Ubisoft announced in early March that the game was postposed until "a later date." In November 2022, they revealed the game had a new title (The Settlers: New Allies) and was slated for release in February 2023. They also revealed that for the first time in the series' history, a Settlers game would be a multi-platform title, with plans to release the game on the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, GeForce Now, and Amazon Luna. Reception The Settlers games have received reviews ranging from very positive to very negative. The original game received positive reviews, with critics especially praising the complexity of the economic system and the interrelatedness of the various buildings. Amiga User International called it "a true masterpiece". CU Amigas Tony Dillon argued that "there are so many variations on the basic game, that you will wonder if you could ever play the same game twice". Computer Gaming Worlds Robert L. Hayes, Jr. called it "the most realistic medieval economic model ever built into a computer system", although he found combat "dull and predictable". The Settlers II received very positive reviews, with critics especially praising the gameplay, the economic system, and the graphics. PC Games Petra Maueröder called it "world class". PC Players Jörg Langer wrote "there is no more constructive, more relaxing strategy game". On the other hand, GameSpots Trent Ward called combat "snore-inducing." The Settlers III received mixed reviews. Whilst the economic system was praised, most critics felt the game was too similar to previous Settlers titles. PC Gamers James Flynn called the economic system "perfectly designed". PC Games Petra Maueröder wrote "the depth of the game is immense", although she was critical of the single-player campaign and poor pathfinding. GameRevolutions Mark Cooke lauded the "level of complexity". On the other hand, GameSpots Ron Dulin argued that it played almost identically to The Settlers II, citing "surface changes [which] make only a moderate improvement". Next Generation called the game "a disappointment, lacking the creativity needed to compete in today's overcrowded RTS market". The Settlers IV received mixed reviews, with most critics feeling it was too similar to The Settlers III, and many opining that Blue Byte had failed to steer the gameplay away from an over-reliance on combat. Although the graphics and animations were generally praised, the AI, mission variety, and combat were criticised. PC Players Damian Knaus was critical