Ranked below). Ten players, each controlling a hero, are split into two opposing teams of 5. The teams start on opposing ends of the map, with the victory conditions either being to destroy the enemy's defence turrets in order to reach and destroy the enemy nexus base. To destroy the enemy nexus base, teams must destroy defence turrets, which are situated on the 3 main routes/lanes top (rival lane[对抗路]), middle (middle lane[中路]), and bottom (growing lane[发育路])used to reach the enemy's nexus base, nexus base can restore health points slowly but defence turrets cannot. As the turrets deal damage to heroes without the protection of minions which are periodically sent from the team's base, players must attack the turrets with minions by their side. Turrets prioritize enemy minions within their vicinity, but will immediately target enemy heroes if they attack allied heroes within the turret's range. Each player can increase their hero's level and gain coins by killing enemy minions, heroes, or wild creatures situated between lanes (also known as the 'jungle'(野区)). Some creatures in the wild area also have certain status effects benefits (also known as 'buffs') which increase their hero's attributes. There are 5 kinds of buffs, blue, red, tyrant, juggernaut, and dragon(the strongest). For example, the blue buff is used to regenerate mana(MP), which many mages and assassins use to decrease the waste of mana and the cooling time of their abilities. The red buff is used to decrease the moving speed of the enemies, and it also deals a few ‘real damage’(cannot be blocked by shield and defence points) this must be given to the warrior or the archer. Both types of buffs last for 80 seconds. Ranked Matchmaking (5v5) Once a player's account reaches level 6 and owns at least 5 heroes, they are able to participate in ranked matchmaking. Players are able to join matchmaking either solo, or in groups of 1,2, 3, or 5. Groups of 5 will only be matched with other groups of 5, and the same applies to groups of 3. The game's matchmaking system will match appropriate teammates and opponents according to the player's rank and win rate. There are a total of 7 large matchmaking tiers, namely Tough Bronze, Order of Silver, Glory of Gold, Noble Platinum, Eternal Diamond, Master Star, Super King, and King of Glory in ascending order. Each large tier is further subdivided into several smaller