to different areas. The game was originally designed for the ZX Spectrum and then ported to the Amstrad CPC, due to the systems' similar architecture. However, the team struggled to port the game to the Commodore 64 due to it being a different machine altogether. The finished game is significantly changed from the incomplete Movieland Dizzy, which featured only film sets as locations, the surrounding film studio and backlots were not present. The real-world studio elements were added after Dizzy was disassociated from the game. Reception Both the Amstrad CPC and ZX Spectrum versions received high review scores, one exception being the review in Sinclair User which was less positive. The Commodore 64 version received a comparatively low score from Zzap!64. The magazine's reviewer stated that despite the game featuring "brilliant humour and some of the best puzzles and animation seen in an arcade adventure", it remained a "cruel parody" of the Spectrum version that "plays with all the style and grace of a drunken elephant!" The Amiga version received both positive and average scores. Seymour himself received a mixed response due to his appearance. Comments ranged from Seymour having "snatched Dizzy's crown" to him being called "a peeled potato on legs", an "albino mutant lardball" and "a sort of slug-type thing". David Crookes of Retro Gamer called Seymour a popular element and Big Red's most "infamous" character. He, however, commented that Seymour did not match up to Dizzy. Seymour Goes to Hollywood was praised for its comparatively large size and for having more logical puzzles than Dizzy games, due to it being set in the real world. Some players were critical of the size of the game and the time required to complete it. The puzzles themselves were widely praised as "some of the best puzzles... ...ever seen in an arcade adventure", and similar to Dizzy but with enough variation to "keep you scratching your head for hours". Crash magazine's reviewer stated that the puzzles may be too simple for players experienced with Dizzy games. The game was compared to the Dizzy series by most reviewers, in both positive and negative lights. For instance, one reviewer stated that the game was indistinguishable from Dizzy games and succeeded for the same reasons, while another reviewer called it average fare and asked "why didn't Codemasters just stuff it out as another Dizzy game?" Crookes commented that though Seymour Goes to Hollywood