Real Madrid Fantasy Manager is a football club management game developed by From The Bench. The game is available on Facebook, iPhone and Android platforms. The game has been designed according to the theme of Real Madrid CF. There are 2011, 2012, 2013, and 2014 editions. Gameplay Start of the game At the start of the game, the players has three options — to create a squad, to play with the whole squad of Real Madrid, or to play with the team, which the system prepares. If the player wants to make a squad, they have €90 million as their budget, and can choose from various teams and available players. The assembled squad must contain at least two goalkeepers, five defenders, five midfielders and three strikers. To play with the whole squad of Real Madrid, more shields have to be brought. If the player chooses to go for the team which the system chooses, they get a random team with one Real Madrid Player, 15 shields & €7 million as a budget. Game currency Shields are the main virtual currency of the game, which can be used to increase budget, shop items, signing players, etc. in the game. Shields can be obtained in the shop, where players can buy more shields using Facebook credits. The other major currency is the money or total budget available with the team, which used to be counted in Euros. Facilities Facilities are the main source of income for a team. A player can unlock more facilities by leveling up or by gaining more partners. There are many facilities players can build like offices, shops, bars, and hotels. As a player progresses and levels up, upgrades to the current facilities unlock, which have higher yield and are better than the older one. In the middle of all the facilities is the Estadio Santiago Bernabéu, which is the highest yielding facility, and the only facility that a player does not have to buy. Also, money is never used for the maintenance of the stadium. Matches A player can play matches with teams of other users, and wins for having the stronger and fitter team. After winning, the player gains experience and some money from the budget of the opponent. For winning a match, a team must have a good score, which is decided by the performance criteria of the real-life player. For getting better scores, signing