/iPod Touch/iPad. An unofficial version for iOS was released through Cydia for jailbroken iOS devices in April 2008; it is a demo version similar to the original except that it integrates the iPhone and iPod Touch's accelerometer and touch controls to make gameplay possible. A high-definition version for iPad was released in November 2010, featuring re-created controls, sharper graphics, better gameplay, and better framerate; this improved version was also integrated into the iPhone and iPod touch version of the port. A Moorestown prototype version was demonstrated on a reference design that demonstrated performance of up to 90 frames per second. An unofficial port of Quake III for Symbian mobile devices was made. It requires PAK files from original game to run. An unofficial port of the game to Android was created based on the released source code.Quake 3 ported to Android, shows off Droid's graphical prowess engadget, February 25, 2010 This means the game can be run on several Android powered devices, most notably the Motorola Milestone, Motorola Droid, and the Nexus One, as well as other high-end devices. In August 2011, the ARM-based Raspberry Pi credit card-sized computer was shown running a specially-compiled ARM version of Quake III on Debian. Reception SalesQuake IIIs sales surpassed 50,000 copies during its first three days of release, by which time 1 million copies had been printed. It debuted at #5 on PC Data's weekly computer game sales chart for the December 5–11 period. The game rose to fourth place in the weekly top 10 the following week. Domestically,