teamed up to produce realistic 512-color textured 3D renderings, but processing was slow, and Atari's failure to deliver a machine with a math coprocessor had Hudson and Yost looking towards the PC as the future before a finished product could be delivered to the consumer. Graphical touchscreen point of sale software for restaurants was originally developed for Atari ST by Gene Mosher under the ViewTouch copyright and trademark. Instead of using GEM, he developed a GUI and widget framework for the application using the NEOchrome paint program. Software development The 520ST was bundled with both Digital Research Logo and Atari ST BASIC. Third-party BASIC systems with better performance were eventually released: HiSoft BASIC, GFA BASIC, FaST BASIC, DBASIC, LDW BASIC, Omikron BASIC, BASIC 1000D and STOS. In the later years of the Atari ST, Omikron Basic was bundled with it in Germany. Atari's initial development kit from Atari is a computer and manuals. The cost discouraged development. The later Atari Developer's Kit consists of software and manuals for . It includes a resource kit, C compiler (first Alcyon C, then Mark Williams C), debugger, 68000 assembler, and non-disclosure agreement. The third-party Megamax C development package was . Other development tools include 68000 assemblers (MadMac from Atari, HiSoft Systems's Devpac, TurboAss, GFA-Assembler), Pascal (OSS Personal Pascal, Maxon Pascal, PurePascal), Modula-2, C compilers (Lattice C, Pure C, Megamax C, GNU C, Aztec C, AHCC), LISP, and Prolog. Games The ST had success in gaming due to the low cost, fast performance, and colorful graphics. ST game developers include Peter Molyneux, Doug Bell, Jeff Minter, Éric Chahi, Jez San, and David Braben. The realtime pseudo-3D role-playing video game Dungeon Master, was developed and released first on the ST, as the best-selling software ever produced for the platform. Simulation games like Falcon and Flight Simulator II use the ST's graphics hardware, as do many arcade ports. The 1987 first person shooter, MIDI Maze, uses the MIDI ports to connect up to 16 machines for networked deathmatch play. The critically acclaimed Another World was originally released for ST and Amiga in 1991 with its engine developed on the ST and the rotoscoped animation created on the Amiga. Games simultaneously released on the Amiga that do not use the Amiga's superior graphics and sound capabilities were often accused by video game magazines of simply being ST ports. Garry Kasparov became the first chess player to register