one episode from the final season, "Sammy and Me/The Last Temptation", remained unaired. Almost a year later, the episode aired on Nickelodeon's sister network, MTV, on October 20, 1996. Production Process The animation production methods used in The Ren & Stimpy Show were similar to those found in Golden Age cartoons of the early 20th century, where a director supervised the entire process. These methods are in contrast with animation production methods in the 1980s, where there was one director for animation and a different director for voice actors, and the cartoons were created with a "top-down" approach to tie in with toy production. Animator Vincent Waller compared working on Ren & Stimpy and SpongeBob SquarePants in an interview: "Working on Ren and Stimpy and SpongeBob was very similar. They're both storyboard-driven shows, which means they give us an outline from a premise after the premise has been approved. We take the outline and expand on it, writing the dialogue and gags. That was very familiar." Animation The show's aesthetics draw on Golden Age cartoons, particularly those of animator Bob Clampett from the 1940s in the way the characters' emotions powerfully distort their bodies. The show's style emphasizes unique expressions, intense and specific acting, and strong character poses. One of the show's most notable visual trademarks is the detailed paintings of gruesome close-ups, along with the blotchy ink stains that on occasion replace the standard backgrounds, "reminiscent of holes in reality or the vision of a person in a deep state of dementia". This style was developed from Clampett's Baby Bottleneck, which features several scenes with color-cards for backgrounds. The show incorporated norms from "the old system in TV and radio" where the animation would feature sponsored products to tie in with the cartoon, but in lieu of real advertisements, it featured fake commercial breaks advertising nonexistent products, most notably "Log". Kricfalusi cited Carbunkle Cartoons, an animation studio headed by Bob Jaques and Kelly Armstrong, for beautifully animating the show's best episodes, improving the acting with subtle nuances and wild animation that could not be done with overseas animation studios. Some of the show's earlier episodes were rough to the point Kricfalusi felt the need to patch up the animation with sound effects and "music bandaids", helping the segments "play better, even though much of the animation and timing weren't working on their own". KJ Dell'Antonia of Common Sense Media