platform", compared by Piche to the style of co-op used in Super Mario Galaxy. Alongside recreating the established gameplay of the series, the team crating multiple options for traversing environments using the design mantra "create your own path". An optional fixed overhead camera was included as a homage to The Sands of Time. While motion controls were implemented, platforming made use of standard buttons as the team did not want to make the game exhausting for players. The script and story were written by Ben McCaw and Marianne Krawczyk. McCaw worked with Lord and other members of the team when creating the story so it would fit the gameplay and setting. The goal was to show the Prince in pursuit of his own power, developing his relationship with Zahra along the way. One of McCaw's favorite element was the mechanism for Zahra to grant the Prince powers by kissing statues possessed by her, and now it was referenced during the ending. The choice was made early in development to set all versions of The Forgotten Sands within the Sands of Time continuity, with its version of the lead character. It was designed that the Wii version should take place anywhere within the time gap, compared by McCaw to the story structure of the Arabian Nights. Yuri Lowenthal returned as the voice of the Prince. The Forgotten Sands was announced by Ubisoft in November 2009. Versions for Nintendo consoles were announced the following month for a May 2010 release window, alongside confirmation of their differing content. The Wii version of The Forgotten Sands released on May 18 in North America, May 20 in Australia and mainland Europe, and May 21 in the United Kingdom; it released in parallel with its console and portable counterparts. The UK release coincided with the theatrical release of the movie adaptation of The Sands of Time. The Wii version also included a port of the original Prince of Persia as an unlockable. Music The composer was Tom Salta, who also worked on music for the PlayStation Portable and Nintendo DS versions of The Forgotten Sands. Salta was asked to send in a music demo as he had not worked on the series before. His approach to the music was to avoid "the typical "Hollywood" orchestral/ethnic blend", instead using an "eclectic" style focusing on immersion and ambience. The music made use of Asian and Near Eastern instruments