{{DnDmodule|module_title=Waterdeep: Dragon Heist|image=File:Waterdeep, Dragon Heist.png|module_code=|module_rules=Dungeons & Dragons, 5th edition|module_character_levels=1-5|module_campaign=Forgotten Realms|module_authors=|module_first_published=18 September 2018||Followed By=Waterdeep: Dungeon of the Mad Mage}}Waterdeep: Dragon Heist is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It is the first part of the Waterdeep storyline and followed by a second adventure, Waterdeep: Dungeon of the Mad Mage. Plot summary Volothamp Geddarm sets the adventurers off on an urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. Depending on the Dungeon Master's choice of season, the adventurers will ultimately face off with one or more of the following villains: Manshoon the Manyfaced, Jarlaxle Baenre, Xanathar the Beholder, and/or the Cassalanters (Lord Victoro and Lady Ammalia Cassalanter). Chris Perkins, Lead Designer of Waterdeep: Dragon Heist, stated that the adventure module takes place in "1492 DR, the Year of Three Ships Sailing". Publication history The new module was announced in June 2018 during the Stream of Many Eyes livestreamed event on the Wizards of the Coast's Twitch site. Waterdeep: Dragon Heist was released on September 18, 2018 as part of the fantasy storyline "Waterdeep". Beadle & Grimm, a Wizards of the Coast licensee, released a limited run special "Platinum Edition" of Waterdeep: Dragon Heist which came in a wood storage box. It included the book broken into individual booklets for each chapter, physical props (such as coins, brooches and tea stained in-world letters), a custom Dungeon Master's screen for this book, more than twenty unpainted WizKids miniatures, encounter cards, and other handouts (such as maps and setting art).Waterdeep: Dragon Heist is also available as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. Reception For Polygon, Charlie Hall wrote that Waterdeep: Dragon Heist "gives gaming groups a foothold in the city itself early on, a place that adventurers can eventually come to call home. This adventure also provides flexibility. If the players or the DM aren’t smitten with the villain they’ve chosen it’s a simple matter to swap them out for another, or to simply roll the clock forward to the next season that suits their mood. [...] In the end, Dragon Heist is more than just an adventure. It’s one of the best introductions to D&D that I’ve ever come across, and a fantastic vehicle for familiarizing players with one of the biggest cities on the continent that the