opportunity to dominate the mobile market because there aren't any strong competitor aside from Vainglory. However, Riot Games declined due to mobile game was not commonly seen as the platform for competitive games, and claimed that the gameplay of League of Legends could not be replicated on smartphones. Be that as it may, Tencent was still determined to launch a MOBA game on mobile. After having heard the refusal from Riot Games, Lightspeed & Quantum Studios and TiMi Studios (as both are also Tencent's video game development studio) raced to develop a MOBA game that fit the bill, resulting an internal competition. Lightspeed & Quantum's We MOBA and TiMi's League of Kings (rough translation from 王者联盟/Wángzhě Liánméng) were launched on the same day, on August 18, 2015. A month later, We MOBA was already the third most-downloaded mobile game on Apple's iOS worldwide, according to app analytics firm App Annie, while League of Kings was nowhere near We MOBA. League of Kings was then taken down for an overhaul, and was relaunched on October, 2015. TiMi Studios also used League of Legends as a base model to overhaul League of Kings, resulting both game having a lot of similarities. League of Kings also implemented 5v5 game mode due to the game previously having poor reception with 3v3 concept. This time, League of Kings overtook We MOBA and won the internal competition. Tencent relishes and invested additional resources into the League of Kings to ensure its success. Nevertheless, Riot Games deemed that the design of characters and abilities in League of Kings was "blatantly ripping off the intellectual property of League of Legends" after they discovered how the game was produced, and reportedly brought these concerns to Tencent. Tencent responded that they would change its own game enough to sell as a standalone product with no relation to League of Legends. Despite this, League of Kings had already gained massive popularity in China at this point due to the game being advertised as a "mobile version of League of Legends" through social media and word-of-mouth marketing. Tencent felt that it was too late to make huge changes to the game, so they renamed League of Kings (王者联盟/Wángzhě Liánméng) to Honor of Kings (王者荣耀/Wángzhě Róngyào) on November 26, 2015 (in which the date was marked as the official release date), and it only went through necessary changes. The international release of Honor