where the player can initiate trade between the worlds' different regions. Taking part in Production rewards the player with materials to use in crafting. Prior to triggering a battle, the enemy's strength and loot are displayed. Battle system Once a battle is triggered on the world map, the player and enemy parties face each other in a themed arena. Battles use a turn-based combat system, with each side able to perform an action per turn. The player's party is arranged in different formations which impact their abilities and tactics. Their actions are dictated by Battle Points (BP), displayed as a line of stars; depending on the amount of available BP, different actions can be taken, and those characters who cannot be assigned a move skip that turn. There are eight weapon types, each with different attributes which impact both how a character fights, how they attack different enemies, and the effectiveness of attacks against enemy types. Each character has access to battle abilities called Techniques which cost BP to execute. During battle, player and enemy actions are displayed along the bottom of the screen as a "Timeline". Some Techniques can alter the flow of the Timeline, and some attacks can knock an enemy back, pushing their action further down the Timeline. If all characters are adjacent on the Timeline following the end of a turn, a United Attack is triggered, allowing all characters to attack. A United Attack allows actions for the next turn to cost less BP, with the amount of BP reducing further if stronger characters took part and dealt higher damage. Each party member has health points (HP) and Life Points (LP). HP can be replenished in battle using items and varieties of healing magic, but LP cannot be replenished unless a party member is not in battle. Once a character's LP is depleted, they cannot be used in battle, with LP recovering at the rate of one LP every two completed battles. LP can also be restored in towns in exchange for materials. If the party loses all HP during a battle, the game ends. The player party can also be granted "Benison", boons gifted by the world's deities that can remove status effects, heal the party, or aid them with attacks. Activating a Benison cancels all the party's moves for one turn. As with previous SaGa titles, raising a character's statistics and acquiring new or