messages in Inishie no Sekiban. The plot that was developed through vocal files was also considerably more intricate, with important plot details revealed in dialogue only spoken during playthrough. The voice cast also grew in number from three people in BS Zelda to a cast of five, and fully voiced side-quest events and cut-scenes were also added at the beginning and end. The game again renewed its use of the in-game 1-hour-long "Zelda Time" clock as previously employed in earlier BS Zelda games. At various pre-set points in Zelda Time special events would occur such as the appearance of fairies, the casting of magical attacks such as Bombos or Ether, and the granting of unlimited munitions to the Hero of Light for a limited duration. At other times, plot-related events would occur (such as Princess Zelda being attacked by monsters or the priest falling into the river), the weather would change (fog or rain), and enemies would spring forth in great profusion. Most time-linked events would be explained to the player via SoundLink so the player would not miss important events such as the side-quests. As with the earlier BS Zelda titles, Inishie no Sekiban was divided into four weekly episodes broadcast in episodic installments. Once again episodes were named using the basic Satellaview suffixes described above, and broadcast only during a narrow 1-hour window. In addition, each episode once again limited players to a certain restricted playing area by withholding necessary items to ensure a paced gameplay experience and to enable a close tailoring of SoundLink plot details to the events unfolding in new areas of the overworld map. The overworld in Inishie no Sekiban is roughly identical to that in A Link to the Past except that it features cloud coverage to demarcate the areas that are explorable by the Hero of Light. As in the previous BS Zelda titles, the player's name and gender are selected in the Satellaview game-selection interface, BS-X. This initial selection again carries across to the game, and the characters themselves are nameless in-game referred to by other characters as either the "Hero of Light" or simply "child"/"youth". The appearance of the Satellaview avatar has been updated for Inishie no Sekiban from the smaller version used in the earlier BS Zelda games in a manner consistent with A Link to the Past'''s differences from the original The Legend of Zelda. Several recurring features