yet. Period. End of story. If you want single-player or a storyline, buy Half-Life. If you want great DM and near-infinite expandability, Quake III is the best in the business". Frank O'Connor reviewed the Dreamcast version of the game for Next Generation, rating it four stars out of five, and stated that it was "a brilliant, if flawed, conversion of arguably the best online game ever made – it's sure a hell of a lot more interesting use of the Dreamcast modem than Chu Chu Rocket". The Dreamcast version won GameSpot's annual "Best Multiplayer Game" award among console games, and was a runner-up in the "Best Shooting Game" category, which went to Perfect Dark. Garrett Kenyon reviewed the PlayStation 2 version of the game for Next Generation, rating it four stars out of five, and stated that "all in all, this is a fast and beautiful game – easily the best shooter available for PS2". Japanese gaming magazine Shūkan Famicom Tsūshin scored the PlayStation 2 version of the game a 25 out of 40 (63 out of 100 for online version), while a User Reviewer average scored at the MK2network website are scored 62 out of 100. The PlayStation 2 version was a nominee for The Electric Playgrounds 2001 Blister Awards for "Best Console Shooter Game", but lost to Halo: Combat Evolved for Xbox.Quake III Arena won PC Gamer USs 1999 "Special Achievement in Graphics" award, and wrote that it "set a new high-water mark in 3D graphics this year". The game was a finalist for the Academy of Interactive Arts & Sciences' 1999 "Action Game of the Year" award, which ultimately went to Half-Life: Opposing Force. In January 2016, Red Bull labeled Q3DM17 (The Longest Yard) one of the 10 greatest FPS multiplayer levels of all time. Competitive playQuake III Arenas multiplayer-focused development led to it developing a large community of competitive players and like its predecessors it was used extensively in professional electronic sports tournaments. In competitive Quake III Arena there are two distinct gameplays, often referred to as 'rulesets', the out-of-the-box Quake III Arena game, also known as vanilla Quake 3 (VQ3), and the CPM ruleset of the Challenge Pro Mode Arena mod. On July 26, 2006, Challenge Pro Mode Arena with VQ3 gameplay was chosen by Cyberathlete Professional League as the mod of choice for their tournament, making it the standard competitive mod for Quake III