Arena Football '95 is an unreleased arena football video game that was in development by V-Real Interactive and planned to be published by Atari Corporation on a scheduled August 1995 release exclusively for the Atari Jaguar. If it had been released before Midway Games' Kurt Warner's Arena Football Unleashed, it would have been the first officially licensed indoor american football game by the Arena Football League. Adopting the more faster and frantic style of play from the sport compared to american football, players would have the choice of playing across any of the game modes available against with either CPU-controlled opponents or other players, while including all the rules and teams from the 1995 Arena Football League season including the Miami Hooters, who make their only game appearance in the title and were not included in Electronic Arts' Arena Football. Originally conceived in 1993, the game was announced in early 1994 and showcased at SCES '94 but the project would be later cancelled in 1995 after various delays and expenses, despite being close to completion. Although unreleased, a playable prototype has since been released and sold online by independent groups such as the defunct Jaguar Sector II website and later B&C Computervisions. Gameplay Arena Football '95 is an eight-man indoor football game that is played from a behind-the-player perspective in a three-dimensional environment with digitized sprites. In the unfinished release, most of the sports' rules are present but players cannon make extra point kicks, penalties are also not present, in addition to the lack of field goal kicks, among other missing options while the gameplay is very prone to glitches and game-crashing bugs. At the main title screen, players can jump right into a quick exhibition game, a demonstration exhibition game or manually set-up the match. Besides the already mentioned mode, the game offers both season and playoffs game modes as well. On the options menu, players can changes settings such as the camera system, timing, etc. Progress and setting changes are kept manually via the cartridge's internal EEPROM by pausing the game during a match. In addition, the game supports up to eight players with two Team Tap adapters. Each of the teams present in the game are officially based on those from the 1995 Arena Football League season and among them are: Albany Firebirds, Arizona Rattlers, Charlotte Rage, Connecticut Coyotes, Iowa Barnstormers, Las Vegas Sting, Memphis Pharaohs, Miami