(TDI Vector), a TZ4-Compakt (M4 carbine), a KR600 (GM6 Lynx), an Automat-X (AUG HBAR) and a ZN6-Prototype (XM8). AirPlay A new feature introduced in the iPad version of Fallen Nation is "AirPlay", a mirroring function which utilizes dual-screen gaming on a HDTV in 1080p. The system allows players to connect their iPad to a TV whilst still using the iPad to control the game, as the control panel remains visible on the iPad screen. TouchGen's Nigel Wood said of AirPlay, "It's a cool feature, but one that I feel is nothing but a gimmick. It's not easy to play this way, as you will often find yourself looking down at the screen to find the right buttons, due to the lack of tactile feedback." Reception As with both Sandstorm and Black Pegasus, Fallen Nation has received generally positive reviews. The iOS version holds aggregate scores of 88 out of 100 on Metacritic based on 19 reviews. IGN's Justin Davis scored the game 8.5 out of 10 and called it "a huge, intense, and polished shooter. Modern Combat 3 is the best FPS on mobile devices." Rob Rich of 148Apps rated it 5 out of 5, saying "Modern Combat 3 looks great, no question, but it's the smaller details like animations and the occasional slow motion kill shot that really draw the eye. But really, I think the reason I've enjoyed my time with the game so much is because it's just so...enjoyable. The over-the-top set piece moments are surprisingly grand for a handheld device and the multiplayer, with its experienced earned currency-driven weapon unlocks and customizations is excellent." Pocket Gamer's Will Wilson scored it 7 out of 10 (the site had scored Sandstorm 8 and Black Pegasus 9). He accused the game of a "lack of maturity", criticizing certain aspects of the design; "there are the unintentionally hilarious moments that keep cropping up, like when your AI companion keeps shouting the wrong squad name during the Alaskan levels, or when he 'drags' you to safety by slightly moving your arm. These give the game an unwelcome knock-off quality." However, they praised the general gameplay, arguing that "in terms of single-player, MC3 gets far closer to Call of Duty than previous efforts, thanks to what feels like an almost relentless series of set-pieces. Buildings caving in on top of your character, tanks bursting through walls, and helicopters swooping to take you