fixed in size and could hold a maximum of 105 files. Subdirectories were not supported. Most game publishers did not include DOS on their floppy disks, since they needed the memory it occupied more than its capabilities; instead, they often wrote their own boot loaders and read-only file systems. This also served to discourage "crackers" from snooping around in the game's copy-protection code, since the data on the disk was not in files that could be accessed easily. Some third-party manufacturers produced floppy drives that could write 40 tracks to most 5.25-inch disks, yielding 160 KB of storage per disk, but the format did not catch on widely, and no known commercial software was published on 40-track media. Most drives, even Disk IIs, could write 36 tracks; a two byte modification to DOS to format the extra track was common. The Apple Disk II stored 140 KB on single-sided, "single-density" floppy disks, but it was very common for Apple II users to extend the capacity of a single-sided floppy disk to 280 KB by cutting out a second write-protect notch on the side of the disk using a "disk notcher" or hole puncher and inserting the disk flipped over. Double-sided disks, with notches on both sides, were available at a higher price, but in practice the magnetic coating on the reverse of nominally single-sided disks was usually of good enough quality to be used (both sides were coated in the same way to prevent warping, although only one side was certified for use). Early on, diskette manufacturers routinely warned that this technique would damage the read/write head of the drives or wear out the disk faster, and these warnings were frequently repeated in magazines of the day. In practice, however, this method was an inexpensive way to store twice as much data for no extra cost, and was widely used for commercially released floppies as well. Later, Apple IIs were able to use 3.5-inch disks with a total capacity of 800 KB and hard disks. did not support these drives natively; third-party software was required, and disks larger than about 400 KB had to be split up into multiple "virtual disk volumes." DOS 3.3 was succeeded by ProDOS, a 1983 descendant of the Apple ///'s SOS. It added support for subdirectories and volumes up to 32 MB in size. ProDOS became the DOS of choice; AppleWorks and other newer programs