Hot Potato is an action puzzle video game developed by Pukka Games and published by BAM! Entertainment for the Game Boy Advance. It was released in Europe on June 29, 2001, and in North America on July 1, 2001. In the game the player must simultaneously drive a bus and clear roads of alien potato beings. The beings are scattered across the street, and by shooting out rows of alien potatoes, they can be cleared from the player's path. The player must clear a set number of aliens to proceed in the game. Hot Potato received mostly above average reviews from critics. Gameplay The game tasks the player with navigating a bus through roads filled with alien potato beings. The player's bus holds female members of the alien race, and the player can shoot the females from the front of the bus in order to clear the alien potatoes. The aliens come in two colors: red and blue. Aliens are cleared from the road when two like-colored potatoes touch each other, but aliens begin to pile up in the road if two aliens hit each other that are not of the same color. The road is continuously scrolling downwards, forcing the player to make holes in the road wide enough to fit the bus through. The game can end prematurely if the player runs into too many aliens and loses all their lives. Hot Potato features seven missions and seven score challenges. Mission mode requires the player to clear out a set number of an alien species. There are multiple alien species in the mode and the mission does not finish until the player gets rid of enough of a certain species chosen by the game from the road. Score challenge mode tasks the player with clearing away a certain number of aliens in order to reach a pre-determined score. The game contains bonus levels which are longer than normal levels if the player is able to complete missions under a certain time period. Development Hot Potato was developed for over four years by game designer Dima Pavlovsky before development was picked up by Pukka Games. The game was designed to emulate the success of Tetris with an addictive and original puzzle design. Pukka included the humorous storyline about potato alien beings in the game mostly for laughs and to give the game "charm". The game was first displayed at