review by calling the game "Slightly above average or simply inoffensive. Fans of the genre should enjoy it a bit, but a fair few will be left unfulfilled." Shacknews praised the campaign and unique character abilities, but noted the "convoluted and uninspired" menus and bug issues. USgamer scored the game 2.5/5 stars and wrote: "If Marvel's Avengers was just the single-player story campaign, it would be amazing. There, Crystal Dynamics sells you on its version of the Avengers and introduces the charming and endearing Ms. Marvel to players everywhere. Combat has depth to it, and each hero truly feels distinct. Unfortunately, the endgame is where our heroes falter, with broken matchmaking, rough options in terms of progression, and endlessly reused environments and enemies." Electronic Gaming Monthly said "Marvel's Avengers squanders the potential of what might have been a fun superhero romp by grafting on an annoying, overly repetitive games-as-a-service component. Playing as the cast of heroes offers decent thrills, and the campaign tells an enjoyable enough story, but odds are good you'll get bored long before you grind your way to the top." Game Informer gave the game an 8.75/10, writing: "Developer Crystal Dynamics delivers a powerful superhero showcase that taps into each Avenger's unique abilities to light up the battlefield in thrilling ways, but when the dust settles, it slows down to show a softer, human side that is every bit as engaging, placing a character you wouldn't expect in the central role." IGN gave the game 6/10, praising its combat, superhero flavor and campaign, but criticizing its technical issues, loot system and recycled, repetitive end-game. Post-release In the weeks following its launch, Avengers saw a large player drop due to audiences frustrated at the game's problems, such as bugs, repetitive gameplay, and lack of content in the base game. One update included a patch that fixed over a thousand player-reported issues in the game. Peter Morics of Screen Rant reported around 1,190 players on Steam during a weekend in November 2020 – a 96% decline since the game's debut. Gene Park of The Washington Post noted that only over a thousand players were playing Avengers on PC, which he described as "an early and worrying symptom of a dying live service game." The dwindling number of players, which Paul Tassi of Forbes observed as falling below 500 players at one point, have begun causing problems with matchmaking multiplayer