High Speed Chase 2 for iPhone offered multiple missions to complete, whereas the web-based High Speed Chase only had one level. High Speed Chase 2 for iPhone also included power-ups that could be used to assist the player. The web-based version of High Speed Chase2 would not follow for several months to come. In the press release for High Speed Chase 2 for iPhone, Maxwell Scott-Slade was quoted: "Our focus is on gameplay, what makes a game fun and not just graphics or recycling old ideas; Because a game isn’t just one thing — it’s a complicated blend of balanced Artificial Intelligence, appropriate Graphic Design, evolving Game Logic, incessant Optimisation, imaginative Marketing and exciting Illustration." Plunderland Released July 22, 2010, Plunderland was Johnny Two Shoes's second iPhone app and is currently the flagship game for Johnny Two Shoes. Designed for the iPhone's iOS4 operating system, Plunderland is a rough take on the studio's Flash-based game Pirates of JTS. Although the basic components of the two games seem similar, they are very much different from each other. Most notably, Plunderland includes a campaign and storyline, which Pirates of JTS does not. The physics engine itself was remodeled and improved while graphics were redone. Unlockable boats, multi-touch compatibility, and a dynamic intelligent point-of-view camera are features of Plunderland, as revealed in a July 2010 interview with Pocket Gamer. Unlike High Speed Chase 2 for iPhone, Plunderland does not include an on-screen joystick to control the ship's movement. Instead, tilting the iPhone controls the ship, as detected by the device's accelerometer. All other interactions, such as firing cannons and picking up treasure, are controlled via the touch screen. Plunderland also has unique scenery to be encountered by the player through gameplay. The islands on which the “Island people” reside on vary depending on the type of island people. There are three types of island people, paradise, eskimo and tribal. The tribal are more territorial than the paradise islanders, so they are more likely to fight back, and fight hard when being plundered. Also, sharks, crabs and sea monsters will attacking your ship as you plunder. Joshua Scott-Slade described the gameplay as this: "A shark attacks you, but instead of shooting it or being scared, you can grab it, pull it out of the water and use it as a weapon against the enemies. If you have a taste for the dramatic, you can