of it as a gift. However, Senua's devoutly religious father, Zynbel (also performed by Hartley), thought otherwise and burned Galena alive. Senua witnessed the event when she was just five years old, which caused her psychosis to worsen significantly and caused her to block out the memory. Her father, convincing her that she was tainted with evil, abused Senua emotionally and physically and isolated her from the rest of the world until she met Dillion when he visited her village. The two fell in love, and Senua left her father to be with him, as he saw her as different and misunderstood instead of cursed. However, after a plague killed many in Dillion's village, Senua, believing the fault to be hers, left in exile. When she returned a year later after seemingly conquering the Darkness, she found everyone killed by Norsemen raiders, who had sacrificed Dillion in a blood eagle to their gods. Remembering the stories of Druth, Senua then swore to save Dillion's soul from the gods of the Norsemen. Ultimately, Senua fights against the influence of the Darkness, surviving the "Sea of Corpses" and defeating the beast Garm at the gates of Helheim. She realizes that the Darkness is a representation of her father's abuse and temporarily imprisons the Furies in a magic mirror. She then confronts Hela, who summons a legion of undead warriors; Senua fights them until she is finally overwhelmed and tries to bargain with Hela. In her final moments, she recalls Dillion telling her the importance of accepting loss. As the imagery of Helheim fades away, Hela stabs Senua with Gramr and drops Dillion's head into the abyss, but as the camera returns to her, Senua is standing in her place, with a dead Hela at her feet. Having accepted that it was never possible to bring her lover back and that she is not responsible for his death or anyone else's, Senua finally banishes the Darkness from her soul and accepts the Furies not as a curse, but as a part of who she is. She invites the player to follow her, saying that there is another story to tell. Development Hellblade was announced for the PlayStation 4 at Sony's Gamescom media briefing on August 12, 2014, where a trailer was shown. In a joint statement, Ninja Theory described the game as "an experience focused on delivering a deep character in a twisted