developing the project was due to NHK wanting to push the HDTV market in Japan at the time and the expanded 16:9 aspect ratio allowed the team to have ten players on-screen but required writing a custom technology to do so. Hi-Ten Bomberman was first showcased to attendees at the 1993 Super Caravan event hosted by Hudson Soft and was last seen playable at Studio Park on the NHK Broadcasting Center in August 1997 in Japan, where it was available to play for the general public. It is widely credited by video game magazines and other dedicated outlets to be the first commercial game created for widescreen HDTVs, though Namco's 1988 Homerun Contest preceded it five years prior. Despite being showcased only in Japan, Hudson Soft had plans to showcase the game across other regions, which never came to fruition for unknown reasons. In 1994, an updated version of Hi-Ten Bomberman titled Hi-Ten Chara Bomb was first showcased by Hudson Soft to the attendees at the 1994 Super Caravan event, which increased the arena's size and introduced selectable characters, most of which were from other Hudson properties such as Bonk, Far East of Eden, Milon's Secret Castle and Momotaro Densetsu. Reception and legacy Both Edge and Next Generation praised Hi-Ten Bomberman for the gameplay and technological achievement. Olivier Prezeau of French magazine Joystick regarded Hi-Ten Chara Bomb to be impressive due to its 16:9 aspect ratio display. The game has been regarded to be the basis for Saturn Bomberman. In 2019, multiple discs containing data of the title were found by Takahashi Meijin. Notes References 1993 video games Bomberman Hudson Soft games Japan-exclusive video games Multiplayer and single-player video games Video games developed in Japan