who have all united under the leadership of a warlord named Khan. The Order throw the departing wizards a good bye party but during it they are accidentally dropped into the dungeon and have to find their way out, this acts as the game tutorial. En route the wizards must save the village of Veiditorp by killing Jormungandr, a giant serpent. The wizards then hijack a goblin airship which after a short flight crash lands near the town of Dunderhaed. The town is being raided by beastman under the command of a chieften named Jotunn. The wizards must defeat Jotunn and his beastman in order to hitch a wagon ride to Havindir. The wizards make it to Havindir and protect the city from the orc siege. They then proceed to the Khans Stronghold and kill the Khan. During this they learn that Grimnir is actually the force behind the orc attacks as he is seeking revenge for his banishment. The wizards make their way to World's End and confront Grimnir. Vlad hangs back to act as a rear guard as the wizards go on to face Grimnir only to find out that he is being manipulated by a powerful deamon called Assatur who resides in the ethereal realm. Grimnir can't be beaten as Assatur constantly heals him. The only way to slay Assatur is to use a special magick to bring the deamon into the corporeal world. The wizards don't know the spell and so Vlad sends them back in time to learn the spell from the wizard Fafnir who has transformed into a dragon. Future Vlad now acts as a ghostly guide as he sends the wizards to find someone called the Count in the Myrkur Swamps who will know of Fafnirs whereabouts. To get to the Swamps the wizards must travel through the goblin infested Járn Mines. Once the goblins are defeated and the mines cleared the wizards enter the swamp to find it full of undead creatures. Fighting their way to the Count's Castle the wizards find the Count who reveals himself to be Vlad. This Vlad also reveals himself to be a vampire and fights the wizards who he believes to be 'imposters' as at this point in time the original wizards are defending Havindir. The wizards lack social skills and so can't explain the situation and the fact they have been sent back in time