a candy cane "North Pole". The hole also has an added challenge of putting through fake snow, which hinders the ball from moving as quickly. Corn Hole: Similar to Hole Number Two, in which players must putt the ball down a huge piece of corn, and then walking through the same piece of corn. The giant kernels on the corn pop after 3 seconds, and if they get popped off the course into a pool full of foam squares that are designed to resemble popcorn kernels, they receive a one-stroke penalty. The hole itself rests on a slope that is themed to look like a cornhole board. This, Donut Hole, and The Pecker are the only holes in which players do not get wet if they fail. Donut Hole: Contestants hit their ball down a ramp covered in "sprinkles," which act as walls that guide the ball down to the green. They must then jump through three swinging donuts to reach the green; if players fall into a multicolored "sprinkle" foam square pit below, they incur a stroke penalty. This, Corn Hole, and The Pecker are the only holes in which the players do not get wet if they fail. Dutch Courage En Fuego: Similar to Double Dutch Courage, in which contestants must hit through two large windmills that exhale flames (the flames do not impact the hole, though they do emit smoke which makes it harder to see the blades of the windmills). The large windmills have five large, quickly rotating blades that can knock the player off the putting surface and cause stroke penalties. The hole lies past the second large windmill, on a slope. King Parthur's Court: Contestants putt down a channel and over a ramp across the water to a sword, banking their balls off to the hole. After putting, each player mounts on a mechanical horse and jousts with Sir Puttsalot, who tries to knock them off the horse into the water below. If they fall, players incur a stroke penalty. The Pecker: Players must putt the ball down a strip of wood to the green, and a channel on the side of the wood strip gives a chance for a hole-in-one. They must then jump onto a bobbing woodpecker head and grab a red feather atop it; if they fail, it is a stroke penalty. This, Donut Hole, and Corn Hole are the only