role-playing game Call of Cthulhu. After two years of inactivity on the title, prompting concerns that the game might have been canceled, Focus Home announced the game again in February 2016, in development for release in 2017 by studio Cyanide. They revealed that the game would be a semi-open world investigative role-playing game with elements of stealth and psychological horror. The game will be built on the Unreal Engine 4 game engine. It will be more closely based on the Call of Cthulhu "pen and paper" role-playing video game than on H. P. Lovecraft's original short story of the same name. Frogwares went on to make their own Cthulhu-esque game called The Sinking City, which came out in 2019. Focus Home Interactive released the first trailer for the game just before E3 2016, on 10 June 2016. A "Depths of Madness" trailer was released on 19 January 2017. The game was at first scheduled for release on Microsoft Windows, PlayStation 4 and Xbox One in the fourth quarter of 2017. In September 2017, however, the game was delayed to 2018. The game was released worldwide on 30 October 2018. Reception Call of Cthulhu received "mixed or average" reviews, according to review aggregator Metacritic. The general consensus is that while both the graphics and atmosphere is great, the game progression is not well implemented with unclear story elements and poor RPG mechanics. GameSpot's David Wildgoose was critical of Call of Cthulhu saying that the RPG element felt "undernourished". He added that "the differences between having leveled up your Strength stat instead of your Investigation stat feel ambiguous at best and trivial at worst." Neil Bolt of BloodyDisgusting writes that both stealth and combat gameplay is not well explained in the game. While it captures the essence of Lovecraft's work well, he criticised the character models for their unpolished look and the fact most of them look so similar. PC Gamer's Samuel Horti calls it "a mediocre detective game with predictable stealth and a surreal story that runs out of steam near the end." However, Dm Schmeyer of IGN praised the game with a rating of 8.6/10. He said the dialogue options is one of the best features in Call of Cthulhu, unlike other games that are more "stunted and unimaginative". He concluded that despite its poor level and encounter design, the "engaging mystery and an intriguing utilization of RPG mechanics make