and are forced to fight Vlad until they lose and are sent to Niflheim, the home of the dead. The wizards have to find Death and defeat him in a fight in order to get passage back to Midgård. Death knows of Fafnirs location and sends the wizards to the Galdrhöll Mountains. In the mountains the wizards must defeat a Dwarven army before they come across Fafnirs' lair. Fafnir believes the wizards have come to steal his treasure and fights them until Future Vlad arrives to tell him they are here to learn the magick to defeat Assatur. Fafnir teaches them the magick and transports them back to World's End in the present. The wizards go to fight Grimir but find Vlad who hung back to protect the rear in the first battle against Grimnir and who fights them again believing them to be 'imposters' as the original wizards are currently battling Grimnir. The wizards defeat Vlad who then rushes to send the original wizards back in time just as the wizards arrive. Grimnir is confused and Vlad finally understands that the 'imposters' are actually the wizards he just sent back in time. The wizards fight Grimnir and this time when Assatur appears to heal him Vlad gives the signal and the wizards cast the magick they learned from Fafnir and draw Assatur into Midgård. Assatur kills Grimnir and then fights the wizards. The wizards destroy Assatur and are hailed as hero's as the Order throw a celebration party back at Castle Aldrheim. Release The game's first expansion is Magicka: Vietnam, a short themed co-op campaign and a single challenge map which was released on April 12 for $4.99 on Steam, GamersGate and other digital distribution channels. The expansion takes its artistic liberty further by setting the background in the Vietnam War and fighting Vietcong-themed enemies (Vietcong Goblins, for instance) with weapons in that era (e.g. AK-47). Players also have access to a new napalm magick, which takes the form of an airstrike. The expansion was intended as reference to Battlefield: Bad Company 2: Vietnam as can be seen from the promotional trailers/posters. Magicka: Marshlands, released April 26, 2011, adds a new challenge location; a haunted marsh involving waves of undead. Magicka: Caverns, released alongside Magicka: Marshlands as a free update adds a new challenge location; a cavern where the players fight waves of goblins, trolls, dwarves and beholders. Magicka: