or "pseudo-PAL") with "60" standing for 60 Hz (for 525/30), instead of 50 Hz (for 625/25). Some video game consoles also output a signal in this mode. The Dreamcast pioneered PAL 60 with most of its games being able to play games at full speed like NTSC and without borders. Xbox and GameCube also support PAL 60 unlike PlayStation 2. The PlayStation 2 did not actually offer a true PAL 60 mode; while many PlayStation 2 games did offer a "PAL 60" mode as an option, the console would in fact generate an NTSC signal during 60 Hz operation. Most newer television sets can display a "PAL 60" signal correctly, but some will only do so (if at all) in black and white and/or with flickering/foldover at the bottom of the picture, or picture rolling (however, many old TV sets can display the picture properly by means of adjusting the V-Hold and V-Height knobs—assuming they have them). Some TV tuner cards or video capture cards will support this mode (although software/driver modification can be required and the manufacturers' specs may be unclear). Some DVD players offer a choice of PAL vs NTSC output for NTSC discs. PAL vs. NTSC PAL usually has 576 visible lines compared with 480 lines with NTSC, meaning that PAL has a 20% higher resolution, in fact it even has a higher resolution than Enhanced Definition standard (852x480). Most TV output for PAL and NTSC use interlaced frames meaning that even lines update on one field and odd lines update on the next field. Interlacing frames gives a smoother motion with half the frame rate. NTSC is used with a frame rate of 60i or 30p whereas PAL generally uses 50i or 25p; both use a high enough frame rate to give the illusion of fluid motion. This is due to the fact that NTSC is generally used in countries with a utility frequency of 60 Hz and PAL in countries with 50 Hz, although there are many exceptions. Both PAL and NTSC have a higher frame rate than film which uses 24 frames per second. PAL has a closer frame rate to that of film, so most films are sped up 4% to play on PAL systems, shortening the runtime of the film and, without adjustment, slightly raising the pitch of the audio track. Film conversions for NTSC instead use 3:2 pull down to spread