are lost, the game is over unless the player insert more credits into the arcade machine to continue playing. If a memory card is present, the players are allowed to save their progress and resume into the last stage the game saved at. Controlling the characters is done with a joystick, which moves them left and right. Attacking enemies is performed by pressing the A button, while B makes the character jump and C activates a grappling hook that allow players to pull forward, swing onto the latched object as well as attack enemies at a distance. Players can also perform a jump kick move with the B button that not only attack enemies, but allows their character to climb walls. By holding A, players can unleash a powerful attack against enemies after charging, however, it leaves them exposed to enemy attack. Plot On April 14, 1612, Miyamoto Musashi fought a duel against fencer Sasaki "Ganryū" Kojirō in the shores of Ganryū-jima island using a bokken carved from an oar but prior to the battle, Musashi saw a glimpse of the lengthy ōdachi under possession of Kojirō and proceeded in making a wooden sword of greater length compared to his rival. Musashi eventually emerged victorious from the short fight after striking Kojirō on his forehead that left him fatally wounded on the sand, with the former departing from the location without finishing in killing the latter, proving his point and ultimate goal of defeating him to detractors who called Musashi a coward for the act towards his rival. A month has passed since the defeat of Kojirō at the hands of Musashi, who is planning to meet in Kyoto with his love, Otsu, who is joined by her young sister Suzume, a kunoichi from the Iga clan to escape. During this period, a series of kidnappings are occurring in Kyoto at the hands of a mysterious and sinister ninja clan. Before Musashi arrived the city, Otsu was kidnapped by the ninja clan while Suzume was momentarily out, which prompts Musashi and Suzume to form a team in order to rescue Otsu and the kidnapped citizens from the clan. On their venture, the duo faces a number of ninjas as well as monsters and eventually find the author responsible for all the occurring kidnappings in Kyoto; Sasaki "Ganryū" Kojirō, who has a scar on his forehead and had risen from death