will grant players season tokens(buy chests or skin chips, only usable in single-season), free skin chest, diamonds, and other special effects are in-game. The rank achieved at the end of a season is also used to calculate the starting rank for the next season. The rank will drop depending on how many stars they have. Battle of Changping (3v3) The basic rules are similar to other game modes, with a total of 6 players (3 on each team). However, unlike other 5v5 game modes, the nexus base is unavailable to restore health points and there is only 1 lane/route to the enemy's base, with two wild areas to either side. Each team has two defence turrets, different from three in normal 5v5 mode with the victory conditions being the same as normal 5v5 game modes. Mo Zi’s Lane of Gear 1v1, (no wild area, except river soul) This is a single combat mode with only 2 players facing each other. In this mode, there is only one defence turret, players only need to destroy the turret to win. Arcade Modes In this section, there are multiple game modes containing interesting buffs and playing methods. Infinite Brawl (5v5) The basic rules are similar to Valley of Kings, however, this game mode has a faster pace. The defence turret has lower health, and the minions move faster. Every hero starts at level 2 and can gain gold and levels faster. The average game time is ten minutes. There are several buffs that are created randomly every two minutes, including the cooling down time of abilities shortened by 40%, the damage of abilities increased by 30%, the movement of heroes increased by 150 points, the attack speed of the turret decreased by 50%. Additional ability of a hook that could drag the opponent to one's side, and invisibility which is removed when the player fights or goes near an opponent. This game mode requires players to adjust playing methods according to buffs to achieve victory. Dreamland Clash (5v5) In this mode, the game randomizes heroes. Players can spend diamonds to reroll a new random hero, putting the unchosen one into a selection pool from which their teammates can choose. If the player leaves the spawn area, they will not be allowed to buy weapons until respawn. The arena only has one middle lane and a path that can generate healing or buffs. As