of K.P.R. is planning to bomb America from North Korea. Phantom Unit attacks a North Korean airfield, under orders to prevent Tong from initiating the attack. However, during the assault, Walker and Anderson are captured and held prisoner by Tong himself. Seconds before their unceremonious execution, Anderson manages to escape and release Walker, who then kills Tong. The unit is then sent to infiltrate Kijang, a K.P.R. village used to store WMDs. During the raid, Popovitch manages to capture Downs and Walker. The last thing they are told before they are knocked unconscious is that they have failed and their efforts will prove fruitless as nuclear missiles are to be launched at the US. After being locked up, Downs and Walker manage to escape their cells. Popovitch flees, but Walker and Downs are able to disarm two of three nuclear missiles. Upon reaching the third missile however, they discover Popovitch had changed the launch codes. With no other choice, they plant C-4 explosives on the missile and head after Popovich, in what seemed to be a suicide mission. Upon reaching him, the missile explodes, killing all of Popovich's guards, and incapacitating Walker. Moments later, Walker awakens to find Popovitch beating a near-unconscious Downs. Despite being dazed by the explosion, Walker manages to push Popovitch onto a sharp pipe, and stabs him in the neck before Popovich shoots him. The game concludes as an extraction helicopter arrives, and Downs muses, "What kind of booze do you think they sell here?" After this, an epilogue shows the US taken back from the K.P.R. forces, city block by city block. However, it is then revealed that Edward Page is free, and an audio recording is played in which he states, "You have no idea how far I'm willing to go." Weapons Whereas Sandstorm featured seven weapons, and Black Pegasus featured fifteen, Fallen Nation features twenty-one, in addition to throwing knives, five different grenades, seven pieces of equipment and seven "perks". Weapons can also be fitted with attachments like red dot sights or silencers. Unlike in Sandstorm and Black Pegasus which featured predominantly real world weaponry, the weapons in Fallen Nation are fictional, but are based on real world counterparts. Weapons include a Bravel-1 (based on the SCAR-H), an MC81 (MP7), an Intercept-L200 (CheyTac Intervention), an ACM (Adaptive Combat Rifle), a Shred-4 (MG4), an OPS55 (UMP-40), a KT-44 (AK-47), a Maiden (FAMAS), a TXR-Reaper