artifacts from their burial site in the mine. Presumably, the final survivor of this conflict buried the dead in the church cemetery and then committed suicide by hanging himself from a nearby tree. Edward finally breaches the mine and comes to what appears to be the Viking hoard. However, as he attempts to uncover it, the mine begins to collapse and Edward barely makes it out. He is immediately called at by his sister's voice, who summons him back to Fretland house. Following the voice to the room where he'd been sleeping for the past week, Edward's sanity frays and he treats the tailor's mannequin, which he had been adorning with his sister's belongings, as her sister. He suddenly realizes that the articles turn extremely old. Suddenly, Edward is confronted with Alice and the angel – who break the news to him. Elizabeth Harden had died in infancy, drowned in a pond. Edward, 11 at the time, brought her dead body to his mother, who later drowned herself, only to be followed by his father who shot himself. Edward's relentless pursuit for Elizabeth was a coping mechanism for his trauma. Alice and the angel, his antithesis as a young, optimistic and compassionate, and a manifestation of his lapsed faith, thus accompanied him at all times. Reconciling with his loss, Edward and Alice witness their missing boat return from the fiord. The two leave Graavik with Alice suggesting that Edward write a book about what happened to the town and its people. Gameplay Draugen follows Edward Harden and Lissie, searching for Edward's missing sister Betty in Graavik. It is split into six chapters, where each chapter represents one day. During that time, Edward and Lissie go further into the mysteries by finding letters, exploring the areas, and putting all the clues together. In its noir-styled story narrative, Draugen deals with certain themes, including psychology, isolation, and trauma. There is an interactive component, where besides having dialogue choices, the players are able to engage with the world though objects (drawing in a personal journal, playing on a piano, ringing bells, and others). Development The game was developed for Windows, Mac and Linux. It was initially slated for a November 2014 release, the same month that Dreamfall Chapters was set to debut. Red Thread received a grant of NOK 850,000 (US$144,000) from the Norwegian Film Institute to produce the game. This made up