Cause of Death: Can You Catch the Killer? was a video game developed and published by EA Mobile for iOS and macOS devices on December 16, 2010, that was removed from the App Store in September 2014. While being almost identical in gameplay, the game is intended for a more mature audience than its companion game, Surviving High School, as the game revolves around crime and serial killers and their pursuit by law enforcement (and its text depicts some rather graphic and suggestive things at times). The suggested age on the App Store was 12+. Cause of Death is a visual novel that is divided into a series of volumes, each of which is made up of eight chapters (excluding the first, fourteenth and sixteenth volumes). The base game (which was free from the App Store came with the entire first Volume—future content needed to have been downloaded either by "Episodes on Demand" or "Now Airing". The first 6-episode volume was released in December 2010, and the series released its final episode in July 2014, and the game was unlisted from the App Store in September 2014. Development The game was conceived in 2004 as the first story game for phones; the concept was developed before a writer had joined the team. They found a student at Stanford, who began writing the game at nights after class. This would become Surviving High School, launched in 2005. The development team followed this up with Cause of Death, and later High School Story, Hollywood U, and Choices, under the names Centerscore, Vivendi Games, EA, and Pixelberry. It usually took over a week to write each Cause of Death chapter, and because of this grueling release schedule the writing staff often had to work late (sometimes through the night), due to not wanting to disappoint their fans, who can "get restless when an episode is late, even by a matter of hours". When the staff discover that "a fan is excited about [their] stories or appreciative of [their] work" via Tumblr reviews or a Facebook comment, it "makes a big impact in the office", as it is a validation of their hard work. When some of the writers work on the gruesome murders that take place throughout the series, they like to become fully immersed in their research, for example filling "[their] cubicle walls were covered in tarot cards and books about voodoo"