to Lenegis, where they discover that Vholran, who is still alive and the Renas Alma are in custody of the Helganquil, alien beings who are the true inhabitants of Rena, who intend to use them to reenact the Spirit Channeling Ceremony, whose real purpose is to drain all Astral Energy from Dahna. They also learn that the human Renans living on Lenegis are descendants of Dahnans kidnapped from their home planet to take part in the Helganquil's plan to funnel Dahna's Astral Energy to Rena's Great Spirit, who had already drained all the energy from Rena and killed almost all life in the planet. The party launches an attack on Rena where they confront and defeat the Great Spirit, destroying its core and retrieving the Renas Alma. However, when Alphen and Shionne begin the ceremony to seal it, Vholran attacks them, stealing the Renas Alma and challenging Alphen to a duel while Shionne seals the Great Spirit inside her body. Alphen defeats Vholran who refuses to concede and instead commit suicide by blowing himself up together with the Renas Alma, destroying it. Shionne asks Alphen to kill her to destroy the Great Spirit, but Alphen instead calls for the Great Spirit of Dahna's help and together, they stop the destruction of both planets by fusing them into one single world while saving Shionne by getting rid of her thorns. Some time after the battle, Alphen and Shionne get married, as they and their friends enjoy new lives in a world where Renans and Dahnans live in peace. Characters Development According to producer Yusuke Tomizawa, development of Arise began before the announcement of the Definitive Edition of Tales of Vesperia in 2018. Beginning development under the codename "Arise", the aim was to reevaluate and evolve the Tales franchise formula. The game's title derived from its codename as it best exemplified both the game's story themes and the team's wishes. While previous Tales games used a dedicated in-house engine, Arise was built using Unreal Engine 4, allowing much higher graphical quality compared to earlier entries. Character models and movement were also improved, with the team aiming at the same level of quality found in 3D films and television. While the previous game Tales of Berseria had been a cross-generation game for PlayStation 3 and PlayStation 4, Arise was made exclusively for modern hardware. Tomizawa stated that while the team was aiming for